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Approved Starship Raider III-class Corvette

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Image:
SWX30_10067_RaiderOverhead_TimothyBenZweifel2.jpg

Raider_Corvette_zpsdfmzjtbv.jpg
Image Credit: Darth_Thistle, Fantasy Flight Games,

Intent: To create an Imperial Corvette that can boldly go where where it probably shouldn't.

PRODUCTION INFORMATION
Development Thread: Fall of Crina, Rallying the Fleet, Designing a New Asset,
Manufacturer: Imperial State Hypernautics
Model: Raider III-class Corvette
Affiliation: Restricted Sales to Imperial Factions
Modularity: Variable Turret Choices
Production: Minor

Material:
G-32 Evasive Alusteel Frame and Hull
Glasteel Viewports
Inner AR-0B Dallorian-Agrinium Alloy Insulating Plating
Outer Matrix Armor Plating


DESCRIPTION

After the fall of Crina and the Imperial Remnant's evacuation from their capital planet, the remaining Admirals and Moffs set themselves to the task of repairing and enhancing the badly damaged fleet. Chief among the list of demands from the admirals was the need for a high quality escort capable of contending with the deadly One Sith capital ships as well as filling a recon and patrol role for the Imperial Navy. Engineers and representatives from CRI and IA Inc held a conference to address these needs and the possibility of designing a new line of starships for the support of the badly demoralized fleet.

Eventually settling on the idea of developing an upgraded Raider-class Corvette, CRI and IA Inc representatives began the complex work of making a warship that would become nothing less than top of the line. The core of the ship was reinforced with an advanced alutsteel frame and hull that incorporating gravity field generators to stabilize and enhance the maneuverability of the ship. Layered on top of this hull was a double layer of armor designed for maximum protection from energy attacks. The outer layer of Matrix armor was designed to withstand heavy caliber energy weapons while the inner layer was designed to diffuse whatever energy managed to penetrate the outer armor plating throughout a large area of inner plating.

The ship would also sport a powerful shield system similar to its armor. A primary Molecular Shield would protect the Raider III from incoming attacks, channeling a portion of energy from each received shot into a series of reserve capacitors. Once the Molecular Shield failed, a secondary Thermal Shield would activate while the Molecular Shield recharged. The Thermal Shield was capable of deflecting energy weapons with just as much efficiency as the Molecular Shield, but did not channel energy into the reserve capacitors. The Thermal Shield could, however, withstand incredible bursts of damage. The Thermal Shield was capable of withstanding a full volley of missiles or torpedoes and only deplete half of its charge. The downside to this was that, once the Thermal Shield fell, it could not be reactivated until the system was fully recharged.

The Raider III-Class Corvette would incorporate three individual Turret Hardpoints on the port and starboard dorsal side of the starship. These Turret Hardpoints were retractable and covered in the same thick armor plating as the rest of the ship. On each of these mounts, one of three weapon systems could be installed. Dual Heavy Laser Cannons, Dual Short Range Ion Cannons, or Short Range, Repeating Turbolasers could be installed in these weapon hardpoints. Supporting these heavy turrets were three batteries of point defense lasers that protected the fast and agile corvette from hostile starfighters and missiles.

The Corvette also incorporated a mix of oversized starfighter and scaled down capital ship propulsion and maneuvering technology, as could be easily seen by the obvious mix of TIE and Star Destroyer design elements in the ship's construction. Etheric Rudders and Maneuvering Thrusters were both used to provide maximum maneuverability to the Corvette. Repulsorlifts and Inertial Compensators were installed to allow the ship to enter atmosphere and hover or land as it pleases. A large and powerful primary Ion Drive sat centrally behind the Corvette, flanked by two support Ion Drives. The supporting Ion Drives were routed to the reserve capacitors as well as the primary reactor. When in combat, for so long as the reserve capacitors had energy to spare, additional power would be provided to the secondary Ion Drives, enhancing the maneuverability of the Raider Corvette. An Acceleration Motor was connected to the Primary Ion Drive. So long as the primary weapons of the Corvette were not in use, power could be routed from the primary reactor to enhance the speed of the Raider Corvette.

With modern naval combat in mind, a complex system of shielding protects the Raider Corvette from Ion Weaponry, EMP's, Conner Nets, and Gravity Well Projection. A HIMS system allows the Raider Corvette to ignore artificial gravity well projections while traveling through Hyperspace. Ion Shielding and Combat De-Ionizers serve as a buffer against Ion Weaponry and shunt the energy charge of these weapons directly into the reserve capacitors. Electromagnetic Pulses were, in part, absorbed and diffused by the ship's inner layer of armor. What electromagnetic or ionic energy managed to bypass the outer armor was channeled through the ship's Cap Drain. Similarly, when the reserve capacitors are operating at their maximum levels and can no longer be used to absorb additional ionic energy, the damage control system will attempt to re-route any excess energy through the ship's Cap Drain.

As a multi-role Corvette with Recon and Patrol missions in the anticipated duty roster of the ship, a specialized suite of sensors and communications systems were installed aboard the craft. A standard IFF Transponder was installed as well was an Interrogation Module which would allow a Raider III-class Corvette to forcibly trigger a targeted ship to activate its IFF Transponder. A primary Subspace communications suite, including a Transceiver, Monitor, and Ion Scrambler was installed alongside a secondary Line of Sight communications suite, including a Comm Laser, Scrambler, and Descrambler. HoloTrasmitters were installed aboard the bridge, allowing the commander of the ship to communicate via hologram, as was an advanced Imperial Encryption Module to ensure that, on the off chance that a transmission was picked up, only those with Imperial Decryption codes would be able to translate the messages.

In addition to the standard Hyperwave Signal Interceptor, Electro-Photo Receptor, and Aural Sensor, a Dedicated Energy Receptor was installed aboard the Raider III Corvette. Connected to these sensors, and to the ship's Subspace Monitor, was a Com-Scan Computer and a Life Form Indicating Computer. Both of which would analyze the IIF, comm, and sensor data flowing into the ship and translate this data for the sensor and communications technicians. These computer systems were a great help with identifying hostile ships via IFF Codes, locating stealthed ships via sensor patterns, and identifying known hostile organic species.

Bridge-
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A compact bridge is placed upon the rear-dorsal section of the Raider Corvette. Seating seven, the bridge is organized so that the Commander sits on a raised, central station. In front of him, the Helm and Navigation Officers maneuver and plot the ship's course. To the left of the Commander, the Communications and Sensor Technicians monitor the realspace, subspace, and hyperspace surrounding the corvette. To the right of the Commander, the Fire Control Technician and Chief Engineer coordinate the numerous systems involved in managing a ship during combat operations. Each station utilizes multiple small, holographic viewscreens. Mounted on the ceiling in front of the commander's station is a large holoprojector that can display fully three-dimensional depictions of the Corvette's status or of the space around the Corvette.

Medical Bay-
Medical_Bay.png
Typically unable to acquire a trained medical professional willing to risk their lives on a dangerous recon operation, the Raider III-class Corvette comes equipped with a MD-10 Medical Specialist Droid and a 2-1B Surgical Specialist Droid programmed to oversee the maintenance and repair of the most valuable asset on an Imperial Starship; the crew. To support them in this endeavor, the modest space of the medical bay is occupied by twelve Athakam II Medical Units, two FX-10 Medical Assistant Droids, and numerous other Medical Devices and medicines.

Brig-
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The Brig of the Raider-class Corvette is comprised of two primary rooms connected by a hallway with two holding rooms on either side of the hallway. A massive blast door isolates the brig from the rest of the ship. The first room is designed to be defensible from either direction with the Detaining Officer's station placed centrally in the room and surrounded by starship grade Glasteel. The room has several benches and side rooms set up for the processing of inmates. The Detention Officer's station seats between one and six officers at a series of terminals. These terminals show closed circuit video of each room and cell within the Brig as well as video feed from the other side of the primary blast door. From this station, the Detention Officers can enable two-way communication with any holding room or any individual attempting to enter the brig through the primary blast door. Each holding room can house four prisoners behind a Laser-Gate Door. At the far end of the brig behind an imposing alusteel door, is the main containment and interrogation room. Placed within the center of the room is an Energy Field Sith Holding Cell. On either other side of the room are a pair of Containment Field Interrogation Cells being tended to by an Interrogation Droid.

Barracks and Armory-
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Though the Corvette lacks a hanger or any form of launch craft, the ship still needs to be defended. Likewise, the designers of the ship knew that recon operations often require men and women to explore a ground facility, a derelict station, or board a hostile craft. To that extent, a small Barracks capable of supporting 50 Imperial Stormtroopers was worked into the design. Five rows and five columns of double-stacked bunks make up most of the Barracks. 50 personal wall-lockers (each large enough to contain a suit of armor, three sets of boots, five pair of military and civilian outfits, and a number of other personal effects) line the walls of the Barracks. To the side, a uni-sex shower and bathing area connects directly to the Barracks. On the other side, the ship's armory has a secondary door that connects directly to the barracks.

TECHNICAL SPECIFICATIONS
Classification: Corvette
Role: Fast Attack, Heavy Scout
Height: 30 meters
Width: 50 meters
Length: 150 meters
Power Core Generator/Reactor: Solar Ionization Reactor, Reserve Capacitors
Hyperdrive Rating: 1 (Class 12 Backup)
Minimum Crew: 25
Optimal Crew: 50
Passenger Capacity: 50 Marines
Cargo Capacity: 400 tons
Consumables: 6 Months
Sublight Speed: 7 (5 while not using primary weapons)
Maneuverability: 7 (5 while draining reserve capacitors)

ARMAMENT
6x Modular Turret Mounts






3x Point Defense Laser Batteries

HANGER
None

NON-COMBAT ATTACHMENTS
Advanced Molecular Shields
Redundant Thermal Shields
Standard Brig
Standard Armory
Standard Medical Bay
Standard Infantry Barracks
Standard Life Support Systems
Standard Navigational Systems
Internal Life Form Scanners
Port / Starboard Docking Tubes
Escape Pods
PED-21 Distress Beacon

Specialized Communications Array
IFF Transponder
Interrogation Module
Encryption Module
Holo-Transmitter
Subspace Transceiver
Subspace Monitor
Comm Laser
Comm Unit Scrambler
Comm Wave Descrambler
Ion-Scrambler

Advanced Sensor Array
Dedicated Energy Receptor
Hyperwave Signal Interceptor
Electro-Photo Receptor
Aural Sensor
Com-Scan Computer
Life Form Indicator

Ionization, Webbing, and Interdiction Protection
Ion Shielding
Combat De-Ionizers
Cap Drains
Hyperwave Inertial Momentum Sustainer

Propulsion and Maneuvering Systems
Inertial Compensators
Primary Ion Drive
Secondary Ion Drives
Combat Thruster
SubLight Acceleration Motor
Maneuvering Thrusters
Etheric Rudders
Repulsorlift
 
NOTE: The development of this Corvette is ongoing. I wanted to get the review process rolling and find out the total number of development post needed for the Corvette to get approved.


Also, requesting [member="Popo"], [member="Draco Vereen"], or [member="Tefka"] to review this submission.
 
[member=T'yr Dellos]

Thank you for your submission. I'd like to remind you that while you may request Judges, there is no obligation for this request to be filled.

As new Factory Administrator, it is my policy that I am no longer accepting works in progress. Please post a finished submission when you are ready to begin the review process.

Please do not mention Judges or Administrators in the Factory unless requested to. Doing so could result in a revocation of your Factory privileges.

This submission has 48 hours to be completed, or it will be archived. Please mention me if it is completed prior to the deadline and I will assign you a judge.
 
[member="Tefka"]

The submission is done. Outside of minor grammar tweaks (that I just finished), the ship is done. It's the development thread that isn't completed.

I just need to know how long of a thread is needed, so I can plan the thread accordingly.
 
HIMS = +25
CAP DRAINS = +15
HSI = +5
Lack of serious combat attachments = -10
Innovation= -15

Level of production= +0
Writing Quality Of Submission= -20

Total Posts Required= 0

"The metal was so rare it was sometimes referred to as a jewel or gem."

I require no development thread, but I can't let you walk out of here with pyronium at a minor level production. Find a suitable alternative, please.

@T'yr Dellos
 
Tefka said:
HIMS = +25
CAP DRAINS = +15
HSI = +5
Lack of serious combat attachments = -10
Innovation= -15

Level of production= +0
Writing Quality Of Submission= -20

Total Posts Required= 0

"The metal was so rare it was sometimes referred to as a jewel or gem."

I require no development thread, but I can't let you walk out of here with pyronium at a minor level production. Find a suitable alternative, please.

@T'yr Dellos
[member="Tefka"]


Spent forever looking for a suitable replacement, but no other metal came close to having the same 'electromagnetic absorbing' properties. Ended up settling on Dallorian/Agrinium Alloy.

RIP Pyronium. You were my special snowflake.
 
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