Star Wars Roleplay: Chaos

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Suggestion "Major Plot Points" in Invasions/Annihilation/Rebellion/Diplomacy

I've been threading in the TSE Invasion of Bastion and find it difficult to load pages and read through everyone's posts, especially to effect of creating a cohesive internal understanding of the narrative.

To tl;dr the suggestion without droning, I think something that would be helpful is if there was a chronological progression of "plot points" for the objectives.

Characters who post in the invasion/annihilation/rebellion/diplomacy push forth their own take of the narrative--adding their unique selves and actions/interactions/reactions to the greater plot. For me, it seems difficult to chronologically fit these things into the narrative.



For example, for a space battle, that would look along the lines of:

1. Initial Engagement
  • TSE advances
  • NIO defends
2. "Blackout"
  • NIO causes system wide comms to go down
  • TSE consolidates forces and fires weapons

While a fleeter could "plot point"-wise go from Initial Engagement to Blackout in two posts, perhaps a starfighter pilot writer would want to have multiple posts for the maneuverings and dogfighting within the "plot point" of Initial Engagement.

By adding "plot points" and the requirement to specify where a post correspond to the plot point, it would be far easier to follow along with the flow of the narrative as well as allow for characters to have different pacings of progressing the chronological plot and writing their own narrative.



What do you think?
 
I think I understand the gist of what you're wanting to see implemented, but sadly I don't think something like that would work.

I primarily say this because time this strange, fluid, and mystical thing in roleplay. Making a site-wide rule to dictate the usage of something that changes so drastically in the matter of seconds (pun intended) is far too much to put on the shoulders of site staff. Now if that's something you want to do within your faction itself or during an invasion, then I firmly believe that should be something to discuss between faction leadership as opposed to making it a site-wide change in the rules.

The organization of invasions will always be awry because of the sheer amount of writers, characters, and posts made. It's up to you, the player, to keep track of things. Only tag people when explicitly mentioned/interacted with in your posts. Skip over stuff that doesn't involve you. CTRL+F and highlight names of writing partners. Communicate with the other faction and your own to reinforce the fact that large-scale events are happening.

Hard-set rules for something as fluid as time is a hard thing to do, and unfortunately I can't see something like this working on mass scale - though I am happy to hear your counterargument.
 
It's not hard to make those hard set rules, we're a pen stroke away from them.

But it's not a good idea for Staff to do it. The most powerful thing in Invasions is two opposing MFOs agreeing to do something, not an Admin forcing factions to roleplay a certain way. If the Major Faction Owners agree they want to do their objectives that way, there's literally nothing Staff is going to do about it.
 

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