Star Wars Roleplay: Chaos

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Approved Tech Respechel [Reverence]

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  • Classification: Advanced Multipurpose Armour

  • Weight: Average

  • Resistances
- Blasters (And other plasma type weapons): Very High
- Kinetic: Extreme
- Lightsabers: High
- Sonic: High
- EMP/Ion: High
- Acid: Very Low
- Heat: High
- Cold: Very Low
- Electric: Low

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  • Blast Ya Later: Being a suit of armor using Duramesh as apart of its construction Kalculi is highly resistant to blasters and other forms of plasma weaponry.

  • Turn it up: Acting as shock absorbers the Myomer muscles lessen the effects of sonic weapons providing a superior form of protection to the wearer.

  • Right back at ya: The original version of the armour contained a complex setup of crystals designed to absorb kinetic attacks and return them as a directed concussive blast. The engineers at Locke and Key Mechanics took that basic system and refined it, allowing it to absorb energy and release it in the direction of the wearer’s choice at a time of their choosing.

  • Get out my head: The fragments of bluestone implanted within the armor keep Rene’s mind safe from those wishing to pry into it, and even keeps the force from being used to shatterpoint the armor.

  • Weren’t expecting that: The armour contains two Bluestone blades that can be deployed from the top of the wearer’s wrists. These blades can’t be affected by the force making the fact that they can be launched as darts a surprise for any force users that might find themselves engaged by the armour.

  • That all you got?: Through the use of the myomer muscles that were used in the creation of Kalculi it acts as a dampener against kinetic force and keeps physical rounds from penetrating the armor.

  • Microrepulsors: Like all Locke and Key Mechanics armours the Kalculi Advanced contains Microrepulsors in its gloves and boots allowing the armour to move faster, and hit harder with more devastating an effect that you’d expect.

  • Shields: The armour contains both the powerful Zeidrich Shield and the Ancille Shield, providing it varied protection for a range of circumstances and enemy attacks.

  • You thought I was beaten?: The armour contains Locke and Key’s signature Valkyrie System, providing a battlefield medical and stim support to the wearer, allowing them to fight harder and survive injuries that might other have been the end of the fight.

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  • Brrrrr: Having no systems devoted to protecting itself from cryogenic weaponry or abilities leaves the Kalculi incredibly susceptible to it or even in freezing climates it provides very little warmth to Rene.

  • Where’s the zipper?: While a valuable and incredibly versatile set of armor it is infamously difficult to take off taking upwards of 5 minutes to get everything off.

  • Zap: While the unique abilities and systems of Kalculi are a boom there was no time in the creation of it or space to include a defence against electric weaponry such as arc throwers or even Force Lightning.

  • Get it off: Acid being of the most difficult forms of weaponry to defend against leaves Kalculi practically useless when faced against it and due to the thinness of the armor means it won’t take as much time for it to reach Rene’s flesh.

  • Microrepulsors: Activating the Microrepulsors can cause severe damage to anything you’re holding, which can result in the heavy damage or destruction of your weapons, tools and the environment if you’re not careful. Using the repulsors to increase your speed makes it harder to stop quickly or turn meaning their use needs to be held to the moment when you can achieve the maximum tactical advantage.

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Respechel otherwise known as Reverence is what the Kalculi armor was supposed to be. The original blueprints for the armor had been owned and created by Aeneis meant to serve as a potential special forces armor for the Corellian Shocktroopers. That was quickly changed when it was found out the deranged criminal Rene Salomon had managed to get their hands on an incomplete portion of the blueprint. This, in essence, ruined whatever chances Aeneis had at getting it approved, but not willing to be beaten the Arkanian hybrid took the designs to Locke and Key to help it reach its full potential.

If there is one word you could use to describe the Respechel it was versatile, drafting up the armour John wanted to give the swordsman a multitude of options in combat. To this end the armour comes with a host of tricks, from force-proof daggers to hand mounted railguns. The key trick of the armour though it it’s ability to absorb and redirect energy or all kinds, an upgrade on the original Respechel’s kinetic absorbtion capability. The system works thanks to a series of crystals seeded across the surface of the armour.

Where the original system replaced the crystals in a pizoelectric system, the Respechel changed this up, reverting the set up to a normal pizoelectric setup covering the armour in a layer of cloth that would generate an electric current when treated to a physical force would generate an electric current This physical force could take the form of a bullet, a sword, a kick or punch, or simple movement, anything deforming the fabric would generate a current which would then be stored in the refined Pyronium mesh built into the suit. The mesh had the very important task of storing the energy, and carrying it around the suit to where it was needed. The energy was expelled into minor version of the Harmonia System which were scattered all over the armour, the psychic fields they create are small, just enough to trigger the keystones set all over the suit creating a wave of vibrations which echo out of the suit at command.

In addition to the polished crystal system the suit contains all the bells and whistles, from repulsors in the boots and gloves to the Valkyrie system and the Minerva. This was a suit of armour that help a plethora of tricks for a discerning swordsman to wreak havoc with.
 
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