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John Locke

V U L K A N
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OUT OF CHARACTER INFORMATION

  • [SIZE=9pt]Intent:[/SIZE][SIZE=9pt] To create a shotgun for sale by Locke and Key Mechanics[/SIZE]

  • [SIZE=9pt]Image Source: [/SIZE][SIZE=9pt]Artstation[/SIZE]

  • [SIZE=9pt]Canon Link: [/SIZE][SIZE=9pt] N/A[/SIZE]

  • [SIZE=9pt]Restricted Missions:[/SIZE][SIZE=9pt] N/A[/SIZE]

  • [SIZE=9pt]Primary Source: [/SIZE][SIZE=9pt]N/A[/SIZE]
[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=9pt]Manufacturer:[/SIZE][SIZE=9pt] Locke and Key Mechanics[/SIZE]

  • [SIZE=9pt]Model:[/SIZE][SIZE=9pt] LK Sweeper[/SIZE]

  • [SIZE=9pt]Affiliation:[/SIZE][SIZE=9pt] Closed Market[/SIZE]

  • [SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] Scope can be modified, shells can be switched[/SIZE]

  • [SIZE=9pt]Production[/SIZE][SIZE=9pt]: Mass Produced[/SIZE]

  • [SIZE=9pt]Material: [/SIZE][SIZE=9pt]Durasteel, gas, electronics[/SIZE]
[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Combat shotgun[/SIZE]

  • [SIZE=9pt]Size:[/SIZE][SIZE=9pt] Average[/SIZE]

  • [SIZE=9pt]Weight:[/SIZE][SIZE=9pt] Average[/SIZE]

  • [SIZE=9pt]Ammunition Type[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]Shotgun shell or Sabot round[/SIZE]

  • [SIZE=9pt]Ammunition Capacity:[/SIZE][SIZE=9pt] Drum holding 30 shots. Gas canister worth 150 shots[/SIZE]

  • Reload Speed: Low

  • [SIZE=9pt]Effective Range: [/SIZE][SIZE=9pt]Personal[/SIZE]

  • [SIZE=9pt]Rate of Fire:[/SIZE][SIZE=9pt] Average[/SIZE]

  • Stopping Power: High

  • Recoil: High

[SIZE=9pt]SPECIAL FEATURES[/SIZE]

  • [SIZE=9pt]Holo-sight[/SIZE]

  • [SIZE=9pt]Ammo drum[/SIZE]

  • [SIZE=9pt]Rifled Barrel[/SIZE]
[SIZE=9pt]Strengths[/SIZE][SIZE=9pt]:[/SIZE]

  • [SIZE=9pt]Powerful close range weapon able to hit multiple targets[/SIZE]

  • [SIZE=9pt]Able to fire multiple shots one after the other without the need to reload[/SIZE]
[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]

  • [SIZE=9pt]The Drum: The drum is slower to replace than normal shells and makes the shotgun bulky as well as providing a possible target despite being lightly armoured.[/SIZE]

  • [SIZE=9pt]Short Range: The Sweeper can’t compete with a rifle over short distances, excelling as a short to medium range weapon, [/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]

[SIZE=9pt]Continuing with their policy of developing tech for use in space Locke and Key Mechanics engineers turned their minds to stand alone weapons for the first time. They decided to start off with a weapon that would be popular and easy to use for anyone looking to repel boarders, or conversely to board a ship, the shotgun. However they realised that in the middle of a firefight struggling with shells is not always the most useful direction one can go with a weapon and so they decided to move in the direction of using a drum loading system instead of a shell loading system. This allowed each reload to provide the shotgun with significantly more rounds of ammunition. The flipside of the equation is that when you have to reload it can take even longer to reload the weapon. In order to allow for an increased speed of fire the Shotgun loading system is gas powered, introducing another limiting element to the weapon, but the designers noted, if you needed more than 150 shotgun blasts to deal with the enemy then you’re probably in a whole other kind of trouble.[/SIZE]
 
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