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Approved Tech RR KA-D12 Assault Scatter Gun

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Diysuperguy33

Smarter than the average bear
OUT OF CHARACTER INFORMATION
pavol-humaj-pavolhumaj-sc-shotgun.jpg

  • Intent: To provide the Republic Remnant a scatter gun for close quarters combat.
  • Image Source: X
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Republic Industries (Republic Remnant)
  • Model: RR KA-D12 Assault Scatter Gun
  • Affiliation: Republic Remnant
  • Modularity: Yes, can use the standard column magazine [6], a drum [24] or a saddle-drum [40]
  • Production: Mass-Produced
  • Material: Durasteel, synthmesh, scatter gun components
TECHNICAL SPECIFICATIONS
  • Classification: Scatter Gun
  • Size: Large
  • Weight: Heavy [Very Heavy with Saddle-Drum]
  • Ammunition Type: Scatter Shot/Slugs
  • Ammunition Capacity: Standard column magazine [6]. drum [24], saddle-drum [40]
  • Reload Speed: Low
  • Effective Range: Personal
  • Rate of Fire: High
  • Stopping Power: High
  • Recoil: High
SPECIAL FEATURES
Strengths:
  • Assault Weapon - The D12 scatter gun is optimized for close quarters fighting such as urban environments or ship boarding actions where it excels in assault enemy positions and clearing out rooms and corridors.
  • Rapid Fire - Being an assault scatter gun, the D12 can rapid fire if the trigger is held down. This lets it fill the space with either large slugs or numerous pelts to give it a better chance at quickly overwhelming foes, especially, in closed environments and at close range.
  • Magazine Options - The D12 comes with three magazine options allowing soldiers to tailor the weapon to their needs. If they want it lighter, they can take the standard mag, or if they don't mind the weight and need the sustained fire they can take the drum or even the large saddle-drum magazine.
Weaknesses:
  • Heavy - While the D12 is meant to be used to assault enclosed positions, its weight also acts as a deterrence from this as it is much slower on the draw allowing people with lighter weapons that also excel at short range, such as smgs, to outdraw and, possibly, kill them before they have time to unleash their shells. This lack of mobility can be the difference between life and death in an urban environment. The weight increases, dramatically, with the larger magazine sizes and it is important to note that the larger magazines, especially the saddle-drum, is prone to jamming.
  • Short Ranged - The D12 lacks range, while the slugs will be lethal at further ranges then the scatter shot, the weapon is still not meant to be used further then close range which is why it was designed, and excels, at such engagements. Anyone who has it in their hands in an open field against someone with a rifle is likely to be pushing up daisies by noon.
  • High Recoil - The D12 has quite the kick to it especially if using full auto and larger clips, the scatter gun will buck and climb very quickly if not tightly controlled as well as maintained firing control.
DESCRIPTION
The D12 was created to further reinforce the armaments of naval marines and republic troopers engaged in close urban warfare. While it could be used in other environments and for other purposes, its primary purpose is to give soldiers a potent punch when they are forced to face their foe up close. While being a scatter gun, and if using scatter shot, it will have greater effect against force users then standard blasters, however, this was not the primary intent and more of a nice bonus to the weapon [The Republic does not endorse engaging force users in close quarters combat unless unavoidable].
 
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