Star Wars Roleplay: Chaos

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Ranks & Promotions

Reply to this thread with your rank and appropriate threads to show your involvement to receive your rank. There are two Ranking Structures underneath Leadership; Military & Corporation. Leadership is dictated by who is a Chief Operation Officer of any KDY Company. To become the COO of a KDY Company, you must petition the President, with a properly formatted PM, with your experiences in management and business. Military Experience can help, but COO's literally run day to day tasks of Companies (Submit items to the Factory).

Ranks not listed are Free Ranks, meaning there is no restriction to roleplay any rank not listed. Have fun.

Directory: Leadership, Military, Corporate


Leadership
  • President: [member="Ferron Troste"]
  • KDY COO:
  • KSE COO: [member="Cato Marek"]
  • KBS COO:
 
Military
  • General of the Army:
  • Fleet Admiral:
  • General Alpha:
  • General Beta:
  • Admiral Omega:
  • Admiral Gamma:
  • Lieutenant Generals
    A
  • B

  • Vice Admirals
    A
  • B

  • Major Generals
    A
  • B
  • C

  • Rear Admirals
    A
  • B
  • C

  • Brigadier Generals
    A
  • B
  • C
  • D

  • Naval Captains (Ships over 2,000 meters)
    A
  • B
  • C
  • D
  • E
  • F

  • Colonels (Can create Brigades)
    A
  • B
  • C
  • D
  • E
  • F

  • Naval Commanders (Can Submit Custom KDY Star Destroyers and Cruisers to command)
    [member="Carolus Miral"]
  • B
  • C
  • D
  • E
  • F

  • Lieutenant Colonels (May create Battalions)
    A
  • B
  • C
  • D
  • E
  • F

  • Lieutenant Commanders (Can Submit Custom KDY Cruisers and Frigates to command)
    A
  • B
  • C
  • D
  • E
  • F


  • Naval Lieutenants (Can Submit Custom KDY Frigates to command, Fighters, and Fighter Squadrons to command)
    A
  • B
  • C
  • D
  • E
  • F

  • Military Captain (May create Platoons)
    A
  • B
  • C
  • D
  • E
  • F

  • Naval Lieutenants, Junior Grade (May create Fighter Squadrons to command)
    A
  • B
  • C
  • D
  • E
  • F
 
Corporate
  • Sector Governors (May create Large Starbases, Large Ground Bases, and govern an entire Hex)
    A
  • B
  • C
  • D
  • E
  • F

  • Sector Commanders (May create Small/Medium Starbases, Small/Medium Ground Bases, and govern non-planetoids in a Hex) (Non-Planetoids are massive space stations pre-existing, asteroid belts, or other phenomena)
    A
  • B
  • C
  • D
  • E
  • F

  • Planetary Governors (May create Large Starbases above a planet, Large Ground Bases on a planet and govern an Planet)
    A
  • B
  • C
  • D
  • E
  • F

  • Planetary Commanders (May create Shipyards, Drydocks, and Repairyards above a planet, Outposts on a planet, and govern an inhospitable planet or a Command Center on a Planet without a Governor) (Some Planets already have rulers or governors, KSF will not take absolute control of these planets, but leave a Planetary Commander on them)
    A
  • B
  • C
  • D
  • E
  • F

  • Sector Directors (May be or act as Admirals, leading Patrols of an entire Hex. May create Drydocks anywhere in their patrolled Hex)
    A
  • B
  • C
  • D
  • E
  • F

  • Directors (May act as a Captain, commanding a small patrol. May create a Trade Hub Space Station anywhere in their chosen Hex, and defend that Trade Hub Space Station)
    A
  • B
  • C
  • D
  • E
  • F
 

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