Star Wars Roleplay: Chaos

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Approved Location [Netherworld] The Dreaming Dark

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OUT OF CHARACTER INFORMATION
  • Intent: To submit a spoopy extradimensional wound in the netherworld for Lovecraftian RP and the codex contest.
  • Image Credit:
  • Canon: /
  • Permissions: /
  • Links: /
SETTING INFORMATION
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  • Landmark Name: The Dreaming Dark
  • Classification: Nether Anomaly
  • Location: Netherworld
  • Affiliation: Unaligned
  • Size: Large
  • Population: Moderate
  • Demographics: All manner of abominations out of place in our reality stalk the forest. Unnatural creations beyond which anything even the most sadistic of Sith Lords could conceive. Whispers seek out the weaker minded and infect their thoughts, transmutating those unfortunate souls into the dreaming. The Black Lake is filled with either many consciousnesses or one sentience with many aspects.
  • Accessibility: Locked away from the rest of the Mist-Beyond for now, the Dreaming Dark is reachable only through a cracked gate surrounded by nothingness somewhere on the edge of the Mist-Beyond or ancient ritual.
  • Description: Like a twisted shadow realm mirroring the material plane, this pocket aberration resembles an approximation of a living world. Petrified forests haunted by all manner of impossible creatures give way to a black lake that seems to have a malevolent consciousness of its own. Beneath this mire lies the source of the Dreaming Dark's anchor to the nether wastes.
NETHERWORLD INFORMATION
  • Lucidity: The Dreaming Dark is perhaps the least lucid realm of the netherworld. Everything breaks down here, from physical laws to logical reasoning. This place was not meant to be, both living and nonliving minds rebel against its very existence.
  • Hostility: Extremely. Souls are just another means to sate the forest denizens' infinite hunger. Creatures are drawn to the presence of those who don't belong.
  • IC Rules: Reality is torn apart. The Dreaming Dark siphons away at both the living and the dead. Those who maintain their sanity may grow weaker for as long as they remain.
POINTS OF INTEREST
  • Cracked Gate: Another in a long line of unexplainable phenomena, the Gate is not so much a structure as it is a "shimmer". The skin of the netherworld made manifest, it is slowly beginning to break down. "Cracks" have formed, passages through the shimmer wide enough both for lost souls and those from beyond to traverse in small numbers.
  • Petrified Forest: Beyond the Gate lies a large dead forest like some twisted version of our own reality. Unspeakable monsters and malevolent entities stalk the entire region, as if waiting for a sign that the true invasion has begun.
  • Black Lake: At the center of the forest is a lake of pitch black tar. Somehow able to manipulate itself and take on humanoid form, this living ooze is either many different beings or a singular gestalt consciousness. It/they worship a cosmic entity known only as the Palestar.
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HISTORICAL INFORMATION
"It's not a lake. It's an ocean."

This place does not belong here.

No lost souls roam beyond the Cracked Gate, it is not a natural manifestation of the afterlife. The Dreaming Dark is a beachhead, a wound in the Force itself created through incomprehensible means by intelligence 'from beyond'. It is inhabited by extradimensional creatures who care nothing for our paltry universal laws.

For what purpose? Unknowable. One thing that can be surmised however is despite being anathema to existence itself, there is some urge or drive to cross over nonetheless. The Gree unlocked this abominable knowledge millennia ago, but blessedly any understanding of their machinations has been lost to the ages.

It is through this cosmic loophole that the denizens of the Far Realms are drawn onto our material plane. Ancient ritual allows them to take physical form for a time, in the same manner as Sith spirits and demons.
 
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MODIFICATIONS 6/15/21
  • Updated formatting to fix site transfer relics and add some try hard div aesthetic.
  • Changed netherworld region from the Void to something more ambiguous for relevance purposes.
  • Additional line in demographics concerning the Whisper, a malevolent sound frequency based on more recent creepy pasta.
  • Various minor syntax changes/corrections.
 
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Ylla Caeli'runa

Guest
Y
Zark San Tekka Zark San Tekka , good evening! Hope your day's gone well! Lovely sub you have, love the spoopy levels and nature! However, I do have a couple of things that need to be fixed before we move forward:

Image Credit | For the Burnt Woods image, please link this Pinterest link under the art name and move your current link to where you have the artist's name. Please keep the note that says "original source deleted".
As for your third image, it currently doesn't have source and I'm unable to find a proper source for it. Per Codex Rules, all images in a submission must have a source. If you are unable to find one for the third image, it must be removed and you can always replace it with another image if you wish.
IC Rules | This field is currently missing for the Netherworld Information section. Would you mind adding it and filling it with the need info? I've provided the template requirements in the quote below.
IC Rules: [ Are there any weird rules that apply to reality around this area/object? Do characters feel a fatigue, or attrition when walking around? Does gravity work in odd ways? How are the dead/spirits affected?]
As always, feel free to give me a tag once edits are complete or if you have any questions/concerns!
 

Ylla Caeli'runa

Guest
Y
Zark San Tekka Zark San Tekka A small thing of wording, because we can't imply that things will for sure happen to PCs that visit here as that'd be "calling shots". Would you please change "Those who maintain their sanity grow weaker for as long as they remain" to "Those who maintain their sanity may grow weaker for as long as they remain"

After that I can approve this for ya!
 
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