Star Wars Roleplay: Chaos

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Approved Planet Lenuta

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((Note: The use of the Luminita system was cleared with its creator, [member='Alva Calvarona']. Remnant involvement was cleared with faction leader [member='Mason Deschart'].))

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Image Source: by Starkitect

Name: Lenuta

Region: Outer, close to Unknown
System: Luminita
Suns: Stela
Orbital Position: Far, Fourth Planet
Moons: None
Coordinates: Near Crina
Rotational Period: 800 Standard Days (Tidally-Locked)
Orbital Period: 800 Standard Days (Tidally-Locked)

System Features: Lenuta is one of four planets in the Luminita system, all separated and boxed-in by asteroid belts. It is the furthest planet from the system's sun, Stela. This distance, combined with the extreme dangerousness of the two asteroid belts that flank it, means that Lenuta is extremely isolated; reaching the planet has generally been deemed far more trouble than it's worth, especially given that Lentua is uninhabitable.

With the arrival of the Imperial Remnant, however, this has changed.

Class: Terrestrial
Diameter: 5,160 km
Atmosphere: Type IV
Gravity: 4.8 m/s (approximately .5 standard)

Climate: Lenuta is tidally-locked; the same hemisphere always faces the sun, and so it is divided practically evenly into two distinct climates. The sunward side, although too distant to receive much heat, reacts strangely with solar radiation. It is perpetually molten, with thin plates of ashen rock shifting on top of the planet's volatile mantle. Entire continents sink into the magma overnight, and new ones form elsewhere just as quickly.

The dark side of Lenuta appears to be the opposite of this frenetic change: wrapped in the chill of eternal night and covered in silent, jagged ice sculptures, it seems eerily still. But this is an illusion: the planet's toxic winds, propelled by geothermal heat, race across the frigid plains, the gritty volcanic particles they carry moving fast enough to scour flesh from bone. The chill gradually intensifies, stripping away moisture, until at the planet's Prime Meridian the winds are left dry.

Eventually volcanoes burst through the surface of the dark side, melting the ice and releasing poisonous moisture so that the tempest may begin again.

Primary Terrain: The sunward side of Lenuta is covered by a great sea of lava. Dark granite continents drift unsteadily on the surface, and are frequently consumed and reborn as solar radiation reacts with the strange properties of the planet's mantle and intensifies or reduces heat in certain areas. More stable landmasses exist along the thin band where the sunward side and the dark side meet, though even this area is prone to earthquakes and volcanic eruptions. Beyond is endless, wind-scoured ice interspersed with volcanoes.

The Sunward Side:
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Image Source: by AlexRuizArt

The Dark Side:
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Image Source: by Snorri Gunnarsson

Native Species: Microbes, Grinders
Immigrated Species: Humans
Primary Languages: Galactic Basic
Government: Military
Population: 800 sentients and 10,300 droids
Demonym: Lenutan
Major Imports: Food, Water, Droid Parts
Major Exports: Rhydonium Fuel
Affiliation: Imperial Remnant

Major Locations: The Imperial Remnant holds Lenuta for two major purposes: Mining and Archaeology.

Imperial Blockade: Due to the sensitive nature of its operations on Lenuta, the Remnant maintains a permanent presence in space above the planet. Special clearance codes are required to approach; those who fail to provide them are warned only once before the small fleet detachment opens fire. Even those with proper codes can only pass through at pre-approved times, and are thoroughly scanned; only the clearance codes of senior Remnant military officials grant immediate access.

Mining Outposts: The Imperial Remnant maintains a series of mining outposts along the relatively stable band between the dark side and the sunward side, carefully extracting the rare and unstable starship fuel known as Rhydonium. Since the substance is extremely volatile, the Remnant has opted not to use prison labor due to concerns about sabotage. Each of the fifty outposts is manned by a crew of ten engineers and forty stormtroopers overseeing two hundred mining and processing droids.

Each stormtrooper garrison has been charged with defending the outpost against pirates and terrorists as well as ensuring a smooth evacuation in case of nearby earthquakes and volcanic eruptions, but its main purpose is to fend off Grinders. Although these strange worms are lithovores, hungering for minerals rather than flesh, they frequently attempt to eat mining droids and even the support struts of the outposts. Each outpost is equipped with manned blaster cannons and vibration emitters to discourage them.

The outposts are shielded and armored against the heat of the sunward side, and their processing centers are heavily reinforced to limit the damage caused by a Rhydonium explosion. They also contain life support systems so that environment suits are not necessary inside. All of this is powered by geothermal taps, which provide ample energy. For situations in which the garrison must venture outside, the stormtroopers are equipped with armored environment suits and very sturdy speeder bikes.

Mining Outpost Appearance:
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Image Source: by JJasso

Archeological Outposts: The Remnant also maintains three archeological outposts on the dark side of the planet for the purpose of investigating the Gree technology scattered across the frozen wastes. Each outpost is home to eighty stormtroopers, twenty scientists, and one hundred excavation and maintenance droids. Fifty stormtroopers remain on-base at all times with the ten scientists who run the labs, while thirty join the other ten scientists as the exploration and excavation team.

Due to the extreme danger posed by the high winds of the planet's dark side, the outposts are specially shielded and anchored through the ice to the planet's crust. Outpost personnel are equipped with modified environment suits that can withstand the scouring effect of the wind and are specially weighted to prevent the wearer from being blown away. Speeders cannot be employed, so tracked crawler tanks transport the exploration teams to sites identified from orbit and erect safety walls around them.

Volcanic eruptions and earthquakes are a constant threat, and shuttles specially modified with extra-strength repulsorlifts that allow them to safely take off and land in the planet's extreme conditions stand ready at all hours in the event that evacuation becomes necessary. Grinder attacks are also a problem, and the outposts are equipped with the same heavy blaster cannons and vibration emitters that the mining outposts have. Their shields and life support systems are also powered by geothermal taps, though they have to be sunk lower.

Archeological Outpost Appearance:
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Image Source: by Sharpfish Artwork

Culture: The Imperial Remnant runs its outposts on Lenuta with its special brand of order, discipline, and efficiency. The planet is under direct military control, and any interference with operations there is punished swiftly and harshly.

Technology: Lenuta has no technology of its own, though it has forced the Remnant to adapt a number of technologies in order to set up outposts capable of surviving on its surface.

History: Many millennia ago, Gree scientists arrived on a small, ordinary terrestrial world. It was one of three planets in its system capable of supporting life, and had the largest, most varied ecosystem of any of them. When the Gree left, the planet was unrecognizable, transformed from a budding paradise into a bisected hell. Among Remnant scientists, theories abound: a botched hypergate experiment, a dumping ground warped by failed prototypes, a deliberate alteration with technology of unimaginable power.

The truth is that no one can know for certain what the Gree did there, or why. It is unlikely that even they remember.

The galaxy spun on, and in time one of the system's other planets came to be inhabited. That world came to be called Crina, and as its inhabitants looked outward what they saw was not promising. Their observational equipment could determine that, even if they could reach the planet they christened Lenuta past multiple deadly asteroid fields, they had little reason to visit. The world was utterly uninhabitable, nothing more than a scientific curiosity to be marveled at from a great distance.

Centuries rolled by, and rebellion consumed Crina, prompting the first efforts at external colonization. But of course it was Rodica, the system's other inhabitable planet, that was chosen, and Lenuta still stewed in frostburned silence. It was not until the Imperial Remnant was invited to intervene on Crina, finally crushing the rebels, that Lenuta's story began again. A routine system survey, part of the Remnant's consolidation of power in the area, soon picked up anomalies on the planet's surface.

Imperial scientists were puzzled: why was there so much geothermal activity on one side of the planet and comparatively little on the other? Probe droids were dispatched, gathering samples, and the question was soon answered: solar radiation was setting off massive deposits of Rhydonium, a volatile and extremely valuable compound that could be refined into very potent starship fuel. The Department of Munitions and Logistics responded with great enthusiasm to this discovery, and mining efforts soon began.

Despite initial setbacks caused by indigenous life and tectonic disturbances, the Remnant was able to put its advanced technology to good use. Soon a number of mining facilities stood ready, carefully extracting the rich fuel. But in scouting for optimal locations for harvesting, probe droids discovered something else: fragments of Gree technology, left casually abandoned in the toxic snow and ice of the dark side of the planet. Soon archeological digs to uncover their secrets were authorized as well.

With the Rebel Alliance's declaration of war against the Remnant, concern about the safety of such valuable installations prompted the imposition of a permanent security zone in the space around Lenuta. The planet's fuel production has become an important boost to the Imperial war machine and a potentially valuable export in peacetime, and defense of the planet has become a system priority.

Notable PCs: None
Intent: To further flesh out the Luminita System, to provide a unique world for roleplay, and to contribute to the Alliance-Remnant war.
Links: Crina, Rodica
 
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