Kreenk
New Member
Name: Kreenk
Faction: No Factions
Rank: Mercenary
Species: Trandoshan
Age: 27
Sex: Male
Height: 6'4
Weight: 225 lbs
Eyes: Light Blue
Hair: No hair, however, the scales on top of his head form a slight Mohawk formation
Skin: Light Green
Force Sensitive: No
Personality: Kreenk is a calculating and strategic individual, hiding his cunning behind a mask of an eccentric. Despite his oddness, he has an outgoing, friendly, and calming demeanor. Whenever he conducts business with his employers, he puts on an emotionless and passive attitude. He never allows himself to seem visibly frustrated, whenever his plans are ruined.
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Strengths:
• Resourcefulness – Kreenk is very resourceful, capable of turning anything he is holding in his hands at the time into a weapon, or a distraction and he also adapts to his surrounding area fairly quick, willing to exploit the surrounding area to his advantage anyway he can.
• Tactical Prowess – Kreenk’s ability to plan for any possible scenario is above good. Always taking his time to study his target, before attacking, always making sure to come up with a back up plan, if something goes wrong.
• Marksman – Kreenk has had the luxury of wielding a variety of blaster rifles and pistols throughout his life, so when he found the ideal arsenal for himself, he did nothing but constantly excel in their use.
Midlines:
• Brawler – Kreenk is a brawler, his brawling strengths come from the fact that he is a Trandoshan, his hardened skin, giant arms and sharp claws make it ideal for him to land a critical blow. However, Kreenk lacks in any kind of hand-to-hand discipline, in a hand-to-hand fight he can be outmaneuvered easily.
• Pain Threshold – His threshold for pain is higher than a humans, all because of his Trandoshan hardened skin and regenerative biology. However, it is lower than a Trandoshan’s, all because Kreenk tries his best to not get damaged at all. So when serious damage is dealt to him, unlike many other Trandoshan’s, he will immediately begin retreating.
• Agility – If in a fight, Kreenk reacts quickly to upcoming attacks because of his heightened Trandoshan senses. However, when it comes to running, or climbing, he is weighted down by his Trandoshan biology.
Weaknesses:
• Melee Weapons – While he is resourceful, it doesn't automatically mean that he will be efficient with a melee weapon in his hands. If he ends up with a melee weapon in his hands, he will try to think of a way to use it as a distraction, rather than a weapon.
• Technology – Kreenk is horrible when it comes to technology. He wouldn't be able to hack a computer, even if his life depended on it. If it’s not a blaster rifle, or a blaster pistol, he can’t fix it. He only knows how to use various technological devices, only if they’re not too sophisticated.
• Loner – Kreenk is a loner, he’s been a loner since the day he was hatched. This not only wears him down emotionally sometimes, but it also shows that there is nobody out there to have his back, which is dangerous, especially for a Trandoshan, a race that bears a very rotten reputation of being savage killers and slavers.
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Appearance:
Underneath his jacket, he is wearing a vest made out of Duraplast.
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Equipment:
Kreenk always carries with himself two BC434 Heavy Blaster Pistols in his two gun pouches on his belt, which he can use perfectly in a close quarter shootout.
In his back gun pouch which he hides underneath his jacket, he carries an HM-88 Heavy Blaster Pistol, which he uses only as a last resort, due to the power of the blaster.
To his back is strapped a Model-MXI Verpine Sniper Rifle, which he uses mostly to take out targets from long range. If required, he can also use it as a melee weapon, but only when he has no other choice.
In his belt pockets Kreenk carries 3 types of grenades: Physical Concussion Grenades; Gas Grenades (Not poisonous); Stun Grenades.
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Biography:
KILLS:
N/A
BOUNTIES COLLECTED:
N/A
---------------------------------------------------------------------------------------------------------------------------------
ROLE-PLAYS:
N/A
Faction: No Factions
Rank: Mercenary
Species: Trandoshan
Age: 27
Sex: Male
Height: 6'4
Weight: 225 lbs
Eyes: Light Blue
Hair: No hair, however, the scales on top of his head form a slight Mohawk formation
Skin: Light Green
Force Sensitive: No
Personality: Kreenk is a calculating and strategic individual, hiding his cunning behind a mask of an eccentric. Despite his oddness, he has an outgoing, friendly, and calming demeanor. Whenever he conducts business with his employers, he puts on an emotionless and passive attitude. He never allows himself to seem visibly frustrated, whenever his plans are ruined.
-----------------------------------------------------------------------------------------------------------------
Strengths:
• Resourcefulness – Kreenk is very resourceful, capable of turning anything he is holding in his hands at the time into a weapon, or a distraction and he also adapts to his surrounding area fairly quick, willing to exploit the surrounding area to his advantage anyway he can.
• Tactical Prowess – Kreenk’s ability to plan for any possible scenario is above good. Always taking his time to study his target, before attacking, always making sure to come up with a back up plan, if something goes wrong.
• Marksman – Kreenk has had the luxury of wielding a variety of blaster rifles and pistols throughout his life, so when he found the ideal arsenal for himself, he did nothing but constantly excel in their use.
Midlines:
• Brawler – Kreenk is a brawler, his brawling strengths come from the fact that he is a Trandoshan, his hardened skin, giant arms and sharp claws make it ideal for him to land a critical blow. However, Kreenk lacks in any kind of hand-to-hand discipline, in a hand-to-hand fight he can be outmaneuvered easily.
• Pain Threshold – His threshold for pain is higher than a humans, all because of his Trandoshan hardened skin and regenerative biology. However, it is lower than a Trandoshan’s, all because Kreenk tries his best to not get damaged at all. So when serious damage is dealt to him, unlike many other Trandoshan’s, he will immediately begin retreating.
• Agility – If in a fight, Kreenk reacts quickly to upcoming attacks because of his heightened Trandoshan senses. However, when it comes to running, or climbing, he is weighted down by his Trandoshan biology.
Weaknesses:
• Melee Weapons – While he is resourceful, it doesn't automatically mean that he will be efficient with a melee weapon in his hands. If he ends up with a melee weapon in his hands, he will try to think of a way to use it as a distraction, rather than a weapon.
• Technology – Kreenk is horrible when it comes to technology. He wouldn't be able to hack a computer, even if his life depended on it. If it’s not a blaster rifle, or a blaster pistol, he can’t fix it. He only knows how to use various technological devices, only if they’re not too sophisticated.
• Loner – Kreenk is a loner, he’s been a loner since the day he was hatched. This not only wears him down emotionally sometimes, but it also shows that there is nobody out there to have his back, which is dangerous, especially for a Trandoshan, a race that bears a very rotten reputation of being savage killers and slavers.
-----------------------------------------------------------------------------------------------------------
Appearance:
![brakn_dawnt_panoramic_by_brakndawnt.jpg](http://orig02.deviantart.net/863a/f/2008/125/8/f/brakn_dawnt_panoramic_by_brakndawnt.jpg)
Underneath his jacket, he is wearing a vest made out of Duraplast.
-------------------------------------------------------------------------------------------------------
Equipment:
Kreenk always carries with himself two BC434 Heavy Blaster Pistols in his two gun pouches on his belt, which he can use perfectly in a close quarter shootout.
![BC434.jpg](http://i167.photobucket.com/albums/u141/Skuldren/Crescendo/BC434.jpg)
In his back gun pouch which he hides underneath his jacket, he carries an HM-88 Heavy Blaster Pistol, which he uses only as a last resort, due to the power of the blaster.
![HM-88.jpg](http://i167.photobucket.com/albums/u141/Skuldren/Crescendo/HM-88.jpg)
To his back is strapped a Model-MXI Verpine Sniper Rifle, which he uses mostly to take out targets from long range. If required, he can also use it as a melee weapon, but only when he has no other choice.
![MXI.jpg](http://i167.photobucket.com/albums/u141/Skuldren/Crescendo/MXI.jpg)
In his belt pockets Kreenk carries 3 types of grenades: Physical Concussion Grenades; Gas Grenades (Not poisonous); Stun Grenades.
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Biography:
- Early Years:
- Adolescence:
- Teenage Years:
- Adulthood:
KILLS:
N/A
BOUNTIES COLLECTED:
N/A
---------------------------------------------------------------------------------------------------------------------------------
ROLE-PLAYS:
N/A