Star Wars Roleplay: Chaos

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Approved Starship Nimix Heavy Cruiser

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Intent: To create a combat ship for the cartel that can engage cruisers and larger with a reasonable survival expectancy and can provide invasion support and to act as a light carrier. I used the Dreadnaught and Vindicator to help create the stats.
Development Thread: If requested
Manufacturer: Koensayr Manufacturing
Model: Heavy Cruiser
Affiliation: Black Sun/Fringe/Independent
Modularity: Moderate
Production: Mass-Produced
Material: Durasteel
Description: With moderate armor, heavy shields, and heavier guns, the Nimix is designed to get in close to its target, manuver its six or other place with a lack of armaments, and brawl that chump to the ground before stomping on its face. Due to its heavy reliance on shields in an attempt to cut mass and boost speed, the Nimix is rather vulnerable to ion cannon fire. Unlike on most contemporary vessels, the command bridge is buried in the center line of the forward section, just forward of the docking tube on either side of the vessel.

Another oddity is the use of two separate reactors, each housed in its own nacelle. This is done out of necessity rather than redundancy as both are needed to keep the cruiser operating at 100%; though it is possible to still enter hyperspace with only one reactor albeit at a reduced speed. Any captain choosing to stick around after they've lost one will soon find themselves having to choose whether they'd rather fire their guns, have shields, or power the engines. One favored tactic used by these ships it to use one or more of their over-sized tractors (can be seen from the exterior) to slow and ensnare their targets for destruction and in tandem with a group of other Nimixs, can even slow a much larger star destroyer to near immobility.

Classification: Balanced Heavy Cruiser
Role: Heavy Fire Support
Height: 91m
Width: 310m
Length: 625m
Power Core Generator/Reactor: Antimatter
Hyperdrive Rating: 2, backup 14
Minimum Crew: 200
Optimal Crew: 2,500
Armaments:

  • Turbolaser Battery (30)
  • Ion cannon Battery (10)
  • Ion Torpedo Launchers (6)
  • Proton Bomb Launchers (4)
  • Intruder Missile Launchers (2)
  • Concussion Missile Launchers (10)
  • Quad laser cannons (30)
  • Point Defense Lasers (10)
  • Heavy Tractor Beam Projector (4)
Hangar:
  • 3 fighter squadrons, 6 dropships, 4 gunships, 4 shuttles.
Non-Combative Attachments:
  • Long Range Combat Sensors
  • Heavy Shields
  • Stock Medbay
Passenger Capacity: 400 troops
Cargo Capacity: 9,000 metric tons
Consumables: 8 months
Sublight Speed and Maneuverability: 6
 
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