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Approved Starship Mateus-class fleet carrier

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A Mateus-class ship

Image Source: Tony Cardona
Affiliation: Open Market
Manufacturer: Ringovinda StarYards
Model: Mateus-class destroyer/carrier
Modularity: Yes: can swap out weapons hardpoints
Production: Minor
Material: Alusteel hull
Classification: Destroyer/carrier
Length: 2000m
Height: 573m
Width: 943m
Armament:
Rating 15 (700 turbolaser equivalents, 20 heavy launchers)
18 Nekogal heavy turbolasers (in six triple turrets; 216 standard turbolaser equivalents)
2 Summer heavy mass drivers (180 standard turbolaser equivalents)
4 tractor beams, equivalent to one turbolaser each
75 Gatling rapid-fire turbolasers (in 25 triple turrets; equivalent to 300 standard turbolasers)
20 heavy flex-tube launchers
150 point-defense quad lasers
Defenses: 14
Hangar: 10 Squadrons
Manoeuvrability Rating: 17
Speed Rating: 17
Hyperdrive Class: 1
Special features:
- Tensor field generator
- Inertial compensator
- Castameer tactical display
- 60 Jessica landing gears
- 6 Marcia repulsorlift generators
- Watchtower collision avoidance system
- CHX 5.0 acoustic theater
- 4 Creveld-5 radial ion drives

- Ship-wide neural net
- 7 Sabrina waste heat recovery devices
- Colossus reactor
- Double-redundancy shields
Strengths:
- Can land on planets
- Strong hull
- High cargo capacity
- High number of squadrons
Weaknesses:
- High maintenance requirements
- High cost of operation and purchase
- High crew requirements
- Slow in realspace
- Exposed conning tower

Description:

Consumables: 2 years
Cargo capacity: 3 million tons
Passenger capacity: 16,000
Crew: 12,000


As proposed by the chief process officer during the quarterly meeting, the Mateus-class carrier was a carrier design borne from an existing design already built by Ringovinda StarYards, making it the first dedicated fleet carrier ever built by the corporation. It was decided that, to keep maintenance costs down, while retaining its ability to land on planets, to concentrate the firepower on as few hardpoints as possible. As with the original Ultima-class bulk freighter from which it is derived, it features several systems designed to ensure the comfort of the crew. In addition, to save space and mass, the ship-wide neural net is in use, also ensuring redundance. Redesigning the ship was made at a minimal cost because there has been no real upgrade in the defenses, and the original hull was already rather heavily armed. It is also the first ship to equip the 380mm-caliber Summer heavy mass driver, enabling it to engage even battlecruisers with the accuracy of long-range hypervelocity cannons. And also it is equipped with waste heat recovery devices enabling it to power non-combat systems without the need to divert reactor power from propulsion, shields or weapons.

Also, the ventral hangar has been vastly expanded, from the 3 squadrons of the original hull, now housing 10 squadrons at the expense of gutting 3/4 of the original cargo hold for housing the additional 7 squadrons.

During the Stygian Caldera campaign, and especially during the Omega War, the original Mateus-class has shown a number of weaknesses, most of which related to its firepower. Several fleeters have expressed an interest in carriers capable of defending itself and its attack craft while its own attack craft are deployed away from its screen, especially one Cathul Thuku among the Alliance, who oversaw the refit process of the Mateus, showing on Hakassi that increased firepower allowed a carrier to reduce its reliance on escorts, if not eliminate it altogether. But, after the engagement over Hakassi, the priorities of the Alliance Navy changed; while the Mateus could still be useful, the modifications requested forced it to reduce the cargo capacity: double redundancy shields, additional weapons hardpoints, such as an additional hypervelocity cannon and additional heavy launchers, as well as the conversion of all light turbolaser emplacements to triple turrets and an additional reactor.

Development Threads:
Original:
Refit:
80 posts total

Intent: To convert a bulk freighter into a Star Destroyer
Who Can Use This: Anyone
Primary Source: N/A

A Mateus-class ship

Image Source: Tony Cardona
Affiliation: Open Market
Manufacturer: Ringovinda StarYards
Model: Mateus-class fleet carrier
Modularity: Yes: can swap out weapons hardpoints
Production: Minor
Material: Alusteel hull
Classification: Dedicated fleet carrier
Length: 2000m
Height: 573m
Width: 943m
Armament:
Rating 10 (600 turbolaser equivalents)
18 Nekogal heavy turbolasers (in six triple turrets; 216 standard turbolaser equivalents)
1 Summer heavy mass driver (90 standard turbolaser equivalents)
2 tractor beams, equivalent to one turbolaser each
48 Gatling rapid-fire turbolasers (in 24 double turrets; equivalent to 192 standard turbolasers)
10 heavy flex-tube launchers, (100 turbolaser equivalents)
150 point-defense quad lasers
Defenses: 13
Hangar: 10 Squadrons
Manoeuvrability Rating: 17
Speed Rating: 17
Hyperdrive Class: 1
Special features:
- Tensor field generator
- Inertial compensator
- Castameer tactical display
- 60 Jessica landing gears
- 6 Marcia repulsorlift generators
- Watchtower collision avoidance system
- CHX 5.0 acoustic theater
- 4 Creveld-5 radial ion drives

- Ship-wide neural net
- 7 Sabrina waste heat recovery devices
Strengths:

- Can land on planets
- Strong hull
- High cargo capacity (for a carrier)
Weaknesses:
- High maintenance requirements
- High cost of operation and purchase
- High crew requirements
- Slow in realspace
- Exposed conning tower

Description:

Consumables: 2 years
Cargo capacity: 5 million tons
Passenger capacity: 16,000
Crew: 11,000


As proposed by the chief process officer during the quarterly meeting, the Mateus-class carrier was a carrier design borne from an existing design already built by Ringovinda StarYards, making it the first dedicated fleet carrier ever built by the corporation. It was decided that, to keep maintenance costs down, while retaining its ability to land on planets, to concentrate the firepower on as few hardpoints as possible. As with the original Ultima-class bulk freighter from which it is derived, it features several systems designed to ensure the comfort of the crew. In addition, to save space and mass, the ship-wide neural net is in use, also ensuring redundance. Redesigning the ship was made at a minimal cost because there has been no real upgrade in the defenses, and the original hull was already rather heavily armed. It is also the first ship to equip the 380mm-caliber Summer heavy mass driver, enabling it to engage even battlecruisers with the accuracy of long-range hypervelocity cannons. And also it is equipped with waste heat recovery devices enabling it to power non-combat systems without the need to divert reactor power from propulsion, shields or weapons.

Also, the ventral hangar has been vastly expanded, from the 3 squadrons of the original hull, now housing 10 squadrons at the expense of gutting 3/4 of the original cargo hold for housing the additional 7 squadrons.

During the Stygian Caldera campaign, and especially during the Omega War, the original Mateus-class has shown a number of weaknesses, most of which related to its firepower. Several fleeters have expressed an interest in carriers capable of defending itself and its attack craft while its own attack craft are deployed away from its screen, especially one Cathul Thuku among the Alliance, who oversaw the refit process of the Mateus, showing on Hakassi that increased firepower allowed a carrier to reduce its reliance on escorts, if not eliminate it altogether.

Development Threads:
Original:
Refit:
51 posts total

Intent: To convert a bulk freighter into a dedicated fleet carrier
Who Can Use This: Anyone
Primary Source: N/A
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW
-----
Star Wars Canon:
Pending initial review
------
Starwars Chaos:
Pending initial review
------
WITHOUT DEV THREADS
Pending initial review
------
WITH DEV THREADS
Pending Initial review
------
SUGGESTIONS
Pending Inital review
 
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