Star Wars Roleplay: Chaos

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Approved Ranged Weapon Lords of the Fringe Dukaggath Trophy Mauler

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Manufacturer: Akure Executive Interstellar, 9th century
Market Status: Open Market
Production: Semi-Unique
Weight: Heavy
Size: Large
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SPECIAL FEATURES
  • Crushing gears
  • Bone accelerators
  • Flash alchemizers
  • Terentatek leather grip
STRENGTHS
  • Turns a skull into a sustained burst of high-velocity flash-alchemized bone fragments
  • Wide-angle stopping power
  • Intimidation factor
  • Especially powerful if the skulls are from rivals taken in fair combat, particularly a formal kaggath
  • Terentatek leather grip makes it somewhat more difficult to telekinetically remove from someone's hand
WEAKNESSES
  • Very low ammunition capacity (four skulls plus one in the hopper)
  • Short range
  • Bulky and cumbersome
DESCRIPTION
Akure Executive Interstellar, a witch-led alchemy operation, developed this weapon for the remnants of the Lords of the Fringe, an Unknown Regions faction never averse to going over the top. Over ensuing decades the Dukaggath saw significant use in internecine Sith friction and Sith-on-Jedi violence, though mostly among less respectable Sith, the marauders and the like. Velok Brokentusk Velok Brokentusk used one frequently in his Sith marauder days, modified with an expanded hopper and magazine for Draelvasier and Whiphid skulls.

Fuelled by the depraved weirdness of the weapon, Sith alchemy was employed to make it capable of briefly strengthening the skull fragments mid-launch so they wouldn't crumble and shatter against hard surfaces. The effect is proportionate to whose skull is being fragmented. For best results, kaggath and kaggath frequently.
 


Out Of Character Info


Intent: A nice Sith version of a nice Doom weapon and to incentivize people towards kaggaths, because who doesn't want to be skull ammo
Permissions: N/A

Technical Information


Affiliation: Sith and servants of the Sith
Model: Dukaggath Trophy Mauler
Modular: No
Effective Range: Average
Rate of Fire: Burst Fire
Material: Sarassian iron, terentatek leather grip
Ammunition Type: Humanoid skulls, ideally the skulls of rivals, ideally taken in a formal kaggath
Ammunition Capacity: Very Small
Damage Output: Very High
Recoil: High
Ranged Class: Shotgun
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