Star Wars Roleplay: Chaos

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Unreviewed Lightsaber Lightwhip: Retribution

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
SPECIAL FEATURES

  • Hidden Compartment: Hidden compartment for storing small items or tools, providing additional utility for the wielder.
  • Force-activated: Lightsaber can only be activated using The Force.
  • Locking activator: Locks the blade on, so it does't accidentally deactivate when Thrown.
  • Pressure grip: Lightsaber automatically disables itself when not being held.
  • Fusion shunt: A type of secondary mode used for lightsaber blades. They were enabled when a Jedi modified the power output of their lightsaber, which amplified the power and profile of the blade when the fusion shunt was activated.
  • Magnetic Grapple : This device utilizes magnetic forces to propel a grappling hook or similar mechanism towards a target. It's commonly used for traversing obstacles, scaling walls, or retrieving objects from a distance by attaching to metallic surfaces.
  • Vibro Weapon: A vibro weapon incorporates vibrating or oscillating components into its design to enhance cutting or piercing capabilities. The rapid vibrations can increase the weapon's effectiveness against armored targets by facilitating deeper penetration.
  • Energy absorber: (Energite Kyber Crystal) This device absorbs and stores energy from various sources, such as kinetic, thermal, or electromagnetic energy. It can serve multiple purposes, including recharging power sources, powering equipment, or mitigating damage from energy-based attacks.
  • Field Disruptor Nodes : Field disruptor nodes emit disruptive energy fields that interfere with electronic systems, communications, or energy-based defenses.
  • Stun Mode : Stun mode is a setting commonly found in weapons or devices that temporarily incapacitates targets without causing permanent harm. It typically emits a non-lethal energy discharge or shockwave to immobilize opponents, allowing for capture or non-lethal neutralization.
  • Blind and Deafening Effects: Devices with blind and deafening effects emit intense flashes of light or loud, disorienting noises to impair the senses of opponents. These effects can cause temporary blindness, deafness, or disorientation, providing a tactical advantage in combat situations.
  • Healing Crystals of Fire: These crystals speed up healing and reduce the risks of using the Retribution lightsaber whip. They emit a comforting warmth, promoting quick recovery from injuries and reducing fatigue during combat.
  • Meditation Crystals: Designed to enhance focus and achieve a state of mental clarity, these crystals aid in wielding the Retribution lightsaber whip with precision. By calming the mind and sharpening reflexes, they help the wielder master the weapon's movements and channel the Force more effectively.
STRENGTHS
  • Extended Reach: Longer than a traditional lightsaber, allowing for attacks from a safer distance.
  • Blade Drain: Can drain opponent's lightsaber power.
  • Waterproof Casing: Resistant to water damage, ensuring functionality in various environments.
  • Cortosis Weave Hand Wraps: Benefits from Cortosis and Beskar materials
  • Non-Dimetris Circuits : This modification ensures Cortosis will not short the lightsaber out.
  • EM Shielding: Emp Resistance / Proofing.
  • Dual Phase Lightsaber
  • Force imbued Weapon
WEAKNESSES
  • Complexity: Requires specialized training and skill to wield effectively, making it less accessible to novice users.
  • Void Stone Vulnerability: Can be dampened or nullified by Void Stone.
  • Ysalamiri Effect: Negates the crystal's powers in the presence of Ysalamiri.
  • Locking Activator Vulnerability: While the locking activator ensures the blade remains engaged during combat, it also poses a risk if the saber is unexpectedly thrown. If the locking mechanism malfunctions or is tampered with, the blade could remain engaged at an inopportune moment, potentially causing harm to Braze or allies.
  • Pressure Grip Disadvantage: Although the pressure grip enhances safety by deactivating the lightsaber when not held, it could become a liability if compromised. If the pressure sensor fails or is manipulated by an opponent, the saber might deactivate at an inconvenient time, leaving Braze momentarily defenseless in battle.
  • Self-Inflicted Harm: The intense flashes of light or loud noises emitted by the weapon can inadvertently blind or deafen the wielder if not controlled properly. Due to the close proximity of the wielder to the effects, there's a significant risk of self-inflicted injury during combat.
  • Complexity and Difficulty in Wielding: The lightsaber whip is an exceptionally difficult weapon to wield effectively. Its unique design requires extensive training and skill to master, making it prone to mismanagement or accidental activation during combat. Novice users are particularly vulnerable to mishandling the weapon, which can lead to self-inflicted injuries or unintended consequences.
  • Volatility of the Blade: The whip-like nature of the lightsaber blade adds an additional layer of danger. Its flexible and unpredictable movements increase the likelihood of accidental strikes or unintended targets, posing a significant risk to both the wielder and nearby allies.
  • Overcharge Vulnerability: The weapon's design makes it susceptible to overcharging, especially during prolonged or intense combat situations. Excessive energy buildup can lead to instability in the blade's containment field, increasing the risk of catastrophic failure or detonation. This vulnerability adds an element of danger for the wielder, as well as anyone in close proximity to the weapon.
  • Interference with Technology: The crystal's energy signature may interfere with nearby electronic devices or technology, causing malfunctions or disruptions in communication systems or machinery.
  • Hot/Shocking Nature: The crystal's hot/shocking nature presents a danger to handle, potentially causing harm to the wielder or nearby individuals.
DESCRIPTION
The Retribution lightsaber whip, crafted by Braze, combines the elegance of a traditional lightsaber with the versatility of a whip. Made from beskar /Mandalorian iron, songsteel, and refined Cortosis and Cortosis weave, it features an ergonomic grip wrapped in cortosis weave for protection. Embedded with Healing Crystals and Meditation Crystals, it helps mitigate challenges associated with its use. With multiple interc-hangeable whip lengths (5ft, 8ft, 10ft), waterproof and EMP shielding, Dual Phase Saber technology, and Cortosis-proof construction, it's a formidable weapon. Even when inactive, its metal cords can inflict significant damage. Mastery is essential due to its complex design and volatile nature, posing risks to wielder and foe alike.


Standard Lightsaber Components​
ComponentsCanon Links
Activation Stud (Power Button)​
Blade Power Adjustment Knob​
Cyclic Crystal Array​
Cycling Field Energizer​
Emitter Matrix​
Energy Modulation Circuit​
Field Energizer​
Flux Aperture​
Pommel Cap​
Power Insulator​
Radiator​
Stabilizing Ring​
Super Conductor​
Changeable Parts​
Blade EmitterDisrupting Emitter
CircuitsNon-Dimetris Circuits
CrystalChangeable - Main intention: Energite Kyber Crystal
Focusing LensDragite Lens
Water Proof CasingBifurcating Cyclical-Ignition Pulse
Stabilizing CoilsThisspiasian Stabilizing Coils
Power CellDiatium Power Cell + Isotope-5 + Overcharged Power Cell Modification, + Backup Diatium Power Cell X3
Specialized Extras / ModsDual Phase Lightsaber, Concealed Compartment, Isotope-5 + Overcharged Power Cell Modification
 

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