Star Wars Roleplay: Chaos

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Onyx's Cloaked Armor

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Intent:
  • OOC: So Onyx can get a major revamp to his armor and his appearance overall.
  • IC: Onyx, who is troubled and trying to escape his past and experiences (mainly his sister and learning he is related to Revan), wishes to rid himself of his Mandalorian armor in favor of this new custom built armor. Based on the look of the Sith and strength of the Mandalorians, this armor is Onyx's own personal flair and style. (can change this if needed)
Development Thread: TBA
Manufacturer: Onyx, materials from Mandalorian and Empire (Dev Thread may feature Onyx stealing the required materials).
Model: Crusader Armor (http://starwars.wikia.com/wiki/Crusader_armor) and Sith Stalker (http://starwars.wikia.com/wiki/Sith_stalker_armor)
Affiliation: Onyx
Modularity: Yes, weapon pouches can be added or taken away.
Production: Unique
Material: Quadrellium (http://starwars.wikia.com/wiki/Quadrillium)
Description: This armor has many advantages and disadvantages in combat. The armor has a many pockets and pouches for weapons and other gadgets that can be altered. The primary weapon, usually a blade or lightsaber shoto (http://starwars.wikia.com/wiki/Lightsaber_shoto), however it can be discouraged if the wearer wishes.
Classification: Anti-blaster
Weight: 6.8 kg
Quality: 8
Other Feature(s): The armor is based on and around the armor that Ezio wears in AC: Revelations. So to get a good picture of it, just imagine that.
 
Beskar is a restricted item, as listed here. It's not listed in this forum, but our current policy on development threads is that they must be completed before the item is submitted. Yes, you can overlap the dev thread and the restricted item thread, but they will be subject to quality review. Additionally, the description is woefully lacking. Even if the previous requirements had been met before you submitted this, it would require edits to bring it up to par.

As it stands, this submission is denied. Feel free to second chance it when you've completed the dev thread and we'll take it from there.
 
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