Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

547-logo-1448296644.jpg

Corporation Name: Justice Shipping Ltd

Headquarters: LC-2, Roche Asteroids.

Locations:
LC-2: military base and shadow port in Roche Asteroids
Merc weapons HQ: headquarters of Merc Weaponry. An embassy was set up at this location as part of a contract with this organization.

Operations: Cargo Transportation and Private Security

Rationale: James Justice inherited the business from his father, however, at the time it was a small, very loose network of tramp freighters and smugglers. James was raised in this network on tramp freighters by his father and got a great taste for business and what the world of commerce was like. When his father died at the hands of Tusken Raiders, James inherited the business as a natural successor. James, into his twenties, kept the basic business model until recently, deciding to consolidate and build a workable business platform.

Tier: 4

Description: Justice Shipping Ltd, put frankly, are rebels and anarchists. They work for the “common” people committing acts of piracy, theft, war, and smuggling to aid the everyman. While they despise government, this group will gladly make agreements with them to help regular people. There are a few groups, however they innately despise and will never work for; chiefly all Sith, slavers, and spice dealers. The CEO has a mind of his own, hating all forms of oppression. Slavery, spice, and oppressive governments are innately his enemies. James is highly indiscriminate in who he hires and does deals with. Career criminals and Dark Jedi are in his clientele list alongside lightsiders. The radical pragmatic spacer will do anything with most anyone, so long as it aids the common people.

For non-faction and small business, services are offered at competitive prices, with an eye to undercut the competition by ten percent--or more. While everyone needs to make a living, it never helps the common man to charge his life’s savings for the offered services.

Subsidiaries: Metal Man Industrialized | Justice Yards

Primary Source: none.

Pertient Development Threads:
A chance MeetingJustice Shipping negotiates a contract with Mercenary Weapons--contract of unlimited weapons in exchange for shipping rights.
A Few Good Guns and Those who know how to Use them Justice Shipping Hires on its first round of mercenary veterans
Once Friends now Allies Contract signed with Bith Tech--exclusive shipping rights in exchange for exclusive ships
Aid and Beskar Justice Shipping's first official thread. A supply run. In the process Justice Shipping rescues a colony from pirate oppressors and are rewarded with a cargo hold full of beskar.
Starting a Home James Justice establishes the company's headquarters--and in the process undergoes his greatest moments and loses the things that mean the most to him.
From One Spacer to AnotherJames hires a tramp freighter--an example of how he hires them on a regular basis.
An Enemy's EnemyJustice Shipping signs a contact with Stardust, ensuring funds and co-operation in Anti-Sith sleeper cells
Building the Future a contract is signed with Confederation of the Outer Rim--Justice Shipping will be their exclusive shipping company.


Tier III to Tier IV
  • Sign a contract with three more player-run organizations, one of which must be a major faction OR a Tier V+ company.
  1. A Unified Front Justice Shipping makes a deal with the ATC, a Tier 5 company
  2. Merr-Sonn The Next Step An exclusive deal with Merr-Sonn Munitions
  3. When You wish Upon A cloud A deal with Corellian Digital.
  • Make an additional three mass-produced products..
  1. Coruscant Street Justice A deal with the Street Rats
  2. Robotics, how lovely they are!- A thread where we make an agreement with Inquisition Industries to be business partners, but separate entities
  3. Justice Shipping Common Piloting Wing- We train these guys to pilot our massive fleet and work for our independent hirers. Does this count?
  • Complete four miscellaneous threads.
  1. Will I be Pushed Too far?Office politics--only instead of throwing erasers at each other, we shot missiles!
  2. A Healing Hand It was supposed to be a training thread, instead it was an anti-piracy thread!
  3. Business as.... Unusual? James sees a girl--or is it girl sees James? There is flirting, shmoozing, and he hires her and.... stuff. Typical James recruiting method. Answers why most of his employees are females
  4. The Angel's Den--Night ClubThis was really more of a recruiting thread. I only still have it running because its been popular thus far. But it has over 160 replies; more than most Dominions and almost enough to qualify for an Invasion. If not, I can find another.
  • Successfully complete a project of sizable proportions.
  1. The Justice Strikes Back--Going William Wallace Justice Shipping's smugglers and mercenaries give a relief effort to the people who were affected by the recent Republic fiasco (We didn't really develop anything we just saved a village and brought relief for the civilians involved.)
  2. Mando VS Republic Invasion of Roche Partook in the invasion, started on the Republic's side, bringing 5,000 meters of fleet. Brokered a deal with the Mandalorians for 5 million credits. Will this count for a major undertaking?
  3. James' entrance
  4. James advances on the enemy
  5. Larraq surrounds James
  6. James maneuvers away, drawing Mandos from Nickel One or Choosing to not pursue
  7. Larraq makes an offer, 5 million to leave, 10 to attack the Republic
  8. James leaves, makes letters and parting gifts to the republic to make amends on possible

 
<p>RESEARCH REVIEW<br /> <br />Star Wars Canon:<br />Pending initial review<br /> <br />Starwars Chaos: <br />Pending initial review<br /> <br />WITHOUT DEV THREADS<br />Pending initial review<br /><br />WITH DEV THREADS<br />Pending Initial review<br /><br />SUGGESTIONS<br />Pending Inital review</p>
 
[member="Bianca"]

Sure. Well, we have been around a couple weeks now as a faction I just hadn't gotten to making this sub. I didn't want to bother you guys with making a second request for bumping bumping up right after. But if I have to do that, policy and all, I totally understand. :)
 
[member="James Justice"]
You can request a tier increase right after the company is approved, as well, just use any development threads you have for that. (You would do that in the Company Submission Modification Request thread).
 
James Justice said:
Rationale: James Justice inherited the business from his father, however, at the time it was a small, very loose network of tramp freighters and smugglers.
Please expand upon this to explain how the business was started, and why.



James Justice said:
Operations: Justice Shipping Ltd is a shipping and security business specializing in moving cargo into high-risk areas and supplying their highly trained security personnel for high-risk individuals, and procuring highly sensitive material. (Translation: a cover for a mercenary and smuggling business.)
Please simplify this to one-to-two word descriptors. (Ex; Cargo Transportation, Private Security)

Edit: This is Bianca, I just realized I posted from the wrong account!
 

Users who are viewing this thread

Top Bottom