Star Wars Roleplay: Chaos

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Work In Progress Rhiannon's Workshop


OUT OF CHARACTER INFORMATION
  • Intent: To sub food for future RP.
  • Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: (Please link and cite the sources which you are modifying for your use in the submission.)
PRODUCTION INFORMATION
  • Name: (Common name, street name, etc)
  • Manufacturer: Zaathru
  • Affiliation: Pantheon of Zaathru
  • Market Status: Open-Market
  • Modularity: No
  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: A Single Minor Faction, Company, or Group within a faction.), Minor (Large groups of characters. (IE: A Single Major Faction, a few companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs.)
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable to certain weapons. Example: 'Algae, pharmaceutical components.' If this submission uses materials found on wookieepedia, please link. You may also be asked to link materials that are obscure or difficult to find, e.g. exist as a byline in wikia entry. )
TECHNICAL INFORMATION
  • Classification: Food - Fruit
  • Method of Consumption: (Orally, Injection, Inhalation, etc. Include in this component whether it can be consumed numerous times, consumed once, or somewhere in between.)
  • Average Life: (If this item has effects on the user, how long do these effects last? 2 hours, 2 days, indefinitely? Please note that length of decomposition within the body may impact need for development.)
  • Nutritional Value/Allergies/Side Effects/ Purpose: (Does this consumable have any nutritional value? Are there any known allergies or potential for side effects)
SPECIAL FEATURES
  • (Detail briefly in a list format actual contents of the known abilities, special features, qualities of note, etc. - If these are notable enough to be strengths, please add them to strengths )
STRENGTHS
  • (Provide, in list format, a minimum of 1 strength of this submission.)
WEAKNESSES
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 
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OUT OF CHARACTER INFORMATION
  • Intent: To craft a special outfit for Eloise Dinn.
  • Image Source: Legend (1985)
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Clothing
  • Weight: Weightless
  • Resistances:
    • Energy: High
    • Kinetic: High
    • Lightsabers: High
    • Heat/Flame: High
    • Cold/Frost: High
    • Elemental: High
    • Acid: None
    • EMP/Ion: High
    • Disruptors: None

SPECIAL FEATURES
  • Ceremonial clothing that doubles as light armor
  • The gown has been alchemized with the Force to alter and increase its protective qualities
STRENGTHS
  • Alchemized: As far as dresses go, this thing is damned near indestructible. What's its secret? Alchemy. With the assistance of her mother, Eloise alchemized the fabric to make it resistant to energy, kinetic, and lightsaber damage in addition to being able to withstand the elements.
  • Waterproof: The fabric has been treated so that it will not retain water (and become heavy) when submerged.
  • Fireproof: The gown is resistant to fire damage.
  • Pockets: It has pockets on the sides.
WEAKNESSES
  • Alchemized: Exposure to any Force-nullifying materials will negate the alchemical effects, essentially turning this into little more than a pretty dress.
  • No Disintegrations: The gown has no protection against acid or disruptor damage, which will cause the fabric to disintegrate.
  • Valuable: Made from materials considered priceless, and furthermore alchemized to grant it special effects, the gown is extremely valuable and like catnip for enterprising thieves.
DESCRIPTION
Within the Shaalite religion of Zaathru, there is a goddess-personification of the moon Damara, which is visible in the sky only at dusk. Thus, Damara is also known as the Queen of the Night.

The Queen of the Night Raiment was designed by a younger, edgier Eloise who was more willing to play the role of a dark goddess. Its black fabric, high collar and jeweled sash is reminiscent of an evil queen, while the glittering design spiderwebbing across the back lend it a creepy air. Eloise alchemized the gown with the help of her mother Rhiannon, modelling its protective qualities after the Sky Goddess Raiment. The jeweled hairpiece and face paint are purely decorative.

Though Eloise has since rejected the identity of Damara, the Raiment remains intact and in storage within her pocket wardrobe.
 
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OUT OF CHARACTER INFORMATION
  • Intent: To sub a perfume with unique effects.
  • Image Source: Zakiul Haque
  • Permissions: N/A
  • Primary Source: Perfume
PRODUCTION INFORMATION
TECHNICAL INFORMATION
  • Classification: Perfume
  • Method of Consumption: Applied to the body, typically by spraying the neck or wrists.
  • Average Life: 1-2 hours
  • Nutritional Value/Allergies/Side Effects/ Purpose: Do not consume! Those who are sensitive to airborne products may experience irritation in the eyes, sinuses and/or lungs.
SPECIAL FEATURES
  • Perfume features alchemized pheromones which can make the wearer seem more likeable, particularly to members of the opposite sex.
  • Comes in two different versions, one for women and one for men.
STRENGTHS
  • She Blinded Me With Science!: Alchemy and pheromones - a dangerous combination, some would say, but that hasn't stopped Ishani. Of all the perfumes the budding alchemist has produced, this is the most popular, presumably due to its marketable premise of making one more persuasive/seductive. The pheromones here are artificial, and while they are modeled after those produced by Zeltrons and Falleen, they are much stronger than their naturally occurring counterparts. At least, in theory.
  • Smells Good: At least, to most species possessing olfactory senses.
  • Bug Repellent: The perfume repels insects (particularly those of the bloodsucking variety, such as mosquitoes) via a chemical compound.
WEAKNESSES
  • Not a Love Potion: While many mistakenly believe Blush will give them the power to make people love them, it won't. The effects of this perfume on others are limited and unpredictable. If someone is not attracted to you due to sexual orientation or other preferences, this will not change that. If they already find you unattractive, this probably won't make a difference in their opinion. Even then, they may just go "mmm, what's that smell?" and derive nothing more from it than a superficial enjoyment of the fragrance.
  • I Could Smell You From a Mile Away: The projection radius/sillage of this stuff is huge, making everyday use impractical. If you want to use it to entice one particular individual, you'll have to lure them away to a remote area, or else you'll attract an unwanted crowd.
  • Temporary: The longevity of Blush is noticeably shorter than the average perfume, lasting around 1-2 hours at the most before dissipating.
  • Bug Spray: Individuals who are sensitive to airborne products may not appreciate Blush. Just don't spray it around them.
DESCRIPTION
It is a pinkish liquid within a bottle. It has a sprayer. You get a mist when you push the sprayer. If you spray it on your arm it starts out moist, then there is the drying stage, then the stage which lasts until your next shower. It has a pleasant nasal aftertaste to it, sort of like roses and grapes if you are a woman or leather and some type of fragrant wood if you are a man.

When wearing it, you will find that people will throw their coats over puddles so that you can walk over them without getting wet. If they do not have a coat they will lay down in the puddle, allowing you to walk all over them. They derive enjoyment from this and would give you anything they owned if you would only care.
 
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL INFORMATION
  • Classification: Fourth Degree | Combat | Golem, not Droid
  • Weight: Average
  • Height: Large
  • Movement:
    • Bipedal
  • Armaments: Energy Bow
  • Misc. Equipment: Not Applicable
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Disruptors: None
SPECIAL FEATURES
  • The golem remains stationary unless it becomes alerted to a nearby threat, at which point it will attack said threat until it is neutralized.
  • The golem is bound to Rhiannon and capable of receiving telepathic commands from her.
STRENGTHS
  • Harryhausen's Bestiary: As strong as an elite battle droid and surprisingly agile to boot, the Guardian Golem is a highly dangerous foe.​
  • Rock of Ages: Regenerative properties imbued into the Guardian's clay-wrought form render her difficult to destroy.​
  • Wings: The Guardian has wings, allowing it limited flight.​
WEAKNESSES
  • Disruption: Living Clay is highly vulnerable to disruptors. Even a glancing hit will do significant damage.​
  • Semi-Sentient: While the Guardian has enough of a consciousness to be able to react in battle without being directly controlled, it cannot make decisions or do much more than defend itself without a telepathic command from Ishani.​
  • Ranged Limits: The Guardian is capable only of using brute melee strength against an opponent. It cannot use ranged weaponry.​
  • Of the Darkness: The Guardian can be damaged by (and will attempt to get away from) Force Light and Electric Judgement.​
  • Of the Force: The Guardian will be rendered inert in the presence of a Void Stone or Ysalamiri.​
DESCRIPTION
Having acquired a sample of Living Clay through a trade during a trip to the Netherworld, Rhi quickly became interested in the substance and its properties. She found a way to make more of it and began to experiment. The Medusa Golem was the first result of that experimentation, and for a time she did not pursue the project further.

Years later, Rhiannon once again found some samples of Living Clay, which she used to craft two more golems. The Guardian is one of them. Crafted from the Force using alchemy, the Guardian appears to be a statue at first glance, but is in fact an effective combat unit just waiting to destroy anything which threatens its charges.
 
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