Star Wars Roleplay: Chaos

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Junkards

[SIZE=10.5pt]Corporation Name:[/SIZE][SIZE=10.5pt] Junkards[/SIZE]

[SIZE=10.5pt]Headquarters:[/SIZE][SIZE=10.5pt] Druckenwell, [/SIZE]Kalandra.

[SIZE=10.5pt]Locations:[/SIZE][SIZE=10.5pt] [/SIZE]A scrapyard located on the boarder edge of Kalandra.

[SIZE=10.5pt]Operations[/SIZE][SIZE=10.5pt]: Shipbuilding, and weapons, both secondhand. [/SIZE]

[SIZE=10.5pt]Rationale[/SIZE][SIZE=10.5pt]: Junkards, as a company had no grand celebrated opening and or dark corporate coupe, it was simply the [/SIZE]need and necessity to reequip broken goods and or reuse them.

[SIZE=10.5pt]Tier[/SIZE][SIZE=10.5pt]: [/SIZE][SIZE=10.5pt]2[/SIZE]
[SIZE=10.5pt]​[/SIZE]
[SIZE=10.5pt]Description[/SIZE][SIZE=10.5pt]: [/SIZE]The area was enclosed by a high brick wall topped with broken glass and razor wire. The two wooden gates hung open, and from the other side of the road, you could see a shed with a security window and beyond it the tottering piles of dead and broken cars. Machinery was also piled in tall precarious heaps as high as a two storey house, there were dogs but they were starved for attention and did very little to guard the area, for who would steal from a junkyard. Everything of any value had been stripped away and only the rusting carcasses remained, heaped one on top of the other, waiting to be fed into the crusher and than onto it's way to the foundry.[SIZE=10.5pt] Junkards[/SIZE], birthed and coddled on the planet Drunkenwell, in the Doulder Sector in the city of Kalandra, scrap and metal before being processed and or rejected by mella foundries. Anything that could be reused like broken ships and blaster parts found their way here, to be rebuilt or destroyed.

With Junkards the intention is to bring cannon ships and weapons to the forefront of production and to increase their regularity.

[SIZE=10.5pt]Subsidiaries[/SIZE][SIZE=10.5pt]: none[/SIZE]

Primary Source: none
 

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