John Crass
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JOHN CRASS (CRS-0X9810-017-EXO)
Age: 22
Species: Human
Gender: Male
Height: 1.83 meters
Weight: 81 kilograms
Force Sensitive: No
PHYSICAL DESCRIPTION
John Crass wears a fully enclosed spacefaring pressure suit of an unrecognizable make—smooth, hardened plates layered over flexible synthetic mesh, matte grey with subtle orange accents on the arms. The suit is reinforced at the joints and shoulders, suggesting it was once used for both EVA repair and potential low-gravity combat. No recognizable insignia or affiliation is visible anywhere on it.
The most striking feature is his helmet: a sealed dome with a perfectly smooth, golden-tinted visor that reflects light in gradient hues of violet and amber. The helmet appears permanently sealed to the suit, with no obvious detachment mechanisms.
To the average galactic observer, he looks like something pulled out of time—or a dream. Neither droid nor soldier, not fully civilian, but wholly alien in design. The tech level is unfamiliar, perhaps even ancient, and the lack of modern power sources or HUD displays gives him the unsettling appearance of someone caught between two ages: impossibly advanced, yet somehow outdated.
He speaks with a neutral, clear accent—calm and measured. The voice, slightly muffled by the helmet, is unmistakably human. But his presence… feels like it doesn't belong.
INVENTORY
PERSONALITY AND BELIEFS
John Crass is a practical, skeptical survivor. His core personality is defined by restraint—he speaks only when he must, listens more than he talks, and never takes anything at face value. While not paranoid, he is extremely cautious, assuming most people will either misunderstand him or exploit his ignorance.
He has no reference point for the Force, hyperspace lanes, or galactic politics. As far as he's concerned, everything around him is either a hallucination or a mistake. He's not religious, but he carries the weight of someone who knows he should be dead. That weight gives him both quiet strength and simmering existential dread.
John doesn't remember much about where he came from. What little memory remains is fragmented: cold metal corridors, distant engine hums, and the echo of a final warning before sleep. He suspects he wasn't meant to wake up.
STRENGTHS
- Survivor's Instinct: John adapts quickly to dangerous or unfamiliar situations, relying on sharp observational skills and a no-nonsense attitude to keep himself alive. He thinks before he acts.
- Technological Fluency (Obsolete Systems): While modern galactic tech baffles him, John shows innate understanding of pre-Galactic Standard engineering principles and arcane shipboard systems, especially anything remotely automated or cryogenic.
- Chrono-Culture Shock: John has no grasp of galactic society, culture, history, or politics. He doesn't know what the Jedi are, who the Sith were, or why someone might get shot for asking questions in a cantina. Every social interaction is a risk.
- Untraceable Origin: His very existence raises red flags. Any medical scan, tech analysis, or genetic profile will mark him as wrong. He cannot prove where he's from, and the truth would likely be disbelieved—or exploited.
HISTORY
John Crass has no history anyone can verify.
He awoke inside a vast, derelict vessel that drifted silently through the void—an impossible construct, older than any records in the galactic archive, its hull scarred by time, gravity, and silence. Every corridor was empty. Every cryopod dead. Of the millions it once carried, only he emerged with a pulse.
What he remembers is limited to disjointed impressions: clean white halls bathed in soft light, slow voices giving instructions, and a sensation of falling into sleep that was never meant to end. No names. No planet. Just the idea that he was supposed to be somewhere else—some when else.
By sheer accident or cruel fate, the ship drifted across the veil into a new galaxy. Whether pulled through by hyperspatial anomaly or Force-touched gravity well, no one can say. It now rests in orbit of an undiscovered star in the Unknown Regions.
John emerged alone. His first breath came in a world that didn't make sense. His second came with the realization that nothing would ever make sense again.
Now, he walks a galaxy that is not his own, filled with words he doesn't understand, and people who see him as either an opportunity—or a threat.
But John? He just wants to survive.