Star Wars Roleplay: Chaos

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Approved Species JS-Hemp

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Jak Sandrow

"Nobody cares for the woods anymore."
Industrial-Hemp.jpg


OUT OF CHARACTER INFORMATION
  • Intent: To create a fibrous custom plant, able to be grown by Jak
  • ​Image Credit: Image found here
  • Canon: N/A
  • Links: Hemp
GENERAL INFORMATION
  • Name: JS-Hemp
  • Homeworld: None, created on Ithor, on The Farm
  • Other Locations: Can be grown on any planet with carbon dioxide in the atmosphere and nutrient-rich soil
  • Classification: Flowering plant
  • Average Growth Cycle: 1 month
  • Viability: Requires carbon dioxide, partial sunlight, nutrient-rich soil
  • Description: JS-Hemp is a fibrous, flowering plant, growing taller than the average humanoid, and is desired for its fiber.
PHYSICAL INFORMATION
  • Average height: 4 m
  • Average length:
Stem: 6 cm thick
Flower: 15 cm wide
  • Color: Yellowish-green stem, green when ripe, yellow when dried
  • Nutritional Value: None
  • Distinctions: Larger and faster-growing than common hemp; genetically engineered
Strengths:
  • Like Bamboo - Naturally rapid growth allows for large crops to be available in short periods of time.
  • High Yield - Larger and thicker than common hemp, JS-Hemp produces much more crop per plant than the common variety.
Weaknesses:
  • Burn, Baby Burn - Higher yield means that there is more material to burn, and fire is more likely to catch in these crops.
  • Non-Reproducible - These plants devote no time to reproduction, and all nutrients and vitamins that are drawn in are devoted solely to stimulate growth of the plant. As such, this plant must be grown via controlled asexual reproduction.
HISTORICAL INFORMATION
Shortly after creating The Farm and founding JSC, Jak immediately went into fiber creation. Drawing from pre-existing species, Jak created a genetically stable, rapidly growing plant, and after several iterations, tweaked the product to what it currently is now.

The JS-Hemp requires no supervision once planted, and can grow stably by itself for 1 month to full maturation. After 2 months, the plants begin to deteriorate, and after 3 months is no longer viable as a crop, and can only be composted for nutrients. After 5 months it has become compost.

Once the JS-Hemp has been harvested, it becomes much more stable, and self-preserves once fully dried out. The fibers are good for storage in any dry condition, and will only begin rot after being immersed in water for longer than 1 week. The fibers produced are in and of themselves not significantly different or of higher quality than standard hemp fibers, and are only produced in greater quantities per plant.
 

Netherworld

Well-Known Member
[member="Jak Sandrow"]

Jak Sandrow said:
Force-grown: 1 hour (for whole crop)
Jak Sandrow said:
Force-grown: carbon dioxide
  • This is a bit too fast. Reducing a month of growth to an hour would be pretty damn exhausting for any Force user. Please tone it back a bit.
  • The viability with the Force further complicates this – the Force user would then have to sustain the plants all the time, only with his energy. I suggest you simply remove this, as it presents a massive drain for any Forcer looking to grow this crop.
Jak Sandrow said:
and is desired for its potential medical applications
  • You only briefly mention this under the Description and then nowhere else. Please elaborate on what 'medical applications' the JS Hemp has. If any of those effects are in any way prominent, please add them to Strengths / Weaknesses.
 

Jak Sandrow

"Nobody cares for the woods anymore."
[member="Netherworld"]

Removed all references to growing with the Force, and removed all mention of medical applications as they are not relevant to this flora's purpose.
 
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