Star Wars Roleplay: Chaos

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Approved Tech Pulse shell

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Intent: To provide Jorus with a countermeasure against Force lightning
Development Thread: No
Manufacturer: Silk Holdings
Model: SG-72 Shell
Affiliation: Personal
Modularity: No
Production: Limited
Material: Gadolinium-based high-tensile superconducting filament (modified pulse rifle ammunition)
Description: After one too many close encounters with Sith lightning, Jorus decided enough was enough. He began with a standard pulse rifle superconducting filament pack, inserted a deployment repulsor, and crammed the whole thing into an eight-gauge shotgun shell.

When the shell is fired, the repulsor activates. A repulsor was chosen over a deployment charge so as to avoid damaging the wires. They may be superconductors, but that does not make them supernaturally durable against physical damage. The deployment repulsor splays out weighted-end filaments from the moving shell, and kicks the shell back, rendering the filament web relatively flat in flight. As this is a short-range weapon, the shell’s launch charge is small.

The end result is a superconducting web which expands in a wide cone, not unlike the shot of a VES-700 pulse rifle. Unlike a pulse rifle, however, this shot is not energized; though that was an option considered, the sacrifice of shell space was unacceptable, and designers chose to optimize web radius instead. At full deployment, which is reached roughly three metres beyond the barrel, the superconducting web measures two metres across.

When Force lightning strikes the web, it is redirected throughout the superconducting web, and jumps a small gap to ground, bulkheads, or bystanders. Care must be taken to choose circumstances of deployment. If the surroundings are somehow insulated or incapable of grounding, the lightning will either energize the fast-moving net (which usually then strikes the lightning’s creator) or, if the gun’s user is close enough, it may jump to the gun and potentially cook off any shell in the second chamber.

The web, either energized or drained of current, may then strike and wrap around the target. At this point, further use of lightning will be transmitted through the web, causing self-electrocution. More importantly, however, the web may come in contact with a lightsabre. There are few reasons, prima facie, to suspect that the web is a true superconductor rather than simple conducive. Contact with a lightsabre, despite the thinness of the superconducting wires, will not cut the wires but will transmit heat throughout the entire web instantaneously, so far as human perceptions can detect. As with the more durable superconductor ultrachrome, this results in the entire object becoming warmer at the same rate, culminating in the entire net melting at the same time. Due to the very low mass of the web, this takes approximately half a second. The web which has, ideally, wrapped around both lightsabre and target becomes molten metallic compound all at once. This is how superconductive materials respond to a lightsabre.

A simple Force push or shield with the proper timing will render the filament web useless. However, since it is usually deployed against a target who is in the act of using the Force in other ways -- lightning, specifically -- the web shot often dissipates Force lightning through grazing contact with walls or ground, then continues on in a literal eyeblink to wrap around the arm or body of the target, before the target can employ a Force push or shield. The web is not strong enough to restrain, though its filaments may shallowly cut a physically resisting target, proportional to the target’s efforts. Telekinesis, a vibroblade, or just careful and painstaking disentanglement can remove the target from an un-melted web easily. With low velocity and high drag, the maximum effective range of the round is roughly 20 metres.

The filament web round, first and foremost, is a defense against Force lightning. All other benefits are situational and secondary. The web is vulnerable to a very simple Force technique and an ubiquitous weapon or tool. In the right moment, however, it can protect Jorus from electrocution.
 

Popo

I'm Sexy and I Know It
@[member="Jorus Merrill"]
Just a couple of things here.

First, what's the effective range for this type of ammunition? Also, what is the maximum range for the ammo?

Second, you opt for the repulsor deployment, but use what appears to be a slugthrower shotgun shell. I understand the repulsor is to prevent damage to the filaments upon expansion, but with a slugthrower shotgun shell, you're already launching that packet of insulating "no" at a sudden high rate of speed from a dead stop. Is the shell's propellant underpowered/subsonic or is this to be fired entirely from a railgun type weapon?

Third, and this kinda adds on to the second one, but why an 8g shotgun? You could probably fit the thing into a 12 or maybe a 20 gauge pretty easily with SW tech, which would make the ammunition easier to find. Even today, finding an 8g shotgun is difficult to do, much less find ammunition for it. I can see 8g ammo being listed as a limited production, as it would kind of have to be made on demand. There's not really enough of a demand IRL for that type of ammo (8g in general) and with blasters being more popular and slugs being harder to get/more expensive you'd have an easier time finding folks to buy in 12-20g ranges, plus you'd need less propellant to launch the slugs to begin with which would lead to less damage to the filaments or the charge in general upon firing (Not to mention an 8g kicks like a team of mules). At a 12 or 20 gauge I can see minor, just not with an 8 gauge.
 
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