Star Wars Roleplay: Chaos

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Approved Tech Prototype Cyborg: "The Beskar Smelter"

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OUT OF CHARACTER INFORMATION
Intent: A cyborg constructed for the eradication of Mandalorian targets.
Image Source: Image by Petr Morozoff
Canon Links: Death-Hunter, Cyborg
Permissions: N/A
Primary Source: N/A


PRODUCTION INFORMATION
Manufacturer: Dorniarn Foundry Works, TSE Ministry of Logistics
Affiliation: Closed Market, TSE
Model: Prototype 2.6
Modularity: No
Production: Semi-Unique
Material:
Durasteel, Plasteel, Ultrachrome, shield generator components, laser cannon components, organic and synthesized organs and tissue, life-support components.

TECHNICAL INFORMATION
  • Classification: Fourth Degree
  • Weight: Heavy
  • Height: Large
  • Movement: Bipedal
  • Armaments: Laser cannon
  • Misc. Equipment:
    • Lifeform scanner
    • Infrared and ultraviolet imaging
    • Life-support systems
    • Personal shield generator
  • Resistances:
    • Energy: Very High
    • Kinetic: High
    • Lightsabers: Very High
    • EMP: Very low

SPECIAL FEATURES
The Beskar Smelter is a laser cannon on legs, sporting a chassis dedicated to carrying the mechanism to produce enough power to fire a continuous stream of energy at its target. It is capable of a single, high-intensity beam meant to melt the most tenacious of beskar armor and most anything else between it and a target.

STRENGTHS
+ Organic Computer: The operation system for a sole Beskar Smelter is a standard human brain, typically donated by volunteers, salvaged from terminally-ill patients, or repurposed from prisoners. Wiped of previous memory the brain is reprogrammed and trained to run its new shell as efficiently as any mass-market AI. This allows the systems to be controlled by an organic processor rather than one capable of succumbing to a virus or acts of sabotage.

+ Single-minded: A Beskar Smelter never takes no for an answer-- if it was capable of asking questions. When given a task the unit presses on until completion or its own destruction.

+ Brute: Shielded with ultrachrome-plated durasteel and a standard shield-generator, a Smelter is capable of withstanding the norms of brutal warfare as it trudges onward.


WEAKNESSES
- Heavy: A Beskar Smelter weighs a considerable amount due to its thick plating protecting the weapon generator at its core. If not supported on firm ground the unit will either sink or have its movement impeded.

- Slow Reload: A Smelter's cannon, though able to carve holes through some of the hardiest beskar, has its downside by rate of fire. With each shot requiring a 20 second cool down then 10 seconds to charge the cannon it may only fire two rounds per minute.

- EMP Susceptibility: When exposed to an EMP a unit will shut down for a full minute as its processor attempts a hard reset of local hardware.

- Organic Computer: While advantageous against digital manipulation, the brain which runs the machine is susceptible to environmental and bacterial factors if faced with exposure. It is also still a standard human brain, and while arguably without the spark known as consciousness, could possibly be influenced by an expert in mental Force shenanigans.


DESCRIPTION
Upon her acquisition of Moff Jesco Comarck's ancient Death-Hunter project on the planet Zeta Zero Nine, bio and mechanical engineer Cara Dorniarn set about creating her own variants of the Moff's work. One such variant was the Prototype 2.6 "Beskar Smelter," a limited-production cyborg designed for the sole intention of lancing through beskar-clad foes. As per her bias, Dr. Dorniarn wished for a weapon that could bypass her most hated foe's signature resource: Mandalorian iron. Though beskar is not indestructible it was what the barbarians relied on, and if she could devise a tool to shuck the Mando's out of their shells it would make their demise quicker to achieve.

The prototypes would be delivered on location via heavy transport then be activated. Prior orders had been issued to them, and the creatures would engage in the brawl once cleared with a key code. A Smelter's laser cannon was fed by a large power generator within the torso of a cyborg, the generator capable of providing two blasts per minute if allowed proper cool time. The blasts of the cannons were continuous beams of high-intensity energy for three seconds per shot, with excess heat from the energy used discharged via back-mounted vent systems. The cyborgs were capable of six hours of activity before shutting down in need of a recharge.
 
Last edited:
Krass Wyms Krass Wyms

Thank you for reviewing this. I gotta say that was quite a big oops on my part. What was added:

TECHNICAL INFORMATION
  • Classification: Fourth Degree
  • Weight: Heavy
  • Height: Large
  • Movement: Bipedal
  • Armaments: Laser cannon
  • Misc. Equipment:
    • Lifeform scanner
    • Infrared and ultraviolet imaging
    • Life-support systems
    • Personal shield generator
  • Resistances:
    • Energy: Very High
    • Kinetic: High
    • Lightsabers: Very High
    • EMP: Very low
 
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