Star Wars Roleplay: Chaos

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Approved Vehicle R-series Mk. I Pathfinder ARV

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OUT OF CHARACTER INFORMATION
  • Intent: To provide the standard Advanced Reconnaissance Vehicle (ARV) for the Republic Remnant.
  • Image Source: X [Vehicle created by Games Workshop, specific model presented by Daren Parrwood, photo manipulated by Ranin]
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Tetra
PRODUCTION INFORMATION
  • Manufacturer: Republic Industries (The Republic Remnant)
  • Model: R-series Mk. I Pathfinder ARV
  • Affiliation: Republic Remnant
  • Modularity: No
  • Production: Limited
  • Material: Ferrocarbon frame, composite armor plating (Ferrocarbon [Top layer] Trimantium [Second layer], Dura-armor [Final layer]. between each layer is a thin layer of Quantum Fiber), standard vehicle components.
TECHNICAL SPECIFICATIONS
Classification:: Combat Speeder
Role: Reconnaissance
Size: Small
Weight: Light
Minimum Crew: 1
Optimal Crew: 2
Propulsion: Repulsorlift
Speed: 600 km/h Very Fast
Maneuverability: Very High
Armaments: Low
Defenses: LowSquadron Count: 3
Passenger Capacity: N/A
Cargo Capacity: Very Small


SPECIAL FEATURES
Strengths:
  • Fast: The Pathfinder is exceptionally fast and agile over a variety of terrains.
  • AI Tracking: AI assisted targeting system, additional functionality to give control of the weapon systems over allowing it to become automated.
  • Advanced Optics: The Pathfinder is equipped with potent optics in its top 'turret' allowing them to preform their recon role.
  • Advance Communication Systems: Strong communication equipment and hard to disrupt.
Weaknesses:
  • Weak Firepower: Its Spitfire Rapidfire Laser Cannons are only a threat to light targets, such as other speeders and infantry.
  • Light Armor: Its armor composite, while advanced, is frighteningly thin with only the front having anything resembling true protection.
  • Exposed Canopy: The side and rear of the vehicle are dangerously exposed, protected only by the deflector shield.
  • EMP Vulnerability: EMP will fry most of its sensitive systems, such as navigation which is critical for the Pathfinder as it does not have a common viewport, the flier needs the AI assisted navigational system to drive.
DESCRIPTION
Information is key to the battlefield and situational awareness the lifeblood of victory, the Pathfinder is the Remnants weapon of choice for advanced recon. Its incredible speed and mobility is to both scout out the terrain and opposition and establish field control early in any engagement. With its sensor jamming ability, potent optical systems and advanced communications, it is more then capable of eluding detection as it scouts out the enemy composition and keep a constant, steady, flow of information back to headquarters. Its advanced communication systems can also be used to boost the systems of other squads or vehicles nearby, however, this does come with a higher chance of discovery from any enemy that may be searching for them. This vehicle is a favorite among sniper teams as it allows both the sniper and his spotter to scout out a position, deploy leaving on the jammer to hide the vehicle and letting the LV-F shield strengthen, as they take up positions to harass and suppress the enemy, using the incredible speed and agility of the pathfinder to redeploy or fall back as needed.


Technical Explanations

Crew: The Pathfinder can be operated by just one person as the AI system can operate the guns if needed, however, for optimal performance, two crew is needed. The first of the crew acts as the pilot making use of the AI assisted navigational systems and advanced sensors to enhance their ability. The second acts as gunner and operates the sensor and optical turret as well as manages the communication's array. Should they gunner become too busy with his other duties, fire controls can be handed off to the AI system. The vehicle is often used by sniper pairs to allow them to scout and then rapidly deploy in advantageous positions and then quickly redeploy on demand.

Engine Systems: It packs two Nebulon-Q thruster jets allowing it to safely hover 4 meters over most terrain. The potent power of the Nebulon-Q thruster jets is where the Pathfinder finds its incredible speed (as well as from its lighter build).

Defensive Systems: The Pathfinder is protected by a LV-F deflector shield as its primary means of defense, the deflector shield's strength is dependent on how many of the auxiliary systems the Pathfinder is using as it draws from the same source. A pathfinder zipping around, scanning the area as it lays down suppression fire, coupled with the already low stopping power of the LV-F deflector shield, would be lucky to resist even squad support weaponry [Light Repeating Blasters and the like]. However, due to the nature of the LV-F deflector shield, if the Pathfinder remains stationary and deactivates most of its auxiliary systems, its shield will be magnified and become more resilient. The Pathfinder also boast a 4x-Phantom Short Range Sensor Jammer to disrupt targeting systems.

Weapon Systems: The Pathfinder weapon system is very basic, consisting of twin-linked Spitfire Rapid Fire Laser cannons on a turret located on the bottom of its hull. It has a 360º firing arc able to fire in any direction around it, however, as it is located on the bottom, it is only capable of firing at, or below, its level making it unsuitable at firing at higher elevations [However, as a speeder capable of sitting 4 meters in the air, this is usually not an issue]. Its twin-linked turrets are designed to fire in tandem, making the already incredible rate of fire of the Spitfire turn into an an unending stream of laser fire. The laser cannons are 'stuck' together and may not move away from one another. The Spitfire's actual bite is much less then its bark; it is entirely meant to suppress enemy with rate of fire, especially heavy weapon teams or emplacements, so that it may escape and is not meant to be used to any true lethal effect.
 
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