Locke
Puppet Master
Name: Quan Quo
Loyalties: Locke, Formerly the Galactic Republic Military
Role: Commando/Bodyguard
Development Threads: The Graveyard that EVERYONE forgot (Coruscant)
Age: Unknown (Deceased)
Species: Human (Deceased)
Appearance: Modest in height and stature, his body is lanky and wiry as befits his Atrisian heritage. He is always seen in full body armor given to him by Locke, though the armor's camouflage changes depending on the mission at hand and Locke's orders. Beneath the armor his features are nonexistent, something that befits his skeletal form.
His armor appears as if a regular man wears it, but this is a deception. Beneath the armor and bodysuit is an ancient skeleton brought to life by the dark side of the Force. This same energy fills the armor itself, giving the appearance of a living body within rather than cloth and armor draped over old bones.
Personality: In life, Quo was a wry, sarcastic, and generally good humored individual. Now, his soul is bound to his bones and those bones obey the will of Locke. His wry and sarcastic wit, however, shine through from time to time.
Force Sensitivity: N/A
Weapon of Choice: Military blasters and other military weaponry.
Skills: Quo possesses commando training in ranged weaponry and explosives as well as training in infantry tactics. He possesses skill in hand to hand combat and can operate a wide variety of machinery with varying degrees of skill. Because Quo's soul is bound to the bones of his resurrected body, he retains these skills, but upon the 'death' of the bound and reanimated bones, the soul will flee before it can be bound once more, meaning that all skills and proficiency are lost permanently.
Wealth: N/A
Combat Function: Quo functions as a member of Locke's bodyguard and as one of his minions. Quo fills the general purpose and most versatile slot in that regard. His main task is to keep Locke, his master, alive.
Notable Possessions: Weapons and armor
History: Slain at an unknown point in the past during one of the Republic's many conflicts, Quo's history is unknown to most outside of his position and burial location. During Locke's visit to the planet, Quo's spirit was found slumbering within his old bones inside his grave. Locke began his work, catching Quo unawares and binding the deceased Commando's soul to his bones, raising the slain Republic soldier from the dead. Bound to Locke's will and unable to disobey an order, Quo is now Locke's first minion and unliving slave along the mysterious individual's quest to complete his "work" within the galaxy.
Intent: To create a bodyguard character to help protect Locke in his travels and work. Also to give more "life" to any roleplays I decide to toss Locke into.
Loyalties: Locke, Formerly the Galactic Republic Military
Role: Commando/Bodyguard
Development Threads: The Graveyard that EVERYONE forgot (Coruscant)
Age: Unknown (Deceased)
Species: Human (Deceased)
Appearance: Modest in height and stature, his body is lanky and wiry as befits his Atrisian heritage. He is always seen in full body armor given to him by Locke, though the armor's camouflage changes depending on the mission at hand and Locke's orders. Beneath the armor his features are nonexistent, something that befits his skeletal form.
His armor appears as if a regular man wears it, but this is a deception. Beneath the armor and bodysuit is an ancient skeleton brought to life by the dark side of the Force. This same energy fills the armor itself, giving the appearance of a living body within rather than cloth and armor draped over old bones.
Personality: In life, Quo was a wry, sarcastic, and generally good humored individual. Now, his soul is bound to his bones and those bones obey the will of Locke. His wry and sarcastic wit, however, shine through from time to time.
Force Sensitivity: N/A
Weapon of Choice: Military blasters and other military weaponry.
Skills: Quo possesses commando training in ranged weaponry and explosives as well as training in infantry tactics. He possesses skill in hand to hand combat and can operate a wide variety of machinery with varying degrees of skill. Because Quo's soul is bound to the bones of his resurrected body, he retains these skills, but upon the 'death' of the bound and reanimated bones, the soul will flee before it can be bound once more, meaning that all skills and proficiency are lost permanently.
Wealth: N/A
Combat Function: Quo functions as a member of Locke's bodyguard and as one of his minions. Quo fills the general purpose and most versatile slot in that regard. His main task is to keep Locke, his master, alive.
Notable Possessions: Weapons and armor
History: Slain at an unknown point in the past during one of the Republic's many conflicts, Quo's history is unknown to most outside of his position and burial location. During Locke's visit to the planet, Quo's spirit was found slumbering within his old bones inside his grave. Locke began his work, catching Quo unawares and binding the deceased Commando's soul to his bones, raising the slain Republic soldier from the dead. Bound to Locke's will and unable to disobey an order, Quo is now Locke's first minion and unliving slave along the mysterious individual's quest to complete his "work" within the galaxy.
Intent: To create a bodyguard character to help protect Locke in his travels and work. Also to give more "life" to any roleplays I decide to toss Locke into.