Star Wars Roleplay: Chaos

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Character Rahm

RAHM


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NAME: Rahm

FACTION: Bryn'adûl

RANK: Marauder

SPECIES: Draelvasier (Baedurin- mutated)

AGE: 7

SEX: Male

HEIGHT: 11' 7"

WEIGHT: 5.3 tons

EYES: Orange

HAIR: N/A

SKIN: Gray

FORCE SENSITIVE: No


STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :

Bigger, stronger, tougher (+): Thanks to mutagenic alteration, Rahm stands taller, hits harder, and can take more punishment than his Baedurin kin.

Bitchin' Horn (+): His mutated armor forms a meter-long horn on the front of his face

With your shield, or on it. (+/-): In war, there is only victory or death. This mentality can drive Rahm to complete great feats in battle, but may prove to be his undoing as well.

Swim like a stone (-): The increased density of his bone and muscles, as well as the extra weight of his armored hide, means that open water is a death sentence.

Up close and personal (-): Rahm revels in close quarters combat, and will often engage an enemy in melee range even when under fire.

APPEARANCE:
Take a rhino. Give it fists. Give it steroids. Run.


BIOGRAPHY:
A natural born Baedurin, Rahm worked his way up the meritocracy through sheer ferocity. He made Marauder by slaying his commander when the superior Draelvasier ordered a retreat in what Rahm saw as a winnable battle. Sure they lost some drones, but they took the objective. Upon becoming a Marauder, he requisitioned mutagens that increased his size, muscle mass, and bone density, as well as reinforcing his armored hide and sprouting a bitchin' horn.

SHIP:


KILLS:


BOUNTIES COLLECTED:



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