
Development Thread:
Manufacturer: Moross Shipwrights
Model: Ithari Swarm Frigates(ISF's)
Affiliation: Moross Crusade
Modularity: Yes
Production: Mass-Produced
Material: Durasteel/The Tears of Religious Orphans
Description: The Ithari Swarm Frigates exist for one reason and one reason alone, to serve as the central backbone of the Moross fleet. These frigates are the ship that are most often associated with the Moross Religion, and its Crusade. The ship itself is fearsome looking, with its features being “squid-like”. Its front appears to have four claws, tow on either side and a central pair of “jaws” within the middle, this is part of a weapons system though it gives the Frigate a truly fearsome appearance when it first shows its face in combat.
Aside from their appearance the Ithari Swarm Frigates are in fact rather normal ships of their size. Their main combat roll is to lay down firepower alongside the heavier Destroyer classes within their fleet, though groups of these ships do perfectly well on their own. The Ithari Swarm Frigates have absolutely no fighters aboard, because of this they are reliant on other ships and their own point defense laser cannons against Starfighters and bombers, this makes the ship rather vulnerable to strafing runs from smaller craft. The reason for this lack of a hangar is to allow the ISF's to have a larger reactor to allow more power for its main weapon system.
The Main weapon of the Ithari Swarm Frigate is a powerful Composite Beam Laser. This weapon is of the exact same design as the Death Star Super Laser, albeit at a far reduced scale. The weapon first gathers power in five designated points at the front of the ship, at the end of each of the four “claws” and then in the center of the middle jaws. The energy is then guided with a carefully calibrated system and the power is launched out towards the target in a 3-5 second burst. This beam is extremely powerful with a 5 second hit doing a considerable amount of damage to current day shielding and multiple hits taking them down entirely. The damage upon the hull of a starship is intensely damaging, essentially cutting through a hull and causing massive explosive decompression.
The power of this main weapon has a huge drawback however, for 1-2 minutes after firing(depending on how long the beam was utilized) the ISF's goes through severe power deficiency's. These deficiency's include being unable to use energy weapons(Turbo&Laser Cannons), Inability to jump to Hyperspace, decreased maneuverability, and weakened shielding. These drawbacks make using the weapon incredibly dangerous for the crew of the Swarm Frigates, especially in the middle of combat. Generally the weapon is used at the very start of an engagement with 4-5 Swarm Frigates opening a salvo with a single blast of the beam weapon and a wave of Concussion missiles. This will soften the enemy ships shields and allow the turbo-lasers of the Swarm Frigates to “mop up”.
The main weapon of the Ithari Swarm Frigate also make it so the ship is capable of orbital bombarding in a surprisingly destructive way. The ship itself is able to use the beam to “Glass” a planet. They do this by simply shutting off all non-critical systems on board the ship. This includes Shields, engines, weapons, lights, sensors, and anything else the crew doesn't need to survive. All this extra energy is then channeled into the Main Weapon and fired. This allows the main weapon to be fired at a constant rate instead of in 3-5 second bursts. This makes the ISF incredibly destructive...though of course it also makes it incredibly vulnerable. In this state the ISF essentially becomes a defenseless weapons platform, 2-3 proton torpedoes would destroy it almost instantly.
Classification: Frigate
Role: To be the main backbone of the Moross Fleet.
Height: 120m
Width: 200m
Length: 525m
Power Core Generator/Reactor: I-a2b solar ionization reactor
Hyperdrive Rating: 2.0
Minimum Crew: 200
Optimal Crew: 1400
Armaments:
-1 Composite Beam laser*
-10 Heavy Turbo laser Batteries
-15 point defense laser cannons
-5 Concussion Missiles Tubes
Hangar: 10-15 Transports (Various)
Passenger Capacity:
-1,000 Soldiers
-20 Armor Vehicles
Cargo Capacity: 5000 Tons
Consumables: 1 year
Sublight Speed and Maneuverability: 7