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Approved Tech KE-3 "Salamander" Incendiary Round

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Ala Crescent

Director, Special Projects
OUT OF CHARACTER INFORMATION

  • Intent: To create an effective incendiary round.

  • Image Source:

  • Canon Link:

  • Restricted Missions:

  • Primary Source:
PRODUCTION INFORMATION

  • Design: Kiribian Systems Armory

  • Manufacturer: Kiribian Systems Armory

  • Model: KE-3 Salamander

  • Affiliation: Closed Market

  • Modularity: Yes, [SIZE=11pt]software[/SIZE] can be updated.

  • Production: Mass-

  • Material: Common Materials
TECHNICAL SPECIFICATIONS

  • Classification: Projectile Ammunition, Incendiary

  • Role: Anti-Personnel, Anti-Material

  • Size: Handheld

  • Caliber: 10mm, 12.7mm, 20mm

  • Length:

  • Weight:
SPECIAL FEATURES

  • Subspace Transceiver

  • Optional Sabots and Armatures

  • Can be used as submunitions
Strengths:

  • In comparison to a ‘dumb’ projectile, the Salamander is capable of delivering devastating damage with greater efficiency and less collateral when used correctly, focusing on the weak points of its targets for a precision attack.

  • Turadium casing gives it good penetration potential against personal or light vehicle shielding.

  • Good stopping power with the expanding hollow point, transferring all its kinetic energy right into the target.
Weaknesses:

  • As a munition with nil splash damage potential, Salamanders require a direct hit on target to be effective.

  • Disabling the drone renders the whole system inert and much less effective.

  • Armored and/or shielded targets take very little damage from the initial impact, outside of a potential knockback effect that may temporarily stun them.

  • Delayed detonation (2-5+ seconds).
DESCRIPTION

The KE-3 Salamander is a smart munition designed to neutralize targets with a well placed incendiary charge, following a similar design philosophy as the KE-1 Hornet though on a smaller scale. That [SIZE=11pt]is,[/SIZE] precision over brute force.

The system consists of a microdrone that roughly resembles a slug, complete with an incendiary charge, and a subspace transceiver for (optional) remote guidance. The drone is jacketed with a cocoon of hydrostatic gel (for impact resistance), and a perforated [SIZE=11pt]turadium[/SIZE] shell [SIZE=11pt]tipped[/SIZE] with a hollow point. Turadium was chosen as the shell material because of its density and durability against energy fields, giving the drone passenger a good chance of penetrating personal shielding as required. A hollow point is used instead of a spitzer to prevent over-penetration and to compensate for the delayed action of the round by maximizing stopping power. However, a plastic cap does cover the hollow point to improve aerodynamic performance during flight.

Upon impact, the shell fragments, knocking right against the target to incapacitate or stun them with all its kinetic energy transferred into them (depending on the composition of the target, like unprotected flesh, this initial action alone may cause significant damage) while the freed drone repositions in search of a weak point to exploit for optimal detonation.

In the case of biologicals, it may settle on a soft gap within the armor, or perhaps around the neck. With droids, it may burrow into the gaps of the chassis and stick onto its power source. If multiple Salamanders are used against the same target, by default they will hit different points.

Strategies vary with each enemy type, but users can specify their preferred method via a downloadable management app that can run on most modern computers. That includes the option maim their target rather than kill, an attractive option for those wishing to recover them alive.

In total, the process from impact to final detonation may take anywhere from two to five seconds.

Salamanders are made to be fired from mass driver guns, including a railgun (with an armature). They can also be loaded as submunitions for larger artillery shell cartridges or warheads.
 
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