Star Wars Roleplay: Chaos

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Approved Tech Ranger Armor

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Todblaz Graker

Makes me wish for a nuclear winter
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OUT OF CHARACTER INFORMATION
  • Intent: Armor for Tod
  • Image Source: Link
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: Link ; Obsidian Games
PRODUCTION INFORMATION
  • Manufacturer: Todblaz Graker Todblaz Graker
  • Affiliation: Todblaz Graker Todblaz Graker
  • Market Status: Closed-Market
  • Model: N/A
  • Modularity: Yes (Will list in features)
  • Production: Unique
  • Material:
    • Nerf-Leather: Trench Coat
    • Duraplast: Helmet and Face Mask
    • Beskar: Chestplate and arm bands
    • Basic Electrical Equipment: Helmet eyes (HUD) and Oxygen producer
    • Basic Cloth for Pants and Bandoliers
    • Steel Toed boots

TECHNICAL SPECIFICATIONS
  • Classification: Anti-Blaster ; Anti-Saber ; Armor
  • Weight: Heavy (34 lbs)
  • Resistances:
    • Energy: Very High
    • Kinetic: High
    • Lightsabers: Extreme
    • Elemental: Low
SPECIAL FEATURES
  • Gas Mask: The lower part of the mask is detachable from rest of the face piece to allow one to breathe in a situation where it may be damaged. Though it still when working functions as a gas mask and the suit creates its own O2 for a short time.
  • O2 Generator: The suit separates O2 from CO2 using the battery in the backpack, it leaves a carbon excess though which needs to be cleaned out after 30 minutes of constant use or there is no room for new carbon to be placed. (Can be replaced in a toxic environment without exposing oneself)
  • Battery: The battery is a solar powered battery that can be charged manually, it lasts ~24 hours with systems running normally and about ~5 hours when the O2 Generator is on.
  • Pockets: The Coat has inner pockets and a holster for a pistol under the left armpit, and a bandoleer.
  • Space: Can have a space suit worn instead of the chest plate, arms, and legs, but will lose all features of them.
STRENGTHS
  • Low Oxygen Environment: While the suit isn't airtight and won't function as a space suit of any sort, it can work it areas with atmospheric pressure regardless.
  • Oxygen Creation: It can create its own oxygen, be it for a relatively short amount of time, the maximum being ~5 hours until the battery dies.
  • Strong Armor: The armor uses components from other materials that show strength to many different types of attacks.
  • Battery Recharge: While walking around in the sun, the battery will recharge, not quickly but still, every little bit counts.
  • Steel Armguards: When getting punched with steel arm guards it hurts, so good punching power.
WEAKNESSES
  • Low-Battery Life: If there is a low-oxygen area there is only ~5 hours worth of oxygen, with time needed to clean it out. This can prove difficult in large facilities with gas leaks.
  • Incendiary: The suit is made of conductive metals and leather, meaning if it catches fire it could act as a sort of 'brazen bull' if not fixed quickly.
  • Legs: Legs are largely unprotected, easy to strike him down from there if one notices.
  • Cracks: The suit has cracks in the mobile regions (armpits, chests, legs, and joints), this means that it can have issue when trying to deal with a hundred different pellets.
  • Beskar: Some Mandos may take offense to him having beskar, kind of a neutral as I would assume many wouldn't care.
DESCRIPTION
Todd designed the suit from random crap he found along his travels. He fought valiantly to earn the right for it. I'm joking he took it off a dead guy he found, didn't even know if it was a Mandalorian or not, he just liked the extra armor. The gas mask was a sort of DIY place a gas mask and helmet and seal it together somehow, he has a line of glue to keep it together in there. The O2 generator was fixed together based off an electrical larger one that he downsized with parts, removing its long lasting function. He plans on trying to put an AI slot in it but has zero clue how. Though he loves his pockets, sometimes he puts candy in them, sometimes drugs for medical use, or even just gunpowder for some odd reason, whatever he feels like doing at that time.
 
Last edited:
HPI AI; Terraris Command
Factory Judge
Todblaz Graker Todblaz Graker

Simple and solid. However about the resistances I found some problem:
  • The Shrapnel and Bladed Weapons are simple Kinetic, so please delete them.
  • And we are not use the "Incendiary". You can use weaponised fire/heat, extremely heat, environmental, or elements instead of it.
 
HPI AI; Terraris Command
Factory Judge
Todblaz Graker Todblaz Graker

Thank you! And because you are new in the factory, I have to ask, you want to keep the current ratings? Your ratings are underpowered (-4), so you can spend four more points to reach the balance, if you want.
  • If you're not sure how the ratings working you can find the Technology Spreadsheet here. You need to copy to your drive first, and after this you're able to use it.
 
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