Dame of Port Nowhere

B L A C K - S U N - S Y N D I C A T E
N E A R -T H E -B L A C K W A L L

Port Nowhere, a vast Modified Azalus-class Hutt dreadnaught, materialized from hyperspace close to the borders of the Sith Order, right at the edge of the Blackwall that shielded the vulnerable worlds within.
Its mere existence was a challenge to order, creating a chaotic scene of illegal trade and desperate individuals who had come to this one corner of the galaxy where death was a frequent visitor and the grip of Sith Lords tightened mercilessly around the necks of its inhabitants.
Inside the twisted maze of this floating monstrosity, life was worthless and chances were rare. Every passageway, every converted hangar, every dark corner promised either a swift fortune or a violent demise.
Beings from every known species, along with a few that were hard to categorize, pushed through the narrow, filthy streets. Hutts glided through lively market squares, their entourages shoving aside smaller creatures.
Black Sun enforcers, clad in intimidating armor, patrolled their territories with an air of menace. Pyke Syndicate operatives moved silently, their masks concealing their true motives. The atmosphere itself seemed to hum with a dangerous energy, a blend of ambition, desperation, and the constant threat of violence.
Somewhere deep within the chaotic jumble of salvaged vessels, a high-stakes sabacc game was in progress, its result capable of altering the control of an entire sector's spice trade.
In another area, the roar of a fighting pit announced a savage battle between enslaved creatures. And in the countless shadows, whispers passed along information, bounties, and the coordinates for the next big opportunity.

Objective 1: The Sovereign's Summons
Secure an audience with Dame


Objective 2: Descent into the Pit
You have two clear choices: either battle your way through the brutal gladiatorial fights or create a chaotic distraction among the savage beasts and the bloodshed, all with the ultimate aim of escaping the dreadnought altogether.

Objective 3: BYOOO
Whatever floats your fancy on Port Nowhere.
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