Laira Darkhold
Well-Known Member
MYRMIDON-CLASS FRIGATE
[background=transparent]Image Source: [/background][background=transparent]Here[/background]
Intent: Make a Fast Frigate
PRODUCTION INFORMATION
Development Thread:Who Can Use This: Select Buyers
[background=transparent]Manufacturer: ArmaTech Industries[/background]
Model: Mk1
Affiliation: ArmaTech Industries
Modularity: Yes
[background=transparent]Production: Minor[/background]
Material: Layered Duranium-Neutronium Hull, Bronzium Reinforcing, Neutronium-Agrinium Mesh, Thermal Gel, Sealant Foam, Starship Components
TECHNICAL SPECIFICATIONS
Classification: Fire Support Frigate
Length: 300
Width: 90
Height: 80
Armament:
Optimum Crew: 850
Passenger Capacity: 320
Cargo Capacity: 2,500 Metric Tons
Consumables: 2 Years
Maneuverability Rating: 9
Speed Rating: 8
Hyperdrive Class: 0.75
NON-COMBAT SYSTEMS
Propulsion
Hull
The Myrmidon features a hull, similar in construction and layout to the larger more powerful Bes'Drahr, giving it a great deal of durability and resilience, finding the middle ground between standard ships of its class and ships of a larger class in terms of its resilience. Layering of the hull was deemed absolutely necessary in order to defend the vessel properly, and so the metal and ceramics used to protect the ship are state of the art. The outer most layer of the armor consists of thick alternating horizontal and vertical Duranium-Neutronium slabs, providing a high level of protection from plunging and direct fire weapons. The next layer consists of a micro-mesh of chainmail like links of Neutronium-Agrinium metal matrices. These matrices help to disperse kinetic, electrical, and blaster based energy across a larger area of the hull decreasing the likelihood of a piercing hit. The Agrinium will also provide very limited Ion and EMP resistance. Filled with a mixture of Thermal Gel and Sealant Foam the layer can be used to nearly instantly sealed rather than venting atmosphere until bulk heads can be locked in place. This foam is very weak and is solely meant to retain atmosphere, not repel capital ship weapons. Beneath this layer consists a rubber sheet covering most of the inner hull, acting as non-explosive reactive armor providing limited additional defenses against kinetic rounds. This layer, and the Micro-mesh layer are both separated into triangular sections by Duranium-Bronzium alloy reinforcing bracers to strengthen the over all hull and limit the 'give' of those layers. The next layer consists of High-density Alusteel vertical belt armor to provide some protection from direct fire mass drivers and missiles, as well as being fairly resilient against blaster based weapons given its structure and its density. The inner most layer consists of bronzium reinforced horizontal durasteel plates and bulk heads.
Propulsion System
Featuring a pair of smaller Solar Ionization Reactors the Myrmidon is able to function reliably even after sustaining damage. Because each reactor features its own Catastrophic Release Braces if one is heavily damaged its contents can be ejected and the ship can still function at half power. One of these sits in the aft end of the ship, the other sits amidships, both making up the primary power plant. The two primary ion drives are connected to smaller dedicated power reactors as is common among large ships. These additional generators weren't the only ones featured in the ship as Life support and lights had their own dedicated power source that was EMP and Ion Shielded, as did the Bridge. While the ship could still be disabled, power to these systems remained functional after an EMP or Ion attack.
Internal Layout
The Myridon features a layer of internal defenses to defend it from boarding actions during combat. Choke points, ray shields, stasis fields, and barriers can be activated, providing cover, funneling enemies into these defended positions or away from important areas if need be. Corridors are smaller on this ship, compensating for its large amount of weaponry and thick hull. The primary bridge is secured at the base of the where the superstructure and the main body meet, buried under several levels of weapon decks and other secure bulk heads. In cruising deployment it features simple transparisteel windows, fitted with Holoscreens within them, allowing the officers to see data transplanted on the screen as though looking through the windows with data readouts on subjects of note listed on them. In combat however a meter thick plate of duranium drops into place in front of these windows, which still appear to be viewing the outside of the armor blast screen. This protects the bridge from suicide runs to a high degree. The Auxiliary bridge is located five levels below the main bridge within the super structure and has a similar set of viewscreens.
Weapon Systems
The Myrmidon is built to saw enemy ships in half under a withering hail of forward firepower. All of its capital ship weaponry can face forward and target an enemy vessel, allowing it to hit harder than the majority of its class against individual opponents in its forward arc. However, very few of its weapons are able to face any other direction, meaning it has little capability as a broadside ship. It relies on adjusting its facing in order to bring its armament to bear on its opposition. Furthermore it lacks long range weaponry, meaning it is unable to strike at enemies from far away, and unable to return long range fire.
Support Systems
The Myrmidon features heavy shield systems, dual layering an advanced Ray and Particle shield over its hull. It features a form of hydrostatic fields allowing the ship to be used in aquatic warfare. It does allow the ship to hide in oceans if necessary, or set ambushes from there. Ships that aren't cloaked can be detected through the wide range of sensors when actively deployed at close range. Its communication and wireless receivers are kept on a segregated network from the majority of the ships functions, specifically the necessary system for combat and flight functions. Featuring a set of tractor beams and a half set of pressor beams the Myrmidon can disrupt the movement of smaller ships, normally only as large as a freighter by either pushing or pulling them, straining their engines to compensate for the adjustments. Its mainly just a way to reduce the speed and maneuverability of smaller ships rather than actually trapping or disabling them.
Strengths:

Intent: Make a Fast Frigate
PRODUCTION INFORMATION
Development Thread:Who Can Use This: Select Buyers
[background=transparent]Manufacturer: ArmaTech Industries[/background]
Model: Mk1
Affiliation: ArmaTech Industries
Modularity: Yes
[background=transparent]Production: Minor[/background]
Material: Layered Duranium-Neutronium Hull, Bronzium Reinforcing, Neutronium-Agrinium Mesh, Thermal Gel, Sealant Foam, Starship Components
TECHNICAL SPECIFICATIONS
Classification: Fire Support Frigate
Length: 300
Width: 90
Height: 80
Armament:
- Heavy Turbolasers (15) -or-
- Heavy Ion Cannons (15)
- Ion Cannons (15) -or-
- Turbolasers (15)
- Heavy Flex-Tube Warhead Launchers (6)
- [background=transparent]ACS-801 Witch Fire CIWS[/background][background=transparent] (4)[/background]
- Quad Laser Cannon Turrets (4)
- Squadron (1)
Optimum Crew: 850
Passenger Capacity: 320
Cargo Capacity: 2,500 Metric Tons
Consumables: 2 Years
Maneuverability Rating: 9
Speed Rating: 8
Hyperdrive Class: 0.75
NON-COMBAT SYSTEMS
Propulsion
- Ion Drives
- Maneuvering Jets
- Standard Full Spectrum Sensor Computers
- Standard Targeting Computers
- G-003 Tri-Tracker
- [background=transparent]Hyperwave Signal Interceptor[/background]
- Encrypted Segregated Communication Network
- HoloNet Transceiver
- IFF Transponder
- [background=transparent]Advanced [/background][background=transparent]Ray/Particle Shields[/background]
- [background=transparent]Hydrostatic Fields[/background]
- [background=transparent]Cap Drains[/background]
- Life Support Systems
- Navigation Computer
- Escape Pods
- Repulsorlift Stabilizers
- Atmospheric Flight Stabilizers
- Tractor Beam Projectors (4)
- Pressor Beam Projectors (2)
Hull
The Myrmidon features a hull, similar in construction and layout to the larger more powerful Bes'Drahr, giving it a great deal of durability and resilience, finding the middle ground between standard ships of its class and ships of a larger class in terms of its resilience. Layering of the hull was deemed absolutely necessary in order to defend the vessel properly, and so the metal and ceramics used to protect the ship are state of the art. The outer most layer of the armor consists of thick alternating horizontal and vertical Duranium-Neutronium slabs, providing a high level of protection from plunging and direct fire weapons. The next layer consists of a micro-mesh of chainmail like links of Neutronium-Agrinium metal matrices. These matrices help to disperse kinetic, electrical, and blaster based energy across a larger area of the hull decreasing the likelihood of a piercing hit. The Agrinium will also provide very limited Ion and EMP resistance. Filled with a mixture of Thermal Gel and Sealant Foam the layer can be used to nearly instantly sealed rather than venting atmosphere until bulk heads can be locked in place. This foam is very weak and is solely meant to retain atmosphere, not repel capital ship weapons. Beneath this layer consists a rubber sheet covering most of the inner hull, acting as non-explosive reactive armor providing limited additional defenses against kinetic rounds. This layer, and the Micro-mesh layer are both separated into triangular sections by Duranium-Bronzium alloy reinforcing bracers to strengthen the over all hull and limit the 'give' of those layers. The next layer consists of High-density Alusteel vertical belt armor to provide some protection from direct fire mass drivers and missiles, as well as being fairly resilient against blaster based weapons given its structure and its density. The inner most layer consists of bronzium reinforced horizontal durasteel plates and bulk heads.
Propulsion System
Featuring a pair of smaller Solar Ionization Reactors the Myrmidon is able to function reliably even after sustaining damage. Because each reactor features its own Catastrophic Release Braces if one is heavily damaged its contents can be ejected and the ship can still function at half power. One of these sits in the aft end of the ship, the other sits amidships, both making up the primary power plant. The two primary ion drives are connected to smaller dedicated power reactors as is common among large ships. These additional generators weren't the only ones featured in the ship as Life support and lights had their own dedicated power source that was EMP and Ion Shielded, as did the Bridge. While the ship could still be disabled, power to these systems remained functional after an EMP or Ion attack.
Internal Layout
The Myridon features a layer of internal defenses to defend it from boarding actions during combat. Choke points, ray shields, stasis fields, and barriers can be activated, providing cover, funneling enemies into these defended positions or away from important areas if need be. Corridors are smaller on this ship, compensating for its large amount of weaponry and thick hull. The primary bridge is secured at the base of the where the superstructure and the main body meet, buried under several levels of weapon decks and other secure bulk heads. In cruising deployment it features simple transparisteel windows, fitted with Holoscreens within them, allowing the officers to see data transplanted on the screen as though looking through the windows with data readouts on subjects of note listed on them. In combat however a meter thick plate of duranium drops into place in front of these windows, which still appear to be viewing the outside of the armor blast screen. This protects the bridge from suicide runs to a high degree. The Auxiliary bridge is located five levels below the main bridge within the super structure and has a similar set of viewscreens.
Weapon Systems
The Myrmidon is built to saw enemy ships in half under a withering hail of forward firepower. All of its capital ship weaponry can face forward and target an enemy vessel, allowing it to hit harder than the majority of its class against individual opponents in its forward arc. However, very few of its weapons are able to face any other direction, meaning it has little capability as a broadside ship. It relies on adjusting its facing in order to bring its armament to bear on its opposition. Furthermore it lacks long range weaponry, meaning it is unable to strike at enemies from far away, and unable to return long range fire.
Support Systems
The Myrmidon features heavy shield systems, dual layering an advanced Ray and Particle shield over its hull. It features a form of hydrostatic fields allowing the ship to be used in aquatic warfare. It does allow the ship to hide in oceans if necessary, or set ambushes from there. Ships that aren't cloaked can be detected through the wide range of sensors when actively deployed at close range. Its communication and wireless receivers are kept on a segregated network from the majority of the ships functions, specifically the necessary system for combat and flight functions. Featuring a set of tractor beams and a half set of pressor beams the Myrmidon can disrupt the movement of smaller ships, normally only as large as a freighter by either pushing or pulling them, straining their engines to compensate for the adjustments. Its mainly just a way to reduce the speed and maneuverability of smaller ships rather than actually trapping or disabling them.
Strengths:
- Cross of Fire: This ship can bring all of its guns to bear to its forward arc, allowing it to pack more of a punch than it looks like it should
- Durable: For what it is, it can take a beating, capable of outlasting other ships of its class by a noticeable margin, but not equal to ships of a larger class
- Flanks: It lacks significant armament to its sides or rear.
- Angled Shields: Its shield projectors are angled to be very heavy in the front, and while this allows them to be stronger to the forward and sides, to the rear they are weaker than a ship of its size would normally be.