Star Wars Roleplay: Chaos

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Approved Tech KT-SS67 Advanced Targeting and Tracking Computer

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PRODUCTION INFORMATION
  • Manufacturer: Kalor-Tech Industries
  • Model: KT-SS67
  • Affiliation: Closed-Market
  • Modularity: No

  • Production: Limited
  • Material: Typical Mechanical Components and Circuitry
SPECIAL FEATURES
  • Can track up to 1,250 moving sublight objects
  • Can acquire up to 30 possible targets at once
  • Can integrate several weapons systems at once
Strengths:
  • Can scan a target and analyze its capabilities and other relevant information
  • Cross-references scan results with an expansive database
Weaknesses:
  • Is rather bulky, and can only be installed on a ship of at least 30 meters of length
DESCRIPTION

In his quest to create a truly advanced personal starship, Lord Ajihad saw the need for a state-of the art tracking computer that could do more than just the status quo of the time. He wanted something that could truly change the game of space combat and give a ship with the system an upper hand in any engagement. He first commissioned the Paladin Consortium to construct an ever-expanding database of starships. Legally and illegally, information, blueprints, etc. are constantly collected by Consortium-paid slicers and infochants. This data includes information on ship structure, weapon systems, defense systems, weaknesses, strengths, etc. That's where the computer comes in to play. Upon tracking a vehicle, the computer uses the ship's scanners to acquire the target. Using millions of reference points, the vehicle is matched to its file in the database. The target's information is displayed on the screen and awaits further instructions.

There are two firing modes on the computer: automatic and manual. In automatic mode, the computer attacks a ship as soon as it is marked as an enemy. It will by nature concentrate fire on the weak points and avoid strong points. It automatically syncs with the onboard weapon systems so it can use different attack methods for different types of shielding or defense arrays. When engaging multiple targets, it automatically assigns each vehicle a designated threat level based on ship type and proximity. It will then proceed to engage targets accordingly. The computer can also adapt to team aerial combat. As ally ships are identified engaging other targets, it will lower the threat level of that particular enemy to increase effectiveness and performance. In manual firing mode, the computer goes through essentially the same process without firing on its own accord. The computer makes a recommendation, but the choice to fire is ultimately up to gunner.

Another feature worth mentioning is the network's self-updating capabilities. When a ship is scanned and analyzed and it does not have a file to match, a temporary is sent back to Consortium Base Aurek to be processed. If it is determined that this ship is indeed a unique case rather than computer error, it is added to the database as a new vessel. If new weaknesses or features are discovered on a ship with an existing file, it too will be processed and eventually added to the profile for future reference.

The computer is larger than a typical targeting system, making it impossible to use on smaller ships. It also requires holonet capabilities to connect to the central database and onboard scanners to assist in analyzing targets. Its limited production makes it unlikely it will ever go to the open markets, as well as Ajihad's selfishness in wanting to contain this technology to allied forces only.
 
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