Star Wars Roleplay: Chaos

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MINI GALACTIC EVENT!

Alright everyone I'm preparing to launch a mini galactic event complete with zombies, wicked Hutts and Casino brawls.

The premise goes as is below.

Location: Saqaar

Brief overview:

Saqaar just outside of Black sun and Port Authority systems is a haven for a notorious hutt crimelord and his gang. Though they are low lying they have a heavy influence in sector profits, running a very large Casino, Arms dealing business and many other rackets.

Of late rumors filter down that the Hutts have been developing a bio weapon using the Specimens that were sold them on the black market. The specimens are remnants of the strange dark goo from the Dark Harvest event.

After numerous run ins Colap Ticon, an ambitious young entrepreneur has decided it is time for the hutts little empire to change hands. Enlisting a broad range of Mercenaries and freelancers from all walks of life, he is moving in to take down the hutts and their operations.

At the end of the battle, any experimental designs in their possession are promised as payout to all who participate.


Locations:

There are three seperate locations here that count towards the final victory, they are explained below.

Location one: The Executive suite. This location consists of the Drunken Hutt casino, a sprawling metropolis of many floors. The main floors are packed to the gills with gamblers as well as secret defenses and the Hutt's own thugs. Rodians and Gommorreans will be in handy supply here around every corner.

The top floor leads to a turbolift, one way in one way out, where the head of the Drunken Hutt casinos can be found. He will be ina lavish suite, no doubt heavily guarded.

Team one will be responsible for his death.


Location Two: The research lab.

Beneath the Drunken hutt is a catacomb of heavily fortifieed tunnels that few dare venture into. Fortified with all manner of droids, automated defenses and shield the Hutt's have spared no expense to keep their bank vaults protected down here. but the vault is cover for another location, the lab.

No one knows quite what kind of bioweapons the hutts are building, how far they've come but one thing is for sure. The lab must be destroyed, or the Hutt's will soon develop a terrifying unstoappable tool that will lay waste to all that oppose them.

Team Two will be charged with clearing the vaults and the Lab. Beware here there may be monsters!

Location Three: The Casino itself!

Spanning acres and acres the mega casino is a testament to greed and corruption. Within its confines lay numerous bars, armorys, spaceports and gambling floors. When the initial assault begins the many storied casino is sure to crawl with resistance.

In order for team one and two to complete their goals reinforcements must be cut off and contained on the casino floor. Team three will be in charge of sluggin it out with the enemy, and keeping the bulk of their forces preoccupied trying to contain the chaos.


Rewards: There is rumoured to be a secret hangar that contains cutting edge Prototype starfighters. while the location is not known, if all three teams can work together and accomplish the objectives, the Hutt's may give up it's location, in exchange for their lives...

If you guys are down shout out here and give me which team your on.

I'll have the initial post up tonight!
 

Waahr

Inactive Character
This looks really good... should be fun. Since this is my only mercenary character, Waahr's in!

(Team 2 or 3 sounds the most fun, if possible. :))

Waahr can hardly fly a ship, let alone use a starfighter, but.... I'm more in it for the fun. :p
 
[member="Colap Ticon"]

This sounds epic. If you need a Slicer, I'm in. My character is non-combat, but can get you access to their security systems, spoof signals, jam commlinks, etc., Probably team 2 makes the most sense? Or if it's too dicey to have a non-combat character on the site, Cryax could work from a hidden location from afar. I'll do whatever helps the story.
 

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