Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Species Project: KRATOS - Super Soldiers

Status
Not open for further replies.
ZEIPR5l.gif


http://31.media.tumb...94e9jo1_500.gif

Name: 'KRATOS' Super Soldiers
Dev Thread: HERE
Designation: Sentient
Homeworld: Mostly created on Csilla
Language: Varies by initial species

Average height of adults: Varies by initial species
Skin color: Varies by initial species
Hair color: Varies by initial species
Breathes: Varies by initial species

Strengths:
  • Greatly enhanced strength and stamina.
  • Increased brain function and reactions.
  • 50% faster healing rates (average).
Weaknesses:
  • Only usable on people with a low midi-chlorian count (non force sensitives).
  • The procedure is unstable and can lead to permanent problems in the subject, or even death.
  • Their heightened senses are vulnerable to being overloaded.

Distinctions: Extremely well-built, larger than most of their initial species and commonly lose their hair after the initial procedure, however it can re-grow.
Average Lifespan: Varies by initial species
Races: Human, Twi'lek, Togruta; Most species with similar internal biology to humans.
Estimated Population: 100~
Diet: Varies by initial species
Communication: Varies by initial species, although trained in Basic to communicate with Assassins.
Culture: The Super Soldiers follow the culture of the Sith Assassins, serving as their muscle in times of less subtle need. They understand there purpose is to fight for them, and no one else.
Technology level: The Soldiers are trained to use the latest military technology and gadgets to aid them in the field, especially to combat Force Users.
General behavior: The Soldiers are trained to be extremely aggressive to all enemies; mainly Jedi and the Republic. They can get carried away in their anger, thinking the serum makes them invincible.

History:
Ever since Kalor-Tech established a science facility on Csilla, they had been working on ways to aid the Assassins in the form of enhancing performance in regular soldiers or assassins. The research remained low-key and on the backburner, until one day Lord Ferus himself called upon them in need of a small army. In response the project became their priority and it's files were continuously encrypted and guarded to ensure no one but the select few knew of it's existence. Initially they tried out various substances and chemicals known for enhancing performance, then they moved on to experimenting with species such as Gen'dai who were known for their muscle growth. After many trials trying to find compatible materials and substances, the first serum was created. It was designed to be able to keep producing and flowing inside the subject's body to avoid the need of regular injections to keep it's effectiveness. By working with the natural proteins and nutrients, it bolsters their effectiveness drastically and keeps it in steady supply through the body. It is not infinite however; a suitable diet and lots of exercise are required to keep the levels high enough to maintain effectiveness.

JNXRhc2.gif

http://38.media.tumb...5cmqwo6_250.gif

The serum enhances nearly all capabilities, mainly labelled as Physical and Mental. Physically the subject's body gains extraordinary strength, surpassing that of most of their species yet limited by the peak of their biology. Most subject's tend to sit above the Athlete's and Warriors of their race in terms of physical capabilities, in successful cases being able to lift 850 pounds over their heads and run at speeds around 20 miles per hour. Stamina is greatly increased, as the serum combats the acids in the muscles which cause it, allowing the subject to maintain physical activities for extended periods of time. Mentally the subject experience's heightened brain growth and function. Images are processed faster allowing for faster reactions, senses are enhanced so smaller details can be noticed both in and out of combat, and generally their intelligence is of a higher level (although their learning is focused towards combat skills and tactics during their tests).Regeneration of cells on both skin, muscle and brain tissue allow for accelerated healing rates, at up to 50% increased rates. The effectiveness of this aspect was decreased after orders to focus on strength and intelligence.

V1juLRR.gif

http://31.media.tumb...f74o4o6_250.gif

The serum doesn't come without it's weaknesses. It's first subject developed chronic pain in their chest during the procedure, requiring the aid of a mask to quell it. This along with many other problems show how varied results can be from the serum. Most of the time it is accepted in the system, but sometimes rejection may result in severe poisoning, convulsions or brain seizures. The serum is aimed to work with human-like species, examples being Human, Twi'lek, Epicanthix and Togruta. Species with a biology drastically or moderately different from Humans are likely to experience lethal side effects during the program. Also, individuals with a high midi-chlorian count (that of force sensitivity) are extremely likely to have a violent reaction to the serum. Higher amounts of midi-chlorians reject the serum and trigger the violent reactions detailed above. For this reason the serum can not be used on force sensitives.

In terms of on-the-field weaknesses, the heightened senses of the soldiers provide some vulnerability. Most subjects are equipped with continous static transmitters in their ears, allowing them to focus their senses on the sound and prevent overloading. However, this does little to prevent against an enemy purposely trying to overload them with excessive sound, light or extreme cases of pain. Although the soldiers are trained to increase their pain threshold, having it broken results in them experiencing an excessive sensitivity to the pain.

Notable Player-Characters: Damien Mercer
Intent: To even the odds between NFUs and FUs, hopefully bolstering NFU activity whilst providing story for the Sith Assassins.

Notes: This was originally submitted in the Technology forum, but I was asked to submit it as a species instead.
 
Good. It seems clear in your sub, but I wanted to confirm with you once more. Other than that, your dev was good work. While your submission seems balanced, I feel the need to remind you if the species is reported we'll be taking a second look at this. Massive strength is something that needs to be well balanced and well written.

Approved, pending secondary.

[member="Damien Mercer"] | [member="Valiens Nantaris"]
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom