Star Wars Roleplay: Chaos

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Approved NPC Outcast Squadron

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OUTCAST SQUADRON
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OUT OF CHARACTER INFORMATION
Intent: To create a unit of ground troops related to Outcast Squadron
Image Credit: Here | Here | Here | Here | Here
Links: [member=Laira Vereen]

GENERAL INFORMATION
Unit Name: Outcast Mission Flights
Affiliation: Outcast Squadron | Loosely affiliated with the Galactic Alliance and Free Worlds Coalition
Classification: Commandos | Pilots
Equipment:
Starfighters (Optional)
Armor (One per Pilot)
Primary Weapon (Optional One per Pilot)
Assault
Sniper
CQC
Secondary Weapons
Equipment


COMBAT INFORMATION
Availability: Rare
Deployment: Limited
Strengths:
  • Guerrillas: The Units are cobbled together, able to make use of local terrain and populations for their tactical benefits, able to infiltrate and exfiltrate enemy territory, and excel at performing ambushes.
  • Combat Veterans: Outcast Squadron is made up of Alliance veterans, former Omega Protectorate soldiers, mercenaries sympathetic to the cause, as well as splatterings of the local populations
Weaknesses:
  • Under-funded: Outcast Mission Groups aren’t uniform army units which can cause issues as they are not able to easily replace and repair equipment, often have limited ammunition, and normally spend days in the field. In addition their gear is rarely issued to them beyond a flightsuit, but a combination of what they have found or been able to procure.
DESCRIPTION
Outcast Squadron is a group of resistance fighters from all across the Outer Rim, brought together to oppose the Sith and Darkside organizations that have come to hold prominence in the galaxy. Preferring not to directly associate with any government, Outcast Squadron is beholden only to themselves and their own command structure, though representatives from Government entities may come and go.

Founded by Commander Lukas Marrow, a former Galactic Republic and later Galactic Alliance Starfighter Corps officer, Outcast Squadron has taken to raiding, infiltrating, and sabotaging the efforts of their enemies as well as attempting to provide aid and assistance for those they oppress in an effort to hold back the tide and bring about hope for the future. Based from the mobile Outcast Homehttp://starwarsrp.net/topic/108287-outcast-home/, the squadron is able to operate within enemy territory and behind enemy lines.

Outcast Squadron consists of numerous Pilots and Commandos, often taking similar approaches to training as Rogue Squadron and Wraith Squadron founded by the legendary Wedge Antilles. Using pilots hand picked from groups of trained and experienced commandos and Special Forces operatives as the mainstay of their mission groups, Outcast is able to compete in guerrilla warfare in enemy occupied territory from multiple approaches rather than just flying starfighter missions.

Each mission group is designed to be well rounded with numerous mission specialists expected to have a secondary skill they excel at, such as demolitions, sharpshooting, infiltration, breaching, slicing, communications, etc. Some mission groups spend weeks deployed to a city or planet as their own individual cell, some come and go from Outcast Squadron as they please only grouping up as needed.

In space, Outcast Squadron uses several flights of Space Superiority Fighters such as X-Wings or Ra’gr-class Fighters as their mainstay craft, normally supported by a flight of Interceptors and Bombers like A-Wings and Y-Wings. On larger missions these flights are escorted by a larger gunboat to provide additional anti-ship firepower.

Ground Units make use of U-Wings and Civilian Freighters of various types as their means of travel and make heavy use of ambush and guerrilla tactics during combat, often striking and retreating back before a larger enemy force can be organized and brought to bear against them or drawing out large forces to strike at valuable targets.
 
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