Star Wars Roleplay: Chaos

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Approved Tech HaylBlend

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OUT OF CHARACTER INFORMATION
  • Intent: Create a flavorful and Raykkan brew.
  • Image Source: [x] [x]
  • Primary Source: /
PRODUCTION INFORMATION
  • Name: HaylBlend (Hyal means to crave in Sith.)
  • Manufacturer: Makesh Cartel
  • Affiliation: Open-Market
  • Homeworld: Raykka.
  • Production: Minor
  • Modularity: /
  • Legal Status: Illegal
  • Ingredients: Sith bonemeal, proprietary Raykkan brew.
TECHNICAL INFORMATION
  • Classification: Beverage... of a sort.
  • Method of Consumption: Oral
  • Average Life: 10-20 minutes.
  • Nutritional Value/Allergies/Side Effects/ Purpose:
    Addiction.
  • Shivers.
  • Comatose state.
  • Death.
  • More death.
  • ...mostly death, to be honest.

SPECIAL FEATURES
  • Force Field: See below.
Strengths:
  • (+) Very tasty.
  • (+) Highly addictive. Highly addictive. One brew is enough to hook someone. Two? They will have a hard time craving another one. That be the cycle.
  • (+) Grants an aura of Force Sensitivity. Similar to the SalaFrander Maximus. For the next 10 to 20 minutes (depending on the sentient) they increase the strength of the Force around them. They also passively increase the strength of those around them. A NFU might suddenly find themselves far more lucky than they used to be, maybe they can lift a pebble or a rock if they are really good. A Padawan can finally lift that heavy rock without popping a vein. The Knight manages to mind-trick three guards, instead of struggling with one. The Master? Honestly, they usually go on a power trip and burn themselves out. If they manage to keep themselves in check they can do some astonishing things though. Mind-trick an entire crowd. Control several lightsabers around them like the Dark Lords of old, tricky stuff.
Weaknesses:
  • (-) Death. No, seriously. If someone gets hooked and keeps drinking? At a certain point their body needs it. They die if they don't get it.
  • (-) Force Light. Yup. At the end of the day they are consuming concentrated corruption. Force Light has a directly exponential effect on them. Someone who had one or two of them might feel a light burn. An addict? They won't have a good time. Burns, pain, no fun there.
  • (-) Force-Null fields. Still tasty, still addictive, but no Force enhancement, sorry chump.
DESCRIPTION
No one was more surprised to discover a Sith Mausoleum on Raykka than... the Raykkans.


A digging operation breached the wall. There was dust, sand, an excess amount of spirits that seemed hellbent on subjugating their minds. It was lucky for the Raykkan overseers that they were Raykkans. That made it personal though. Their minds were their own, so even if they weren't a species focused entirely on exploiting everything around them? They would have made time in their schedule for this one.

They discovered a structure that dug deep into the ground.

Then.

They discovered a city around the mausoleum. It was filled with bones. Somehow, somewhere, sometime, an entire city had been buried under the ground. With them an entire population of Sith, of the Dark, being hidden. They took the bones, uncaring for the destruction of history they left in their wake. No matter the spirits rising up to attempt to assail them. They had protections against that.

The brew they created was perfect.

Addictive, plenty, with interesting side-effects... and another source they could use to bind the unwilling to them.
 
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