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Approved Tech MVSE Buckshot Tumbledrive

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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Merrill-Valkner Systems Engineering
  • Affiliation: Outer Rim Coalition members. Otherwise closed market (ask first).
  • Model: MVSE Buckshot Tumbledrive
  • Modularity: No
  • Production: Mass-produced
  • Material: Steristeel, advanced hyperdrive components
SPECIAL FEATURES
  • Class-0.25 tumble hyperdrive
  • Integrated class-12 backup
  • Steristeel construction, which is very nice
STRENGTHS:
  • The Buckshot may not get where it's going, but wherever it gets, it'll get there quickly. At class 0.25, the Buckshot is eight times faster than a standard class 2 drive.
  • The integrated backup drive allows for precision follow-up maneuvers in the extremely likely event that the Buckshot drops you into realspace a light-year away from your target.
  • A Gemcutter sensor cannot determine exactly where a Buckshot-equipped vessel will revert.
WEAKNESSES:
  • Tumble-drive inaccuracy means that you will absolutely revert early or late. Do not attempt precise jumps; you will never arrive in the perfect position. Ever.
  • Along those lines, for the love of all that's holy, do not attempt to use the class-0.25 tumble hyperdrive for tactical microjumps. You have a high chance of getting hurt or, worse, looking stupid.
  • Getting yanked out of hyperspace by interdiction will fry certain sensitive components, requiring days of repair while you limp around on your backup drive.
  • Fleets and squadrons, no matter their level of coordination, WILL NOT arrive in formation.
DESCRIPTION
When pre-Republic explorers used tumble hyperdrive technology, they picked a direction and took off, not knowing where along that line they would revert. This approach resulted in many lost ships.

Clearly, MVSE did not set out to build a tumble hyperdrive.

Experimental attempts to increase drive velocity, however, led them to conclude that a tumble-style 'margin of error’ might be viable. Imagine a line from planet A to planet B. A normal hyperdrive will go from A to B in a straightforward way. A classical tumble hyperdrive might deposit the ship anywhere along that line, or far beyond planet B. A ship with an MVSE Buckshot Tumbledrive will revert to realspace somewhere in the general area of B, with perhaps a few AU or light-years of shortfall or overshoot.

This is a very good drive on a big empty straightaway, such as a region of low stellar density between spiral arms. This is not the drive you want to use when navigating, say, the Deep Core or the Maw, where precision is all-important. As a result, many commanders opt to also install a secondary ‘normal’ hyperdrive, typically class 1-3, for finicky jumps.
 
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