Star Wars Roleplay: Chaos

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Approved Tech Kubaz Scarpyen Armor | We Who Survive

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OUT OF CHARACTER INFORMATION
  • Intent: Personal armor for Skajin.
  • Image Source: Ben Wanat
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: Scarpyen
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Anti-kinetic
  • Weight: Average
  • Resistances:
    • Energy: Average
    • Kinetic: Extreme
    • Lightsabers: None
    • Sonic: Low
    • EMP/ion: Very Low
    • Elemental: Very High
    • Chemical/biological: Extreme
SPECIAL FEATURES
  • Environmental seals and filters
  • Air supply
  • Kubaz visual filters (allowing comfortable operation on planets with red/orange/yellow suns)
  • Kinetic armor
  • No electronics
  • Compressed-gas dart launchers (ghost spider venom, scarpyen venom)
  • Stim packs
STRENGTHS
  • Protection against kinetic weapons and impacts.
  • Protection against heat/cold, flame, etc.
  • Protection against chemical/biological agents.
  • No electronics to be detected, or disrupted by EMP/ion weapons.
  • Lethal, near-silent poison darts.
  • High dexterity.
  • Chemical stims let the wearer move faster for longer, and help with healing and pain management.
WEAKNESSES
  • No lightsaber resistance.
  • Very low protection against EMP/ion weapons.
  • Low protection against sonic weapons.
  • No electronic capabilities, not so much as a comlink (though you could certainly carry one).
DESCRIPTION
In 860 ABY, the Draelvasier murdered every living soul on the Kubaz homeworld of Kubindi. The Kubaz diaspora endured, scattered across the galaxy. Many of them aligned with escapees and refugees of other species who had suffered genocide at the hands of the Bryn'adul. An association called We Who Survive began to help evacuate worlds in the Draelvasier crosshairs - and, on occasion, strike back.

Knowing the Draelvasier preference for kinetic weapons like mauling blades and metal spike launchers, as well as brute strength and extreme temperatures, We Who Survive created this armor model for Skajin and other Kubaz operatives. The Kubaz named it for the secretive, predatory, hard-shelled scarpyen of their ravaged homeworld. The armor included more substantive callouts to lost Kubindi: the analog launchers fire darts tipped with the poison of the scarpyen and the ghost spider, lethal enough to cripple or kill even the huge, armored Draelvasier. Likewise, the Kubaz operatives often wear this armor with camouflage cloaks of ghost spider silk, which is tougher than steel. They wear Scarpyen armor in memorial, knowing that ghost spiders and scarpyen are virtually extinct. Wearing this armor is a tangible connection to the remnants that escaped the Kubindi genocide.
 
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