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Approved Tech Pacifier Assault Rifle MK II

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OUT OF CHARACTER INFORMATION
  • Intent: Weapon for civilian defense/Improve on an old submission of mine
  • Image Source: Here
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Pacifier Assault Rifle
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Assault rifle
  • Size: Handheld
  • Length: 90cm
  • Weight: 2.46kg
  • Ammunition Type: Bullets
  • Ammunition Capacity: 120 5.56mm/30 (sniper rounds) 7.62mm/1 (stun charge)
  • Effective Range: Personal/Long range
  • Rate of Fire: Fully automatic
SPECIAL FEATURES
  • The gun's main feature is its ability to deploy a stun charge should it be necessary, although this is limited in its deployment that it is single fire, only one charge can be loaded in the gun at a time.
  • To the right hand side is a small torchlight modification which can be flicked out and in as the user desires. It runs solely on a very small solar panel attached to enable 24/7 functionality. It is not enough to light up a room, but enough to enable the user to see what is in front of them in a darkened area
  • The weapon also has a sniper like scope added which changes the ammunition chamber used to sniper rounds (firing from a different barrel)
    ​The other barrel is sealed off and cannot be fired from (whichever is not in use)

[*]Along with this, it has a small grappling hook attached to the right hand side, which retracts upon coming into contact with a solid surface or if something stops it.
Strengths:
  • Versatile - Serves a multi-purpose role as a sniper rifle/assault rifle, which can be switched in combat (although the scope takes 2 seconds to deploy/retract)
  • Disengagement - Has powerful utility options, with the addition of the grappling hook being able to carry a light human being forward
  • Suppressing - With the addition of a larger ammunition chamber, the weapon can fire for longer
Weaknesses:
  • Poor piercing - The weapon's primary fire and even its secondary fire will not pierce anything other than light armour
  • Specific ammunition - The weapon requires a specific ammunition case similar to its predecessor, if anything else is loaded the weapon will jam and become unusable
  • Lightweights only - The grappling hook only has the capacity to carry light human sized beings, anything too heavy will cause the cable to snap
  • Attached - The stun prongs require the user to keep them attatched during its delivery and renders the other functions of it unusbale
DESCRIPTION

With IMF's expansion into the arms industry, they decided to purchase the rights of production to a model which has not seen use in years. With thousands of extra units that needed shifting, rather than simply continue producing the outdated ballistic weaponry they upgraded it with enhanced features than those already established in the previous model.

The two most notable are its additional ammunition chamber and attached grappling hook, adding more utility to an otherwise boring weapon. For close combat, it also has a stun charge which affects beings of a similar size to the average human, effectively stunning them while it is delivered and for some time after, but it should be noted this is largely ineffective against anything mechanical. Another weakness is the grappling hook will only carry light human sized creatures, and anything too heavy will make it snap and become unusable.
 
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 
Darth Mara said:
The weapon also has a sniper like scope added which changes the ammunition chamber used to sniper rounds
How does utilizing a scope change the ammunition type? And are the two ammunition rounds (sniper & standard) the same size/dimensions? If they are not, how are two different types of ammunition being fired from the same barrel?
 
[member="Irina Volkov"]

Darth Mara said:
  • Ammunition Capacity: 120 5.56mm/30 (sniper rounds) 7.62mm/1 (stun charge)
  • The weapon also has a sniper like scope added which changes the ammunition chamber used to sniper rounds (firing from a different barrel)
    ​The other barrel is sealed off and cannot be fired from (whichever is not in use)
 
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