Star Wars Roleplay: Chaos

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Character Khamul Kryze: Hellhound of Mandalore



NAME: Khamul Kryze

FACTION: Warlords of the Sith

RANK: Sith Master

HOMEWORLD: Mandalore

SPECIES: Human (Mandalorian)

AGE: 37

SEX: Male

HEIGHT: 6’1”

BUILD: Well-built/Athletic

EYES: Sith yellow (formerly blue)

HAIR: Black

SKIN: Light

FORCE SENSITIVE: Yes

LANGUAGES: Galactic Basic, Mando’a, Sith, High Sith, Huttese

STRENGTHS AND WEAKNESSES:

Hellhound On My Trail: Due to Khamul’s Mandalorian background, he has been raised learning how to track an individual. This has only been enhanced by his Force sensitivity, making it difficult for his prey to escape.

Hell Hath No Fury: Khamul has spent years harnessing his hate and anger, being able to unleash his rage through the Force. This makes him able to take a bigger beating than the average person, as well as conduct great feats of strength.

Abandon All Hope: Khamul’s mastery of Dun Moch is unparalleled. This, combined with his mastery of Juyo, makes Khamul a force to be reckoned with.

Tough As Nails: The beskar armor he possesses gives him an edge against most normal opponents.

Inner Demons: Khamul might hide his emotions, but he is still haunted by his past. This causes him to act erratic if someone mentions it in the wrong context.

Blind Rage: His rage is a powerful tool, but can cause him to act before thinking when fully unleashed. This can be a major liability to him in a duel against someone with a more tactical mindset.


APPEARANCE:

Khamul is a tall, hulking figure. His presence is intimidating, and his voice is deep and sinister. He is rarely seen without his helmet, but when he is, his most noticeable feature is the scar that consumes the left side of his face. His eyes are cold, and his demeanor like a rock. He wears a black zeyd cloth robe over his black and red beskar, with his lightsaber at his side.


PERSONALITY:

The Mandalorians are known for their warlike nature, and Khamul is no exception. His bloodthirsty tendencies make him a heartless killing machine. His only motivation is to carve out a chunk of the galaxy in his name. He does not value connection, and prefers to operate on his own terms. Khamul is not a man with many needs. He mostly seeks power through combat, and not much else. This drive is ruled by his past, and his desire to become stronger than the master who abandoned him as a young man. He is not a man for conversation, outside of what is necessary. He believes that his strength and ability through the Force is more than enough of a substitute.


BIOGRAPHY:

Khamul was born to Clan Kryze, and raised as a Mandalorian to the purest extent. As a child, his parents noticed his ability with the Force. Not knowing what to do, they hid this power to all outside of their clan. One day, a mysterious stranger came to Mandalore. He asked many puzzling questions, and was met with suspicion. At the time, Clan Kryze was in the middle of a feud with a smaller neighboring clan. They enlisted the help of the stranger, and sent him to the rival clan with hopes that he would settle the dispute. Upon his return, the stranger revealed that he was a Sith lord. The Mandalorians, thankful for his help, gave Khamul to the man to be trained as an apprentice. Though Khamul was saddened from having to leave his family, he felt a bond with his new master that he could have never experienced around his clan. Something pulled him to the Sith lord, and he was more than willing to leave with him.

Through the years, Khamul gave his training his all. The Sith lord was relentless in his testing of Khamul, and yet the young Mandalorian persevered. He was eventually sent to Tatooine, with the intention of slaying a krayt dragon. As his master had said, he killed one for his pearls, so should Khamul. The mission was a struggle for the young Sith, but in the end he was successful. He returned to his master and continued his training. Over time, his anger and rage grew. He had something lingering within him that could not be contained. Eventually, this became a problem between him and his master.

One day, an argument between himself and his master drove Khamul over the edge. He lashed out, attempted to strike down the man who had shown him the ways of the Force. Unfortunately, his master was too strong for him. Khamul was struck down and left for dead. That mistake would come back to haunt the galaxy. Khamul recovered from his wounds, and began down a path of pure violence and destruction. He now seeks to gain more power, and plans to eventually kill the master that tossed him to the wayside.

And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him…


SHIP:
The Brimstone: a Kom’rk-class starfighter equipped with a hyperdrive.

NOTABLE GEAR:
-a red lightsaber with a krayt dragon pearl
-a full set of beskar armor

KILLS:
None yet

BOUNTIES COLLECTED:
None as of yet

THEMES:
The Hu: Wolf Totem
Alien Weaponry: Kai Tangata
Wardruna: Fehu

ROLEPLAYS:
The Ninn Kaggath: In the heat of a three-way battle, Khamul establishes himself as a threat to the Death Watch.

Malachor V: Khamul fights a vicious opponent during the first invasion of TSE space by the Warlords.

Helgard: In the frozen lands of Helgard, Khamul finds a mysterious artifact, and takes down an ancient beast.
 
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