Star Wars Roleplay: Chaos

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Approved NPC Novatrooper

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"Novatroopers" By CinematicCaptures@Twitter.com
OUT OF CHARACTER INFORMATION
Intent: To create a personal guard and strike force for Adron and the Galactic Empire, to expand on the GE's Novatrooper's.
Image Credit:
Links:

GENERAL INFORMATION
Unit Name: Imperial Novatroopers
Affiliation:
  • Galactic Empire
  • Imperial Army
  • Stormtrooper Corp
  • High Moff Adron Malvern
Classification: Advanced Infantry
Motto: "To die for the Empire is to be a Stormtrooper, to live for the Empire is to be a Novatrooper."
Equipment:

COMBAT INFORMATION
Availability: Unique
Deployment: Limited
STRENGTHS & WEAKNESSES:
Strengths:
  • Close Quarters Masters: Before a Novatrooper ever goes near a blaster he is sent through an extensive hand-to-hand combat course. Similar to the Imperial Redguard they are trained in the Echani Martial Arts.
  • The Squad holds: Chosen as carefully as the disciples of the Emperor the Novatroopers are taught to embrace very close bonds of brotherhood under the Empire, any one of them would die for their brothers or The Empire without a second thought.
  • Marksmen: The Nova are trained to be able to use their blaster rifles with a faultless precision. Mixed with the power rifles they are gifted this makes them a deadly force.
  • Recon Training: The armor and training given to these soldiers makes them excellent surveyors of land and judgement of environment.
  • ​The guerrilla: Rather than training to fight in heavy numbers with legions of Stormtrooper's the Nova are held by a different standard. Almost in a fashion of the early Rebellion they can use advance hit and run tactics and guerrilla warfare to engage the enemy.
  • ​Bilingual: Novatroopers have a unique set of classes that includes language training, all Nova Trooper's must be fluent in Galactic Basic, Mandalorian, and Huttese. On top of those languages they are expected to learn the native language of whatever region they are stationed in, creating a rather large and diverse language bridge over the entire unit.
  • The Study: One talent chief among the Nova's soldiers is the ability to adapt and overcome their enemy. While a prolonged fight with them is not optimal, if they manage to survive they are excellent at determining an enemies weaknesses.

Weaknesses:
  • Long-Range disadvantage: With no snipers or Demolitions experts to speak of, Novatroopers are at a supreme disadvantage when face with long-range hostiles.
  • Superiority: The Novatrooper's see themselves as vastly superior to standard Stormtrooper's creating a slight gap in between the ranks whenever they are attached to the standard Army.
  • The downs of Armor: The Armor worn by the Nova is expensive and is susceptible to kinetic, projectile, and lightsaber attacks.
  • Negative, Ghost Rider: The soldiers in Nova are all pulled from the infantry-line Stormtroopers, therefore slicers, engineer's, mechanics, officers, and other variable skills that could be found in off-line Stormtroopers.
  • Limited Resources: Generally stationed near a base, outpost, or sent on escort missions the trooper's do not pack a heavy kit, so sustained combat over the period of a few days is unlikely to be maintained.
  • Armored Assault: Though this unit has the ability to maneuver around and hide from enemy Armor and artillery, they are virtually useless against enemy heavy weapons such as tanks, walkers, artillery, etc.

DESCRIPTION:
The Honorguard of the Stormtrooper Corp, Novatroopers are an incredibly versatile force used to guard historically significant locations, downed enemy ships, hazardous areas, and Imperial officials. In the days of the Old Empire the Novatrooper's were given a standard fit to match that of the standard Stormtrooper, however in recent years they were given a more advanced kit, to better aid them in their Special duties.

After the fall of the Bothawui Sector and the foundation of the Novatrooper's new training headquarters the training and selection process to the unit was drastically revamped.

Under High Moff Malvern the training process was redone in a way to better mold the soldiers into the special fighting force they had the potential to be. Taken from the best candidates in the Stormtrooper Corp they would be forced to undergo a six month combat course, on top of three months of educational training to better prepare them for the threats of the galaxy. The combat course begins with two months of extreme body conditioning, preparing the body for the rigorous training ahead. During this conditioning they are trained on the Echani martial arts, survival skills, and shown how to sharpen their attention to detail to it's highest ability.

After completion of their physical conditioning they move into the four months of weaponry, tactics, and advanced soldiering skills. The course is in essence a vast stretching of Imperial ARC training.

Once they have finally completed all educational and schooling courses they earn their Nova badge, and are assigned their first duty guarding the Imperial Citadel for six to nine months, before being sent onto more advanced details.
 
[member="Adron Malvern"]

Everything for the most part looks alright, however you've got a disparate number of strengths and weaknesses. These Novatroopers seem to have very many skills with long range combat being on of their only true functional weaknesses.

Hook me up with another good weakness and/or drop 1-2 strengths and I'll stamp these bad boys.

And I'll offer a compromise: I know we don't do development threads anymore, but if you can show me some threads where the Novatroopers were in action and I'll be a little more flexible with ya.

Tag me when you're done.
 
Ok, so updated. I added another weakness which i consider to be a pretty big one. Also I half-way took you up on the development thread by linking the Novatrooper's as they will be heavily used in the ongoing invasion against the SJO. Of course it's not completed but that's all i have on them as of now, since that is their debut thread.

[member="Marcus Itera"]
 
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