Star Wars Roleplay: Chaos

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Approved Starship Jabiim-class Corvette

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Popo

I'm Sexy and I Know It
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Intent: To create a new Balanced Corvette for a badly outdated Republic Navy
Development Thread: N/A
Manufacturer: Tenloss, Corellian Engineering
Model: Jabiim-class Corvette
Affiliation: Galactic Republic, Open Market
Modularity: Yes, it is designed to be easily updated with new technology when the need arises.
Production: Mass Production
Material: Durasteel, Alusteel, Glassteel, and other starship construction materials
Description:

With the galaxy aflame and the Republic beset by both the One Sith and the Mandalorians, Supreme Chancellor Popo realized that the outdated Republic fleet desperately required newer, modern ships. Calling together those corporations willing to commit their wartime production to a new and combat ready fleet in return for tax breaks and government funding, Popo used the following commitment to begin the production of the first ships of this new fleet.


The Jabiim-class Corvette was the first off the line. Carrying a twin pair of heavy turbolasers and ion cannons with a bow chaser armament of four warhead launchers, the Jabiim is capable of operating in a number of roles effectively. Used as a fleet escort, a picket defense ship, or even a system patrol vessel, the Jabiim can take on most other ships of the same size and hold their own. The hangar built into the ship holds eight fighter-craft in a predetermined configuration or four dropships for ground support. These weapons and hangar capabilities along with good armor and maneuverability allow the Jabiim to hold its ground in the coming conflicts.


The Jabiim does have a few issues, however. While the corvette can easily fire most of its weapons in any direction, it cannot fire all weapons above or below itself. Also, the warhead launchers are limited to the frontal arc only as a bow chaser weapon. Finally, while the hangar can hold dropships or smaller craft, it can only hold one or the other variations, not a mix. This is due to the preset loading, unloading, and arming equipment that is preloaded into the ship before a mission and is difficult to change on the fly.
Classification: Balanced Corvette
Role: Fleet Escort, Picket Defense, System Patrol Vessel
Height: 100m
Width: 130m
Length: 180m
Power Core Generator/Reactor: Solar Ionization
Hyperdrive Rating: 1.0
Minimum Crew: 80
Optimal Crew: 175
Armaments:

  • 2x Heavy Turbolasers (1 Dorsal, 1 Ventral)
  • 2x Heavy Ion Cannons (1 Dorsal, 1 Ventral)
  • 4x Concussion Warhead Launchers (Bow)
  • 4x Quad Laser Turrets (2 Port, 2 Starboard)
  • 2x Point Defense Turrets (1 Dorsal, 1 Ventral)
Hangar:
  • 8x Starfighters/Bombers/Interceptors
    -OR-
  • 4x Dropships
Non-Combative Attachments:
  • Communications Array
  • Encryption Network
  • Escape Pods
  • Holonet Transceiver
  • Standard Deflector Shield Generator
  • Standard Detention Cells
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Sensor Array
  • Standard Targeting Systems
  • Tractor Beams
  • Dedicated Energy Receptors
Passenger Capacity: 65
Cargo Capacity: 1,400 tonnes
Consumables: 12 months
Sublight Speed and Maneuverability: 5
 
Okay, this is really standard, only thing I;m seeing is the listing of just warhead launchers. What are they shooting, torpedoes, missiles, bombs?
You also have two links to the how to create a ship thread in your nca's.
[member="Popo"]
 

Popo

I'm Sexy and I Know It
[member="Domino"]
On al my ships the warhead launchers are standard concussion missile launchers unless otherwise stated. As for the two links, I can't disable the hyperlinks from my phone and I'm not off until 22:00 or so. Feel free to remove the hyperlinks in question if you'd like, you have my permission.
 
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