Star Wars Roleplay: Chaos

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Approved Starship Republic Firekiln MK II

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Jack Sheltrak

Senator of Zeltros, Former Supreme Chancellor
Daimyo_class_Heavy_Cruiser_by_the_least.jpg


Image Credits: http://th04.deviantart.net/fs12/PRE/i/2006/313/5/1/Daimyo_class_Heavy_Cruiser_by_the_least.jpg
Intent: To create a mass produced Heavy cruiser for the Republic
Development Thread:
Manufacturer: Kaut Drive yards
Model: Firekiln class heavy cruiser
Affiliation: Republic
Modularity: None
Production: Mass Produced
Material:
  • Durasteel
  • Glasteel

Description:
The ancient Firekilns used by Nuso Esva were something of an oddity outside the Unknown regions where the pirate lord made his home. Their design in numbers could rival an Imperial Star destroyer with five Firekilns equaling the fire power of the larger ship. A factor that has not been lost over time with the advancements in technology and ships. The speed and size are designed to exploit the standard star destroyer that emphasizes weapons by its forward firing strong arm. With the ability to swarm and not present one target but five that can work in coordination attacking from different angles to reduce focused fire from the enemy ship. The removal of the hanger was more a choice of balance as given their role carrying and using space for fighters would prove difficult. The ship if it needs to load things, people and or food stuffs can land on a planet with little strain.

A little history of how the ship fully came to be.
The designs were found in old databases and records from the times of the empire, the design intrigued the team of engineers and so five of the ships were designed and built to test out. The technology being brought up to modern standard, the ships christened space worthy and taken to Contruum to recover jedi and sith artifacts. From there they performed quite well helping secure the auction with the Supreme chancellor of the time onboard one of the ships. The battle that ensured above the planet saw the dangerous Velok killed and the prototype evacuated. Its bridge getting destroyed in the process. The pirate Chupa entered the derelict and recovered it taking the ship into the unknown regions but the information about the performance from the remaining four ships allowed engineers to fine tune the design and reclassify it as a heavy cruiser.

STRENGTHS:
  • Cheap to make

WEAKNESS:
  • Very light armor
  • Designed to function as part of a group

Classification: Heavy cruiser
Role: Swarm Cruiser
Height: 110 meters
Width: 500 meters
Length: 950 meters
Power Core Generator/Reactor: Solar Ionization Reactor
Hyperdrive Rating: 1.0
Minimum Crew: 1,200
Optimal Crew: 4,068
Armaments:
  • Two hundred and forty turbolaser
  • Fifteen heavy warhead launchers

Hangar: N/A Ship is heavy guns

Non-Combative Attachments:
  • Advanced Sensor Array
  • Standard Targeting Systems
  • Long-range Communications Array
  • Holonet Transceiver
  • Standard Navigational Systems
  • Standard Life Support Systems
  • Standard Deflector Shield Generator
  • Standard Detention Cells
  • Encryption Network
  • Escape Pods
Passenger Capacity: 800
Consumables: 1 year
Sublight Speed and Maneuverability: 7
 
Overall, a good submission. However, there are some points I think we need to touch on for clarification.
  • Some of your description seems a little confusing or potentially dangerously wrong. At one point, you make mention of a heavy gun cruising being able to match a standard Star Destroyer for firepower, and that's just not the case. A standard Star Destroyer will have four times more guns than a heavy gun-aspected heavy cruiser.
  • For strengths, you listed "Heavy guns" and "Multi-vector assault". As well, for weaknesses you point out a lack of a hanger and fighters. For the latter two, they're really part of the same weakness. As well, Heavy guns and a lack of a hanger are not so much strengths and weaknesses as they are general traits consistent with other Heavy Cruisers. I'm not saying you have to remove them, but you might consider alternate strengths and weaknesses that set this heavy cruiser apart from other heavy cruisers.
  • For its listed role as a swarm cruiser, it seems more like it's trying to be a miniature ship of the line. Swarm ships tend to not only be lightly armored (which you have noted here), but they also tend to be comparatively more lightly armed. The benefit being that such ships are (theoretically) cheap and easy to produce, allowing for a quantity over quality approach. More a nit-pick and informative blip here than anything really critical and marking for a needed change.
Overall, I think this could benefit from a more concise description and maybe a revised set of strengths and weaknesses.
 

Jack Sheltrak

Senator of Zeltros, Former Supreme Chancellor
Some of your description seems a little confusing or potentially dangerously wrong. At one point, you make mention of a heavy gun cruising being able to match a standard Star Destroyer for firepower, and that's just not the case. A standard Star Destroyer will have four times more guns than a heavy gun-aspected heavy cruiser.

Their design in numbers could rival an Imperial Star destroyer (five to one).

I did factor that in this is meant to be used as a small group of five ship with the combined firepower of a single star destroyer. Given a standard star destroyers design and prevelence for powerful forward fire being able to attack from different angles and area's while you fly past it and around in a swarm. Reducing somewhat the ability for it to focus fire on just a single ship and try to go blow for blow.

I shall get to work tightening up the description and redefining the strengths and weaknesses
 
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