Star Wars Roleplay: Chaos

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Approved Tech Insight

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Intent: To create a method of combating most stealth technology and semi-stealth technology
Development Thread: See the Open Sun Go Past
Manufacturer: LOOM
Model: AO Model
Affiliation: LOOM Ultimatum
Modularity: No
Production: Mass
Material: Durasteel, computer components, scanner components


Strengths:
Capable of visualizing most stealth technology and some Force techniques
Utilizes advanced systems to tell incredibly slight changes in temperature, air movement, light, and sound

Weaknesses:
Can be overwhelmed quite easily by an extensive sudden change in any of the traits it naturally attempts to follow
Power Hungry system


Description: Due to recent developments in stealth technology, Ultimatum decided that there would also need to be corresponding development in detection systems. Given that most standard systems did not allow for the tracking active stealth technology, the droid decided to create a more effective system. In recent time Ultimatum came across a number of materials that would suppress an organic’s thermal reading and electrical bio indicators, while standard sensors could detect the lack of temperature it was often not precise enough to make the distinction effectively in a droid’s brain.

Therefore he created a far more precise sensor that would be able to easily detect a difference in temperature. Further he decided to make the system capable of tracking air currents and light paths. Sound was also further expanded upon, making the system act as a sophisticated echolocation unit that would allow the unit to use reflected sound waves from most sources to identify if any invisible objects were within three meters of the unit.

The unit is capable of detecting slight differences in temperature, down to a fifth of a degree Celsius. This is well within range of dealing with most passive stealth technology such as heat absorbent materials. By tracking air currents it is possible for the unit to locate an otherwise invisible unit through either the air moving around it or its breathing, this system is able to identify the absorption of oxygen through the pores on most organics as a form of breathing. The light tracking is intended to combat against Force users’ attempts at stealth. As mind tricks do not work on droid minds, the most common technique is to bend light around the user. The sensor can track light in a short vicinity around it, up to five meters, where light being bent can be detected and if no visible reason for the abnormality is discovered then the unit can notify others of the revelation.

This complex systems requires both more hard drive from the droid’s brain, and more battery power to run. In the case of requiring a lower setting, the sound detection system is turned off and the light calculating algorithms are reduced to 25% standard output. The system is also very sensitive to the environment it works in. If the area around the droid is subjected to sudden large changes in temperature, air current, light levels, or sound, the system can be temporarily overpowered. If this happens it take approximately 30 seconds for the system to reset. Air movement is the easiest to defeat, generally changes in air speed equal to ten kilometers per hour can cause a reset. The standard change in temperature required to become too extreme is approximately 100 degrees. The area of sound is less easily defeated, due to its purpose of use on a battlefield, it requires a reset if the noise levels changes fifty decibels. The light area is perhaps the most difficult to defeat, requiring a change in light equal to five times that of a standard blaster. This can either be in the case of an increase or decrease in any of the afore mentioned systems.

If an explosion were to occur near the unit then it has a high likelihood of forcing the sensor to reset. Whereas if a fire were to be started suddenly the sensor would reset and be adjusted to the change. After that, the fire remains well within the new range and as the fire cools and goes out the sensors can work with the steady decline. This is true for all other parts of the sensor; so long as the measured remains constant or near constant after the reset, no matter how high or low the set may be, the sensor will then continue to work.

[SIZE=11pt]Primary Source: N/A[/SIZE]
 

Haytham Kaze

Judge, Judgury, Judgecutioner
Hiya, I'll be going over this.

First one is easy and all.

Highlight and link your company, LOOM, by manufacturer.


Ultimatum said:
The unit is capable of detecting slight differences in temperature, down to a fifth of a degree Fahrenheit.
Change Fahrenheit to Celsius just to follow the Factory rules listed here.

8. All measurements in all submissions must be in metric.


Ultimatum said:
By tracking air currents it is possible for the unit to locate an otherwise invisible unit through either the air moving around it or its breathing, this system is able to identify the absorption of oxygen through the pores on most organics as a form of breathing.
Skin pores do absorb oxygen, but it isn't an amount that is actually useful. You can remove this line from the submission or do a 10 post development thread for it. If you don't want to do the development thread however, can you answer how the system will react if someone were holding their breath?


Ultimatum said:
If the area around the droid is subjected to sudden large changes in temperature, air current, light levels, or sound, the system can be temporarily overpowered. If this happens it take approximately 30 seconds for the system to reset.
If a sudden fire started in the vicinity of this system, it'd take 30 seconds to reset? An example for each would do wonders for those others reading the submission.

Also, another question, what if the sudden change in temperature, air current, light levels, or sound is constant? Does the system continue to reset at the initial appearance of the change, or will it stall until it stops to begin its reset?
 
[member="Haytham Kaze"]

Okay, so I made some adjustments.

Took care of the company connection and the Fahrenheit to Celsius.

I will begin a thread for the air sensitivity.

I hope that the following has helped clarify and answer some of the question you asked: It has been added to the last part of the submission

"Air movement is the easiest to defeat, generally changes in air speed equal to ten kilometers per hour can cause a reset. The standard change in temperature required to become too extreme is approximately 100 degrees. The area of sound is less easily defeated, due to its purpose of use on a battlefield, it requires a reset if the noise levels changes fifty decibels. The light area is perhaps the most difficult to defeat, requiring a change in light equal to five times that of a standard blaster. This can either be in the case of an increase or decrease in any of the afore mentioned systems.

If an explosion were to occur near the unit then it has a high likelihood of forcing the sensor to reset. Whereas if a fire were to be started suddenly the sensor would reset and be adjusted to the change. After that, the fire remains well within the new range and as the fire cools and goes out the sensors can work with the steady decline. This is true for all other parts of the sensor; so long as the measured remains constant or near constant after the reset, no matter how high or low the set may be, the sensor will then continue to work."
 
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