Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech MK 1. Super Scatterblaster

Status
Not open for further replies.
The Mother of All Psy-Pires
Intent: To create a weapon for sale at MasqueradeWorks

double_barrel_bullpup_pistol__1_by_nicolarre_dc2o7fg-pre.jpg

Image Source: https://www.deviantart.com/nicolarre/art/Double-barrel-bullpup-pistol-1-730082716

Canon Link: https://starwars.fandom.com/wiki/Durasteel/Legends

http://starwarsrp.net/topic/128054-arch-psy-pire/

http://starwarsrp.net/topic/133725-mltd-mk-1-vladimir/?hl=masquerade


Primary Source: N/A

PRODUCTION INFORMATION

Name: Super Scatterblaster

Manufacturer: MasqueradeWorks (http://starwarsrp.net/topic/148940-masqueradeworks/)

Affiliation: CIS

Model: N/A

Modularity: Yes (Sights, Galvinization circuits, side mount, barrel

Production: Limited

Material: Durasteel, Special Electronics

TECHNICAL SPECIFICATIONS

Classification: Blaster Shotgun Pistol

Size: Small

Weight: Heavy

Ammunition Type: Gas Cannister Ring

Ammunition Capacity: 18

Reload Speed: Slow

Effective Range: Personal

Rate of Fire: Low to Average to High

Stopping Power: Very High

Recoil: Low

SPECIAL FEATURES

Double barrel blaster lupara with high ammo count

Psychic Leech System siphons off excess psychic energy and uses it to create a psychic disruption on the stun setting that disrupts the ability to use Force Powers

Excess psychic energy can create a protective field around the user that functions as an energy shield against vibro weapons

Capable of firing semi or full auto or both barrels at once for increased damage

low recoil for a shotgun, comparable to a nine millimeter pistol

Can be modified for incendiary, cryonic, electric shots and the barrels can be swapped for sonic versions

Strengths:

Psychic: Through siphoning excess psychic energy from the user via sensors in the grip, its stun setting can be infused with psychic energy that will not only knock out a Force Adept Target, but disrupt their nervous system so much it will become extremely difficult to call upon the force for hours afterward.

High Damage: It is already a lupara. Its shots can easily shred through even high quality medium armor, but when put on double barrel mode, it can damage heavy armor of high quality.

Variable fire: Can switch from single shot to burst (in which fire is alternated between barrels, firing four shots) or full auto (which also alternates between barrels, or a single damaging double barrel shot which requires a few moments to build up power to fire after the trigger is pulled.

Mods!: Its galvinization circuits can be modded so its blaster shots can take on incendiary, cryo, or electric effects, and its barrel can be swapped to fire sonic scatter bolts.

Concealable: Intended as a high powered weapon for VIP's, such as politicians up the sleeves of their clothes, the clip loading and shape was was designed to fit around a standard humanoid arm as a design compromise to facilitate concealability

Weaknesses:

Range: This is not meant for anything than stopping that Demon that is thiiiiis close to you.

Accuracy: Its accuracy is as hampered as its range by personal distances. Its a spray and pray weapon.

Reload: It takes about nine seconds to properly load.

Ion: Ion disruptions cause its machinery to shut down.

Cooldown: If firing both barrels at once it requires a few seconds cooldown between firings

Bulky clip: The ring clips take up alot of space on a belt.

DESCRIPTION

MasqueradeWorks sales pitch



Ah, the double barrel. Truth and justice! Killer of demons! Mentioned a surprising number of times in many an epic Mandalorian Poem. (Many of which were about killing demons, coincidentally, in epic final stands)

To grip a scatterblaster such as ours is to know the enlightenment, the joy, of ripping! Of tearing! Until it is done! It's high damage and variable fire assure that if anything can survive a full on barrage, then it probably deserves to win! Also by collecting excess psychic energy from YOU, prospective buyer, you give its stun feature the ability to disrupt force adept nervous systems!

Able to annihilate almost anything at close range, everybody should always have a handy zombie-killer at the ready! Get yours at MasqueradeWorks and go Ultra-Nightmare!
 

Runi Verin

Two pounds shy of a bomb.
[member="Nine Lives"]

Leery at having this at Minor production since it is, for all intents and purposes, an imbued item. Fortunately, you're actually one rating over when calculated with a High rate of fire. If you want to drop the production to Limited, I'll approve asap.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom