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[ Military ] Confederate Defense Force: Order of Battle

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ORDER
OF BATTLE

Welcome to the Confederate Defense Force. The following Order of Battle is a breakdown of how ranks correlate with vessel, vehicle, and troop commands during warfare. If you have any questions, commentary, or suggestions, feel free to comment below. Note: Due to negotiations during the invasion process, the total sum of forces you are able to utilize is subject to change. However, we actively strive to ensure you are able to write your forces and subordinates as true to your rank as possible.

SECTOR ARMADAS

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The Sector Armadas​
As the borders of the Confederacy continued to expand, it became apparent that stewardship over the numerous worlds required refinement. Thus, naval assets have been devoted to broad segments of Confederate space known as Sectors. The totality of the Confederate Defense Force's presence within a given Sector is known as the Sector Armada and is commanded by a capable High Marshal. The Sector Armadas work tirelessly to defend their home Sector from all harm, whilst also collaborating with the native worlds in a peacekeeping fashion. To date, the Confederacy is partitioned into six sectors: The Capital, the Core, Chommel, Mara, Miranda, and Hoylin.

During peacetime, the whole of the Confederate Defense Force exists as these corresponding Armadas. However, whenever war erupts into being, each Sector Armada is mandated to devote a portion of its forces to the effort. The combination of these forces forms the Confederate Expeditionary Armada, which has seen combat during the Tatooine, Copero, Eshan, Zonmira, and Kuat offenses.


NAVAL ORDER OF BATTLE

In order to best accommodate player choice in how their units are composed, the Naval Order of Battle revolves around fleet meterage. You can find available vessels in our Naval Assets Manifest.

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Cadet.gif
Can command a Single Vessel up to 15 meters in size.

Lieutenant.gif
Can command a Flotilla up to 100 meters in size.

Major.gif
Can command a Battle Line up to 1,000 meters in size.

Colonel.gif
Can command a Flight up to 2,500 meters in size.

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Can command a Task Group up to 5,000 meters in size.

Marshal.gif
Can command a Task Force up to 10,000 meters in size.

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Can command a Fleet up to 20,000 meters in size.

High-Marshal.gif
Can command an Armada that exceeds 20,000 meters in size.
Authorization to design, submit, and captain a Super Star Destroyer.

Grand-Marshal.gif
Can command an Armada that exceeds 20,000 meters in size.
Authorization to design, submit, and captain a Super Star Destroyer.

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Members of the Confederate Defense Force's Starfighter Corps follow the same, naval chain of command. The main difference between the two groups is that members of the Starfighter Corps do not increase their subordinate group sizes with every step along the ladder. While retaining the ability to lead those ranked lower than them, Starfighter Corps members adhere to the following breakdown:

Note: Squadron size is dependent upon the Starfighter type being commanded and will be listed on its factory submission. If using a canon design, assume 12 units per squadron.


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Can command a single Squadron of Organic or Droid Starfighters.

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Can command a single Fighter Wing | 6 Squadrons of Organic or Droid Starfighters.

ARMY ORDER OF BATTLE

The Army Order of Battle follows a much more traditional breakdown, featuring the total number of NPC subordinates and vehicles an individual rank can command. You can find available units in the Foundry Forum.

Infantry Organization:

[*]Squad: 8 Battle Droids
[*]Platoon: 7 Squads | 56 Battle Droids
[*]Company: 2 Platoons | 112 Battle Droids
[*]Regiment: 11 Companies | 1,232 Battle Droids
[*]Legion: 4 Regiments | 4,928 Battle Droids
[*]Division: 5 Legions | 24,640 Battle Droids
[*]Corps: 5 Divisions | 123,200 Battle Droids
[*]Army: 2 Corps | 246,400 Battle Droids
Armor/Vehicle Organization

[*]Armor Company: 5 Squadrons | 15 Craft
[*]Armor Battalion: 8 Squadrons | 24 Craft
[*]Armor Detachment: 12 Squadrons | 36 Craft

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Corporal.gif

  • Standard Fireteam (1)
Sergeant.gif

  • Standard Squad (2)
  • Standard Armor Squadron (2)
Lieutenant.gif

  • Standard Platoon (1)
  • Heavy Squad (2)
  • Standard Armor Squadron (3)
  • Optional Command Vehicle
Major.gif

  • Standard Company (1)
  • Heavy Company (1)
  • Command Fireteam (1)
  • Standard Armor Company (1)
  • Light Armor Squadron (6)
  • Optional Command Vehicle
Colonel.gif

  • Standard Regiment (1)
  • Heavy Company (1)
  • Command Squad (1)
  • Transport Armor Squadron (1)
  • Standard Armor Battalion (1)
  • Light Armor Detachment (1)
  • Optional Command Vehicle
Vice-Marshal.gif

  • Standard Legion(1)
  • Heavy Regiment (1)
  • Command Squad (1)
  • Optional Bodyguards: Heavy Fireteam (1)
  • Transport Armor Squadron (1)
  • Light Armor Detachment (1)
  • Standard Armor Detachment (1)
  • Optional Command Vehicle
  • Authorization to Build/Maintain Personal Military Base
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  • Standard Division (1)
  • Heavy Legion (1)
  • Optional Bodyguards: Heavy Fireteam (1)
  • Command Squad (1)
  • Transport Armor Squadron (1)
  • Light Armor Detachment (2)
  • Standard Armor Detachment (2)
  • Optional Command Vehicle
  • Authorization to be attached to a Fleet
  • Authorization to Build/Maintain Personal Military Base
Field-Marshal.gif

  • Standard Corps (1)
  • Heavy Legion (2)
  • Optional Bodyguards: Heavy Squad (2)
  • Command Squad (2)
  • Transport Armor Squadron (3)
  • Light Armor Detachments (2)
  • Standard Armor Detachments (2)
  • Optional Command Vehicle
  • Authorization to be attached for a Fleet
  • Authorization to Build/Maintain Personal Military Base
High-Marshal.gif

  • Standard Army (1)
  • Heavy Division (1)
  • Optional Bodyguards: Heavy Squad (2)
  • Command Squad (3)
  • Transport Armor Division (1)
  • Light Armor Detachments (4)
  • Standard Armor Detachments (4)
  • Optional Command Vehicle
  • Dedicated Lucrehulk II-class Battleship For Transit
  • Authorization to be attached for a Fleet
  • Authorization to Build/Maintain Personal Military Base
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  • Authorization to requisition as few/many forces they deem necessary for an operation.
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