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Approved Tech Nephilim Stealth Armor

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  • Intent: To create the Stealth Variant armor for the Nephilim Program Soldiers.
  • Image Source: X
  • Canon Link: N/A
  • Primary Source: Nephilim Armor
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  • Classification: Anti-Kinetic
  • Weight: Light
  • Resistances
    Blasters (And other plasma type weapons): High

  • Kinetic: Very High

  • Lightsabers: Average

  • Sonic: Very Low

  • EMP/ION: Average

  • Elemental: Average


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  • Long Range Comms Suite (Encrypted)
  • Beta Class Sensor Suite
  • Minerva HUD System

  • Audio Transcription Device

    Capable of transcribing all conversation within 10 meters of the wearer and displaying a log of said speech on the user's HUD.

[*]Valkyrie System
[*]LK Apollo System
[*]Padlocke
[*]LK Phantom System
[*]Cloaking Device
[*]XZ-77 Buster
[*]Bulwark Mk II Shield
[*]Utility Belt
[*]Ammunition Bandoleer/Backpack mount
[*]Gauntlet Mounted Grappling Hook
[*]Oxygen Filtration System
[*]Vacuum Seals
[*]Vehicle Slave Circuit
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  • Very High Kinetics: Kinetic resistance is above average owing to the Kinesium material combined with the Gel Layer
  • Bulwark Shield: The armor features a personal shield generator.
  • State of the Art Tech: The Armor is packed to the brim with useful technologies from Locke and Key Mechanics that further boosts the wearer's combat ability.
  • Stealth: The Cloaking Device allows users to become invisible to the naked eye
  • Holographic Disguise Matrix: The Holodisguise suite allows the wearer to take on a pre-set appearance.
  • Holographic Doubler Suite: The Doubler suite allows the wearer to deflect fire by projecting a holographic copy following a preset visual routine.
  • LK Phantom: The Phantom suite has been modified to emphasize Audio Reduction over its other features.
  • Reflec: The suit is harder to detect via sensors
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  • Distracting: The HUD provides a merciless onslaught of information that can be extremely distracting to someone not properly prepared or trained to handle the information dump.
  • High Risk Ion: The suit is packed with electronics. Functionality can be severely reduced if subjected to Ion/EMP
  • Holographic Disguise Matrix: The image can only disguise the user as something the same size or larger than the user.
  • Cloaking Device: The cloaking device only shields the user against the visible spectrum.
  • Loud Noises: Loud or sudden noises will overwhelm the Phantom's noise suppressing suite
  • Holographic Pileup: The wearer can activate the Doubler Suite, or the Disguise Matrix, not both.
  • Doubler: The Holographic Double is only capable of fooling enemies on a visible spectrum, as Targeting or other sensors will not detect the Hologram as a viable threat.
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Arguably the most important aspect of any military venture, the ability to move undetected and strike from the shadows is a must. The Stealth Variant of the Nephilim Armor allows for that and more, featuring methods of passing incognito beyond sheer invisibility. Alongside a set of downsides, the Stealth Armor features a Holographic emitter capable of disguising the wearer, or projecting a copy of the wearer to confuse the enemy and draw fire. Paired with the right weapons, a skilled user can accomplish their goals long before the enemy realizes they're there.
 
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