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Approved Tech LPD-69 Fistfire Holdout Blaster Pistol

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OUT OF CHARACTER INFORMATION
  • Intent: To create a holdout blaster pistol in Lucerne Personal Defense's catalogue
  • Image Source: here, modified by yours truly
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: holdout blaster
  • Size: Small
  • Weight: Light
  • Ammunition Type: blaster gas / power pack
Standard ModeStinger ModeSupercharged Mode
Ammunition Capacity:Small (30 shots)Average (60 shots)Extremely Small (6 shots)
Effective Range:PersonalPersonalPersonal
Rate of Fire:AverageHighAverage
Damage Output:AverageVery LowVery High
Recoil:AverageAverageAverage


SPECIAL FEATURES
  • Variable Fire Modes: While the Fistfire can be used as a basic holdout blaster pistol, it also can alter the gas feed and cycling rate to get different effects. The Fistfire can produce bigger and more damaging bolts at the cost of a lower rate of fire and greater ammunition consumption in its supercharged mode, which effectively turns it into a heavy blaster pistol. It also has a stinger mode, designed to inflict low damage suitable for disposing of small animal pests or only causing light injuries to most humanoids that will not likely kill or grievously injure them, but hopefully dissuade them from further hostile action.
  • Targeting Laser: The Fistfire can use the priming laser of the blaster to act as a visual targeting laser by lightly holding onto the trigger. Doing so projects a faint red light out of the barrel and onto the target/environment that directly corresponds to the forthcoming blaster's bolt trajectory.
  • Stun Setting: Like most blaster weapons, the Fistfire does have a stun setting that works in all fire modes. In typical standard mode, this stun bolt is as effective as that of a typical blaster pistol. On Stinger mode, a single bolt is likely to cause numbness and loss of lccal muscle function, but is unlikely to cause unconsciousness. On Supercharged mode, however, the bolt is exceptionally powerful, capable of knocking out a typical bipedal humanoid for up to half a day if left undisturbed or capable of subduing large beasts like banthas for an hour or two.
STRENGTHS
  • Compact: The Fistfire is a very compact weapon, which can easily be concealed by most people, even if it's just in a pant's pocket.
  • Heavy Hitting (Supercharged Mode): Using significantly more power and blaster gas, supercharged mode makes correspondingly more damaging bolts on par with most blaster rifles or heavy blaster pistols.
WEAKNESSES
  • Limited Ammunition: Fistfire's small size means that it can only hold a limited amount of blaster gas and power.
  • Short Range: Fistfire's very short barrel greatly reduces the amount of focus that its bolt can achieve regardless of the fire mode, leaving it with only dozens of meters of effective range.
DESCRIPTION
The Fistfire is typical of many small, holdout blasters found on the galactic market, designed by the company to appeal to both soldiers and the every day citizen looking for a last-ditch, concealable back-up weapon. To that end, it is exceptionally tiny, with a barrel just long enough to fit the barest of the necessary components. Despite its small size, Lucerne Personal Defense was able to incorporate some of their signature blaster elements into the pistol, including a variable charge fire mode as well as an integrated targeting laser to augment the pistol's old-fashioned trench sights. This makes it a bit more versatile than most holdout blasters, with the supercharged mode outpowering the vast bulk of the competition on the market. Seeking to have its cake and eat it too, the company also added nearly the opposite mode - Stinger mode - designed to be used against small, bothersome vermin that might be found near the average person's home. While versatile, the Fistfire's small size limits both its range and ammunition capacity, making it a poor choice to use as primary weapon in most fights.
 
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