Sala'dine
Admiral of the Ghost Fleet
well have some fun, limited production, masive in scale and power
Omnipotence Class Dreadnought
there are not many things that should be able to match it for sheer power. null projectors are non lethal, megamasers are just painful and to really seal the deal a proton beam cannon. Interdiction capabilities from its engine as well as pulse mass mines for stopping ships.... ion pulse missiles.... Thsi baby can fly into a sun or the ocean and survive.... holds 20 squadrons (small yes but great for its size) has hyperspace tracking, self sustaining modules to live ont he ship reducing its need to restock, collection panels for energy restoration, interal security that few can beat, advanced navigational computer for getting around faster from point A to B... and there is still more.
Omnipotence Class Dreadnought
there are not many things that should be able to match it for sheer power. null projectors are non lethal, megamasers are just painful and to really seal the deal a proton beam cannon. Interdiction capabilities from its engine as well as pulse mass mines for stopping ships.... ion pulse missiles.... Thsi baby can fly into a sun or the ocean and survive.... holds 20 squadrons (small yes but great for its size) has hyperspace tracking, self sustaining modules to live ont he ship reducing its need to restock, collection panels for energy restoration, interal security that few can beat, advanced navigational computer for getting around faster from point A to B... and there is still more.