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Ilsa Visel

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Contents

1) General Information & Biography (x)



2) Eternal Empire Index (x)



3) "Drache" | Ilsa's Blackwatch Death Squad (x)



4) N/A



5) Ilsa Visel's Creations (x)
 
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BASIC INFORMATION
NAME: Ilsa Visel
AGE: 18 Years
SEX: Female
SPECIES: Human
FORCE SENSITIVITY: Yes (Unknown IC)


FACTION: CIS // Eternal Empire
HOMEWORLD: UNKNOWN // Nelvaan (Adoptive Family)
ROLE: Blackwatch Police Operative
BUSINESS: Visel Arms Ltd. (x)

APPEARANCE:
  • White-Tan Skin
  • 179cm (5'10)
  • Brown Eyes
  • Light Brown / Blonde Hair
  • Tall & Slim
PERSONALITY:
Ilsa, having experienced loss and trauma from a young age has made her a strong character with impeccable determination. Although she's one of the youngest Operatives in Blackwatch, she isn't afraid to get involved but that indicates her naivety to situations. She has a strong shell but is rather soft inside and loves spending time alone, just as she did when we was a captive, most likely meditating as best she can without being reminded of her past.

POSITIVES:
+ Markswoman - Excellent at shooting, prefers blaster pistols
+ Force Sensitive - Unknown to herself, she is infact force sensitive
NEGATIVES:
- Naive - Having been raised in captivity, she is rather naive
- Tense - Another effect of captivity, Ilsa always feels on-edge

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BIOGRAPHY
Pre-Militarisation
Ilsa grew up on Nelvaan with a growing discontent of the planet locals, the Nelvaans, wolf-like humanoids. Having being abandoned there at birth the people of Nelvaan allowed the other humans to take her in except the Nelvaans only offered constant disdain towards her as she was still an "outsider" to them and not of the same race, she was typically pushed around to do all of the dirty work that none of the Nelvaans wanted to do, she was never invited to any of the social events nor allowed an opinion in the local council. She was a slave, much like her adoptive family.

Ilsa would typically manage to sneak out every now and again to practice her shooting with a stolen pistol blaster, to her surprise she learnt how to shoot accurately rather quickly compared to others around her.

The Nelvaanian's were wolf-like humanoids who adhered to the philosophy of social roles; Nelvaanian males became warriors and scouts whilst the females were builders, gatherers and looked after the young. Ilsa fit into neither of these as she wasn't Nelvaanian, as a result she was highly discriminated against throughout her life which helped her form her vigorous attitude to conflict... (x)

The Eternal Empire
When Ilsa was 8 the Eternal Empire arrived on Nelvaan and she saw this as an escape from her obsessive captors, but Nelvaans who held them were traditional and along the years never trusted the Empire fully. After 10 years of painful waiting to come of age, one night she and her adoptive human family decided to escape the captivity of the Nelvaanians, so they all managed to sneak out one night and they made it quite far until they were spotted by a lookout who alerted the whole tribe.. After a massive pursuit she finally made it to Arcenon, but not without loss. She was the only one who made it out alive, her parents drew their last breath that night...

After much mourning she decided to sign up to join the Eternal Empire and it just so happened that they were recruiting and after rigorous training was eventually streamed into the Blackwatch Secret Police, after they realised her aptitude for quick learning, as an Operative where she works alongside the Death Squads, the soldiers of the Secret Police, to put an end to uprisings, insurgencies and political activists.

Having only just graduated into Blackwatch, Ilsa still has 3 years of service to go before she obtains full citizenship where she would be able to vote and live as a complete citizen of the militaristic Empire. She operates under the watchful eye of her superiors as she wasn't born into the Eternal Empire and was instead a local.

After much discussion with the Empire, Ilsa also managed to begin her own small arms company, where she manufactures weapon and armour systems via a state funded grant. from this she has armed her own designated Death Squad with equipment that is just as effective but suits their needs better.

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COMBAT ASSETS

  • VA-IDS Armour System (x)
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  • VA-17s (Blaster SMG) (x)
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  • VA-03p (Machine Pistol) (x)
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  • A180 pistol (x)
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BLACKWATCH UNIFORM ASSETS
  • VA-BWu Blackwatch Uniform (x)
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  • VA-03p (Machine Pistol) (x)
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EVENING OUTFIT ASSETS
  • Evening Dress (x)
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  • VA-24p (Slugthrower Pistol) (x)
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FORMAL ATTIRE ASSETS
  • Business Outfit (x)
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  • VA-19p (Blaster Pistol) (x)
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CASUAL ATTIRE ASSETS
  • Casual Outfit (x)
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  • A180 pistol (x)
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SHIP(s)
  • X-70C Wraith Refit (x)
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  • Upsilon-Class Command Shuttle (x)
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THREADS
Eternal Empire:
Exodus Crash (Eshan Rebuilding) (x)

Personal:
 
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/// Data File - Ilsa Visel; Subject: Eternal Empire Index ///
// Opening Biological Database //
/// - NAME: Ilsa Visel
/// - SEX: Female
/// - AGE: 18
/// - SPECIES: Human
/// - HEIGHT: 179cm (5'10)
/// - WEIGHT: 140Ibs
// - Medical Database - //
/// - BLOOD TYPE: O
/// - MIDICHLORIAN COUNT: Untested
/// - KNOWN ALLERGIES: N/A
/// - DISABILITIES: N/A
/// - EYESIGHT: 20/20
// Closing Biological Database //
// Opening Military Database //
/// - COMMANDING OFFICER: [CLASSIFIED]
/// - DETACHMENT: [CLASSIFIED]
/// - SERIAL NUMBER: [CLASSIFIED]
/// - RANK: Operator
/// - GRADE: N/A
/// - YEARS SERVICE: 0-1 years
/// - COMMENDATIONS: N/A
/// - AWARDS: N/A
/// - MEDALS: N/A
// - Grading Database - //
// - Key = [Expertese]; [Proficient]; [Sufficient]; [Not Applicable]
/// - RIFLE SHOOTING
/// - PISTOL SHOOTING
/// - HAND TO HAND COMBAT
/// - CLOSE QUARTER COMBAT
/// - JUNIOR LEADERSHIP TRAINING
/// - ADMINISTRATION & FILING
/// - EXPLOSIVES
/// - POLICING SKILLS
/// - MEDICAL SKILLS
/// - DRIVING TEST
/// - PILOT TEST
// Closing Military Database //
 
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OUT OF CHARACTER INFORMATION
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GENERAL INFORMATION


[*]DESCRIPTION: The "Drachen" Blackwatch Death Squad is lead by Ilsa Visel, they're highly trained SWAT-like counter-insurgency units created to deal with high intensity situations in urban environments. There is extreme camaraderie between the unit members allowing for seamless team cohesion and operational effectiveness.
The unit consists of six tactical operators, two medical operators and an intelligence specialist, the tenth member of the nine-man unit is the squad leader, Ilsa Visel, rounding the overall unit count to ten.

As a unit they specialise in close-combat warfare and utilise a lighter, more flexible armour system, the VA-IDS, this allows for greater flexibility whilst moving around buildings and cities and relatively offers the same amount of protection as its alternative, the Sk-UL armour. Their weapons of choice are weapon systems from the VA series.

The unit operates from the Fortress of Solitude, the location of the Eternal Empire's government. From here they deploy on operations into the city(ies) of Nelvaan, primarily Arcenon. When tasked with interplanetary objectives the unit will travel in an Upsilon-Class Command Shuttle which will act as their base of operations when on deployment. When the unit is deployed on Nelvaan or have vehicle transport to other planets they will utilise the KV-109 Jet Bikes as a rapid-response vehicle.

The unit has multiple capabilities ranging from asset protection, counter-insurgency, intelligence & reconnaissance and political repression, as is standard with all Blackwatch Death Squads.

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COMBAT INFORMATION
  • UNIT SIZE: Small (9) (Excluding Ilsa Visel)
  • UNIT AVAILABILITY: Uncommon
  • UNIT EXPERIENCE: Elite
  • COMBAT FUNCTION: Counter-Insurgency & Intelligence
Strengths:
+ Shock Troops: Specializing in swift, brutal surprise attacks, the death squads of the Blackwatch are trained to strike hard and suddenly
+ Night Vision: The armour that the Blackwatch death squads are outfitted with, has been designed with integrated optics that give them improved visibility in the low-light environments of the slums in which they typically operate
+ Close Quarters Combat: Equipped and trained to deal with insurgent groups and political dissidents, the Blackwatch death squads are especially proficient at fighting in the under-city slums of the various worlds conquered by the Ancient Eye
+ Good Protection Against Blasters and Chemical Weapons: Equipped with the VA-IDS Armour System, the death squads of Blackwatch are highly resilient against blaster fire and chemical weapons, such as corrosive agents, or toxic gas
+ Interrogation Specialists: The Blackwatch secret police is often tasked with obtaining information from prisoners and their personnel is well-trained in various interrogation methods and are equipped with the PA-1N torture device
Weaknesses:
- Open Terrain: The VA-IDS armor that the Blackwatch death squads are equipped with, makes them stand out at a distance, which, combining with their short-range armament, makes them ineffective at long-range combat in open areas
- Vulnerable to Kinetic Weapons: Intended to combat insurgents, rebels and political dissidents which will most likely be equipped with common-marked blasters, the death squads' armor is vulnerable against more exotic weapons such as slugthrowers. The only exception to this is the plate carrier utilised by the VA-IDS which only protects the chest region from kinetic weapons.
- Ion Grenades: Relying heavily on high-tech, sophisticated electronics renders the Blackwatch death squads vulnerable to ion and EMP weapons
- Force Users: Blackwatch death squads are trained, equipped and intended to deal primarily with insurgents and political dissidents and are vulnerable against Force Users, especially if they have lightsabers
- Ineffective in Pitched Battles: The role of the Blackwatch is that of a secret police organization. As a result, their death squads are equipped and trained to deal with small groups of enemies inside buildings and cramped environments and are ill suited for the large scale chaos of an actual battlefield

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OTHER INFORMATION
Due to the secrecy surrounding its activities, it is unknown when exactly was the Blackwatch formed, but it is believed it was originally founded as a special division within Precision and Contingency, following the Conquest of Nibelungen and its moons by the Ancient Eye and Shrouded Republic forces. Initially little more than a monitoring and domestic intelligence unit, the Blackwatch eventually grew into the much feared secret police of the Shrouded Republic, becoming an independent organization under the jurisdiction of the Office of the Lord of Justice.

Despite an initially hopeful outlook, prolonged conflict with insurgent organizations such as the Hand of Light terrorist group, has fostered an air of paranoia and mistrust amongst the citizens of the Shrouded Republic, in relation to the supposedly liberated population on the worlds that they conquered. Acts of civil disobedience swiftly devolved into open rebellion, shifting the general opinion amongst the Shrouded Republic's citizens, into one increasingly favourable of increased policing and control of the conquered second-class and every terrorist attack and rebellion brought with it ever harsher repression, until the population which the Shrouded Republic was supposed to liberate, became little more than an enslaved and oppressed underclass.


The gradual morphing of the Shrouded Republic into a militaristic police state, brought with it the passing of laws such as the Counter-Insurgency Resolution, which allows the government to declare martial law and strip away the rights of the conquered populations at the first sign of dissent and the Blackwatch secret police is essentially the iron fist of the regime, given the mandate to maintain order and suppress revolt amongst the underclass, by any means they see fit.

Nowadays, Blackwatch is known for its use of special police units that are little more than government death squads, a brutal tool of repression which the government makes liberal use of. These death squads are feared for their merciless brutality and their willingness to use inhumane interrogation methods, such as torture, in order to both obtain information and terrorize the conquered populations into submission.

These death squads are often deployed at the mere rumour of insurgency or dissent and will swiftly and publicly suppress any form of protest, regardless of how peaceful, from those which the citizens of the Shrouded Republic view as unworthy of having any rights at all. Equipped with high-tech weaponry and armour, these death squads are a common sight in the under city slums of the worlds which fall under the Shrouded Republic's jurisdiction and rarely a day goes by without them carrying out a raid against suspected dissidents and criminals.

(Taken from Darth Tacitus' Blackwatch Death Squad Description)
 
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CREATIONS
Weapons Systems:
VA-17s (Blaster SMG) - (940c) (x)
VA-24p (Slugthrower Pistol) - (380c) (x)
VA-03p (Machine Pistol) - (630c) (x)
VA-11r (Rifle Blaster) - (810c) (x)
VA-19p (Blaster Pistol) - Awaiting Confirmation (1750c) (x)

Armour Systems:
VA-IDA - Eternal Empire - Blackwatch Armour System (x)
VA-S Mk1 - Eternal Empire - Police Armour System (x)

Throwables:

Units:

Other:
VA-BWu - Eternal Empire - Blackwatch Uniform (x)
 

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