Star Wars Roleplay: Chaos

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Approved Tech MAP (Modular Assault Prosthetic)

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION

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  • Manufacturer: A small mechanics shop on Arkania
  • Affiliation: Verul Issant
  • Model: NA
  • Modularity: Yes - the MAP allows for easy modularity letting the user easily swap prosthetics.
  • Production: Unique
  • Material: Ultrachrome
TECHNICAL SPECIFICATIONS
  • Classification: Arm
  • Size: average
  • Weight: heavy
  • Resistances
    • Energy (And other Blaster type weapons): High
    • Kinetic: High
    • Lightsabers: Average
    • Other : Emp - none
  • The MAP has three models that can be easily inserted into a mechanical shoulder jack in a 'plug and play' fashion. Model 1 is a non combat limb designed for day to day use. It contains a flashlight in its palm and a holonet connection and projector in its wrist. Model 2 is a heavy combat model with large metal talons designed for slashing and and a miniature and slightly stripped down imperial heavy repeater integrated into the shaft of its arm ( the barrel of this is situated just bellow the palm.) Model 3 in another combat model though lacking the claws of model 2 it can instead fire its fist on a cable allowing it to act as either a 'rocket punch' or a grappling hook via ejectable hook mechanisms. Model 3 also contains a built in CZ wrist mounted flame projector located as the name would imply on the wrist.
STRENGTHS
  • Made for combat : The MAP is designed to be used in combat with two out of its 3 models having integrated weaponry as detailed above. The ultrachrome used in its construction also allows it a good degree of durability far surpassing a flesh and blood hand.

  • Modularity : The MAP's second feature is the ease of which one can swap prosthetics on the fly. Instead of the long and tedious process that is involved with most mechanical arms the MAP has all the necessary data for proper integration already installed in the shoulder jack. New MAP prosthetics can be easily crafted and programmed to fit new scenarios offering a highly versatile system.

WEAKNESSES
  • Heavy - Due to the durable nature of the construction and their use for combat the MAP tends to weight a fair amount when the shoulder jack and the prosthetic arm are taken as a pair. This can lead to exhaustion on the behalf of the user if they are to be placed into extended conflicts giving an impetus to end conflict swiftly.

  • Emp prone - As with most advanced tech EMPs will do a complete number on the MAP. What was once a deadly combat armament becomes little more than deadweight while the systems reboot.
DESCRIPTION
Force users have a lot of tricks up their sleeve so to speak. The MAP was designed to give the mutilated professor turned bounty hunter a method of evening the odds. Much like the rest of Issant's tech the prosthetic was designed by old colleagues in academia who specialized in engineering and anatomy. While the prosthetics themselves are quite standard the modularity of the device is top notch and allows for very easy upgrading and on the fly switching.
 
Last edited:

Krass Wyms

Jedi Tech Division
Factory Judge
Verul Issant Verul Issant

  • Manufacturer: A small mechanics shop on Arkania
  • Affiliation: Verul Issant
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Size: medium

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Weight: (For each category choose from: Extremely Heavy, Very Heavy, Heavy, Average, Light, Very Light, Extremely Light)

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Lightsabers: Medium

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Resistances (Optional)
: This is suggested for Cybernetics and Bionics which can double as weapons or are made from very durable materials. (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme. Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.) Resistance Ratings Extreme will require the submission to be Semi-Unique and restricted to Player Characters only.

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