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Approved Starship Lothal-class assault cruiser

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peacekeeping_effort_by_lorddoomhammer-da0mwhe.jpg


The Lothal-class is the ship at the bottom. (Three Lothals are seen flying alongside a few smaller ships)

Image Source: http://lorddoomhamme...ffort-605730290
Affiliation: Open market

Manufacturer: Ringovinda StarYards
Model: Lothal-class assault cruiser
Modularity: Attack craft loadout
Production: Minor

Material: Alusteel hull, quadanium frame
Classification: Medium cruiser
Length: 762m
Height: 183m
Width: 273m
Armament:
Rating 18 (348/15/60)
3 Ziost super-heavy long-range turbolasers (1 triple forward turret; 150 turbolaser equivalents)
3 Scarif heavy long-range ion cannons (1 triple forward turret; 54 turbolaser equivalents)
3 Toprawa heavy long-range turbolasers (1 triple aft turret; 54 turbolaser equivalents)
1 Summer heavy long-range hypervelocity cannon (90 turbolaser equivalents)
5 light Volksgrenadier assault concussion missile launchers (15 heavy launcher equivalents)
30 Kaeshana hypervelocity cannons (60 point-defense equivalents)
Defenses:12
Hangar: 2 squadrons, 4 shuttles

Special Features:
- Tensor field generator
- Inertial compensator
- 12 Jessica variable-geometry landing gears
- Watchtower collision avoidance system
- Marcia repulsorlift generator
- Castameer tactical display
- CHX 5.0 acoustic theater
- Ship-wide neural net
- 9 Sabrina waste heat recovery devices
Manoeuvrability Rating: 13

Speed Rating: 13

Hyperdrive Class: 1
Strengths:

- Long-range firepower
- Large cargo capacity
- Strong hull
- Can land on planets

Weaknesses:

- Concentrated firepower in few hardpoints
- Vulnerable at close range (especially to a squadron of corvettes in anti-capital ship roles)

Description: Upon realizing that not every enemy can be engaged at close range, it was decided that a new design intended to pelt enemies from long range was necessary, based on the Rasta Sub. The forward section of the ship has two turrets, the triple Scarif heavy long-range ion cannon turret and, closer to the superstructure, the terrifying new weapon which makes its debut on the Lothal, based on the Lusankya. Aft of the superstructure are two additional hardpoints: a 380mm hypervelocity cannon and a triple Toprawa heavy long-range turbolaser turret for additional long-range firepower. The Lothal can deploy a devastating broadside port or starboard since all four turrets can fire on roughly 300-330-degree arcs (they can fire on targets along any horizontal direction if the elevation is greater than +10-15 degrees).

To round out the weapons suite is a battery of light MIRV launchers, outfitted with a stealth cluster warhead capable of being fired at long range. The light version of the MIRVs allow the launchers installed onboard to fire cloaked buses at long range, each of which unleash seven standard capital-grade proton torpedoes at standard capital-grade proton torpedo ranges. Individually these launchers are worth 3 heavy launchers apiece, for a total of 5 tubes. As with all ships with a main battery fully designed for long-range combat, however, they are vulnerable to ships coming in at short range. Lothals come equipped with two main engines and four secondary engines on their wings, which each play host to a hangar capable of hosting 1 squadron of attack craft apiece. Due to the slow traverse and elevation speeds of the turrets of its main battery, a pack of fast corvettes with anti-capital ship capabilities can easily evade the main battery, so a Lothal must be escorted by other ships capable of dealing with anti-capital ship corvettes at close range for escorts.

- Consumables: 2 years
- Crew: 1,700 (skeleton: 600)
- Passengers: 4,000
- Cargo: 75,000 tons
Development Threads:
52 posts total
Intent: To provide a medium cruiser capable of assaulting enemies from long range
Who Can Use This: Anyone

Original source: Rasta Sub-class bulk freighter
 
Grand Admiral, First Order Central Command
[member="Cathul Thuku"]

This took some thought. You've got the armament of a Heavy Cruiser on a large-ish Escort Cruiser frame, plus a couple of squadrons. But, it's also minor production, and you have 50+ posts of dev.

Additionally, your weaknesses are rather well thought out for the ship. I would like to see it made more clear that this cruiser would have a tough time dealing with a pack of corvettes, based on its small number of turrets and their slow tracking rates.

As a last note you mentioned under 'Modularity' that 'Internal Space can be Reconfigured' but there's no elaboration on that in the description.

It's clear you've put some thought into making this ship, with the above changes there shouldn't be further trouble in getting this approved.
 
[member="Cyrus Tregessar"] Changed the modularity for "attack craft loadout"; also added in a line about how the ship is vulnerable to a pack of fast corvettes with anti-capital ship capability, due to the main battery's slow traverse and elevation speeds.
 
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